c4a3c779b1
FossilOrigin-Name: 35a8feed0d10e780c477f7440fbe80637fcf9906
3450 lines
106 KiB
C
3450 lines
106 KiB
C
/*
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** Copyright (c) 1999, 2000 D. Richard Hipp
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**
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** This program is free software; you can redistribute it and/or
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** modify it under the terms of the GNU General Public
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** License as published by the Free Software Foundation; either
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** version 2 of the License, or (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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** General Public License for more details.
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**
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** You should have received a copy of the GNU General Public
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** License along with this library; if not, write to the
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** Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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** Boston, MA 02111-1307, USA.
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**
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** Author contact information:
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** drh@hwaci.com
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** http://www.hwaci.com/drh/
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**
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*************************************************************************
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** The code in this file implements the Virtual Database Engine (VDBE)
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**
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** The SQL parser generates a program which is then executed by
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** the VDBE to do the work of the SQL statement. VDBE programs are
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** similar in form to assembly language. The program consists of
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** a linear sequence of operations. Each operation has an opcode
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** and 3 operands. Operands P1 and P2 are integers. Operand P3
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** is a null-terminated string. The P2 operand must be non-negative.
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** Opcodes will typically ignore one or more operands. Many opcodes
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** ignore all three operands.
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**
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** Computation results are stored on a stack. Each entry on the
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** stack is either an integer or a null-terminated string. An
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** inplicit conversion from one type to the other occurs as necessary.
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**
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** Most of the code in this file is taken up by the sqliteVdbeExec()
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** function which does the work of interpreting a VDBE program.
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** But other routines are also provided to help in building up
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** a program instruction by instruction.
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**
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** $Id: vdbe.c,v 1.54 2001/04/04 11:48:58 drh Exp $
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*/
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#include "sqliteInt.h"
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#include <unistd.h>
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#include <ctype.h>
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/*
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** SQL is translated into a sequence of instructions to be
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** executed by a virtual machine. Each instruction is an instance
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** of the following structure.
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*/
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typedef struct VdbeOp Op;
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/*
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** A cursor is a pointer into a database file. The database file
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** can represent either an SQL table or an SQL index. Each file is
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** a bag of key/data pairs. The cursor can loop over all key/data
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** pairs (in an arbitrary order) or it can retrieve a particular
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** key/data pair given a copy of the key.
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**
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** Every cursor that the virtual machine has open is represented by an
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** instance of the following structure.
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*/
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struct Cursor {
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DbbeCursor *pCursor; /* The cursor structure of the backend */
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int index; /* The next index to extract */
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int lastKey; /* Last key from a Next or NextIdx operation */
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int keyIsValid; /* True if lastKey is valid */
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int keyAsData; /* The OP_Field command works on key instead of data */
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};
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typedef struct Cursor Cursor;
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/*
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** A sorter builds a list of elements to be sorted. Each element of
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** the list is an instance of the following structure.
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*/
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typedef struct Sorter Sorter;
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struct Sorter {
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int nKey; /* Number of bytes in the key */
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char *zKey; /* The key by which we will sort */
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int nData; /* Number of bytes in the data */
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char *pData; /* The data associated with this key */
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Sorter *pNext; /* Next in the list */
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};
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/*
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** Number of buckets used for merge-sort.
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*/
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#define NSORT 30
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/*
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** A single level of the stack is an instance of the following
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** structure. Except, string values are stored on a separate
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** list of of pointers to character. The reason for storing
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** strings separately is so that they can be easily passed
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** to the callback function.
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*/
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struct Stack {
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int i; /* Integer value */
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int n; /* Number of characters in string value, including '\0' */
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int flags; /* Some combination of STK_Null, STK_Str, STK_Dyn, etc. */
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double r; /* Real value */
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};
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typedef struct Stack Stack;
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/*
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** Memory cells use the same structure as the stack except that space
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** for an arbitrary string is added.
