3fc190cc3f
are way too slow. And additional tests are needed for new features. (CVS 243) FossilOrigin-Name: e7b65e37fd88c4d69c89cfe73ab345b8b645ada6
138 lines
4.1 KiB
C
138 lines
4.1 KiB
C
/*
|
|
** Copyright (c) 2000 D. Richard Hipp
|
|
**
|
|
** This program is free software; you can redistribute it and/or
|
|
** modify it under the terms of the GNU General Public
|
|
** License as published by the Free Software Foundation; either
|
|
** version 2 of the License, or (at your option) any later version.
|
|
**
|
|
** This program is distributed in the hope that it will be useful,
|
|
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
** General Public License for more details.
|
|
**
|
|
** You should have received a copy of the GNU General Public
|
|
** License along with this library; if not, write to the
|
|
** Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
** Boston, MA 02111-1307, USA.
|
|
**
|
|
** Author contact information:
|
|
** drh@hwaci.com
|
|
** http://www.hwaci.com/drh/
|
|
**
|
|
*************************************************************************
|
|
** This file contains code to implement a pseudo-random number
|
|
** generator (PRNG) for SQLite.
|
|
**
|
|
** Random numbers are used by some of the database backends in order
|
|
** to generate random integer keys for tables or random filenames.
|
|
**
|
|
** $Id: random.c,v 1.4 2001/09/14 03:24:25 drh Exp $
|
|
*/
|
|
#include "sqliteInt.h"
|
|
#include <time.h>
|
|
|
|
/*
|
|
** Get a single 8-bit random value from the RC4 PRNG.
|
|
*/
|
|
int sqliteRandomByte(void){
|
|
int t;
|
|
|
|
/*
|
|
** The following structure holds the current state of the RC4 algorithm.
|
|
** We use RC4 as a random number generator. Each call to RC4 gives
|
|
** a random 8-bit number.
|
|
**
|
|
** Nothing in this file or anywhere else in SQLite does any kind of
|
|
** encryption. The RC4 algorithm is being used as a PRNG (pseudo-random
|
|
** number generator) not as an encryption device.
|
|
*/
|
|
static struct {
|
|
int isInit;
|
|
int i, j;
|
|
int s[256];
|
|
} prng_state;
|
|
|
|
/* Initialize the state of the random number generator once,
|
|
** the first time this routine is called. The seed value does
|
|
** not need to contain a lot of randomness since we are not
|
|
** trying to do secure encryption or anything like that...
|
|
*/
|
|
if( !prng_state.isInit ){
|
|
int i;
|
|
static char seed[] = " sqlite random seed";
|
|
char k[256];
|
|
time((time_t*)seed);
|
|
prng_state.j = 0;
|
|
prng_state.i = 0;
|
|
for(i=0; i<256; i++){
|
|
prng_state.s[i] = i;
|
|
k[i] = seed[i%sizeof(seed)];
|
|
}
|
|
for(i=0; i<256; i++){
|
|
int t;
|
|
prng_state.j = (prng_state.j + prng_state.s[i] + k[i]) & 0xff;
|
|
t = prng_state.s[prng_state.j];
|
|
prng_state.s[prng_state.j] = prng_state.s[i];
|
|
prng_state.s[i] = t;
|
|
}
|
|
prng_state.isInit = 1;
|
|
}
|
|
|
|
/* Generate and return single random byte
|
|
*/
|
|
prng_state.i = (prng_state.i + 1) & 0xff;
|
|
prng_state.j = (prng_state.j + prng_state.s[prng_state.i]) & 0xff;
|
|
t = prng_state.s[prng_state.i];
|
|
prng_state.s[prng_state.i] = prng_state.s[prng_state.j];
|
|
prng_state.s[prng_state.j] = t;
|
|
t = prng_state.s[prng_state.i] + prng_state.s[prng_state.j];
|
|
return prng_state.s[t & 0xff];
|
|
}
|
|
|
|
/*
|
|
** Return a random 32-bit integer. The integer is generated by making
|
|
** 4 calls to sqliteRandomByte().
|
|
*/
|
|
int sqliteRandomInteger(void){
|
|
int r;
|
|
int i;
|
|
r = sqliteRandomByte();
|
|
for(i=1; i<4; i++){
|
|
r = (r<<8) + sqliteRandomByte();
|
|
}
|
|
return r;
|
|
}
|
|
|
|
/*
|
|
** Return a random 16-bit unsigned integer. The integer is generated by
|
|
** making 2 calls to sqliteRandomByte().
|
|
*/
|
|
int sqliteRandomShort(void){
|
|
int r;
|
|
r = sqliteRandomByte();
|
|
r = (r<<8) + sqliteRandomByte();
|
|
return r;
|
|
}
|
|
|
|
/*
|
|
** Generate a random filename with the given prefix. The new filename
|
|
** is written into zBuf[]. The calling function must insure that
|
|
** zBuf[] is big enough to hold the prefix plus 20 or so extra
|
|
** characters.
|
|
**
|
|
** Very random names are chosen so that the chance of a
|
|
** collision with an existing filename is very very small.
|
|
*/
|
|
void sqliteRandomName(char *zBuf, char *zPrefix){
|
|
int i, j;
|
|
static const char zRandomChars[] = "abcdefghijklmnopqrstuvwxyz0123456789";
|
|
strcpy(zBuf, zPrefix);
|
|
j = strlen(zBuf);
|
|
for(i=0; i<15; i++){
|
|
int c = sqliteRandomByte() % (sizeof(zRandomChars) - 1);
|
|
zBuf[j++] = zRandomChars[c];
|
|
}
|
|
zBuf[j] = 0;
|
|
}
|