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*/
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struct Mem {
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Stack s; /* All values of the memory cell besides string */
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char *z; /* String value for this memory cell */
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};
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typedef struct Mem Mem;
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/*
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** Allowed values for Stack.flags
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*/
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#define STK_Null 0x0001 /* Value is NULL */
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#define STK_Str 0x0002 /* Value is a string */
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#define STK_Int 0x0004 /* Value is an integer */
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#define STK_Real 0x0008 /* Value is a real number */
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#define STK_Dyn 0x0010 /* Need to call sqliteFree() on zStack[*] */
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/*
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** An Agg structure describes an Aggregator. Each Agg consists of
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** zero or more Aggregator elements (AggElem). Each AggElem contains
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** a key and one or more values. The values are used in processing
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** aggregate functions in a SELECT. The key is used to implement
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** the GROUP BY clause of a select.
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*/
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typedef struct Agg Agg;
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typedef struct AggElem AggElem;
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struct Agg {
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int nMem; /* Number of values stored in each AggElem */
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AggElem *pCurrent; /* The AggElem currently in focus */
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int nElem; /* The number of AggElems */
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int nHash; /* Number of slots in apHash[] */
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AggElem **apHash; /* A hash array for looking up AggElems by zKey */
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AggElem *pFirst; /* A list of all AggElems */
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};
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struct AggElem {
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char *zKey; /* The key to this AggElem */
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AggElem *pHash; /* Next AggElem with the same hash on zKey */
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AggElem *pNext; /* Next AggElem in a list of them all */
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Mem aMem[1]; /* The values for this AggElem */
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};
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/*
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** A Set structure is used for quick testing to see if a value
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** is part of a small set. Sets are used to implement code like
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** this:
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** x.y IN ('hi','hoo','hum')
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*/
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typedef struct Set Set;
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typedef struct SetElem SetElem;
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struct Set {
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SetElem *pAll; /* All elements of this set */
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SetElem *apHash[41]; /* A hash array for all elements in this set */
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};
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struct SetElem {
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SetElem *pHash; /* Next element with the same hash on zKey */
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SetElem *pNext; /* Next element in a list of them all */
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char zKey[1]; /* Value of this key */
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};
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/*
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** A Keylist is a bunch of keys into a table. The keylist can
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** grow without bound. The keylist stores the keys of database
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** records that need to be deleted.
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*/
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typedef struct Keylist Keylist;
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struct Keylist {
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int nKey; /* Number of slots in aKey[] */
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int nUsed; /* Next unwritten slot in aKey[] */
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int nRead; /* Next unread slot in aKey[] */
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Keylist *pNext; /* Next block of keys */
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int aKey[1]; /* One or more keys. Extra space allocated as needed */
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};
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/*
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** An instance of the virtual machine
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*/
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struct Vdbe {
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sqlite *db; /* The whole database */
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Dbbe *pBe; /* Opaque context structure used by DB backend */
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FILE *trace; /* Write an execution trace here, if not NULL */
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int nOp; /* Number of instructions in the program */
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int nOpAlloc; /* Number of slots allocated for aOp[] */
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Op *aOp; /* Space to hold the virtual machine's program */
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int nLabel; /* Number of labels used */
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int nLabelAlloc; /* Number of slots allocated in aLabel[] */
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int *aLabel; /* Space to hold the labels */
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int tos; /* Index of top of stack */
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int nStackAlloc; /* Size of the stack */
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Stack *aStack; /* The operand stack, except string values */
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char **zStack; /* Text or binary values of the stack */
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char **azColName; /* Becomes the 4th parameter to callbacks */
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int nCursor; /* Number of slots in aCsr[] */
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Cursor *aCsr; /* On element of this array for each open cursor */
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int nList; /* Number of slots in apList[] */
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Keylist **apList; /* For each Keylist */
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int nSort; /* Number of slots in apSort[] */
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Sorter **apSort; /* An open sorter list */
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FILE *pFile; /* At most one open file handler */
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int nField; /* Number of file fields */
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char **azField; /* Data for each file field */
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char *zLine; /* A single line from the input file */
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int nLineAlloc; /* Number of spaces allocated for zLine */
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int nMem; /* Number of memory locations currently allocated */
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Mem *aMem; /* The memory locations */
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Agg agg; /* Aggregate information */
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int nSet; /* Number of sets allocated */
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Set *aSet; /* An array of sets */
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int nFetch; /* Number of OP_Fetch instructions executed */
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};
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/*
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** Create a new virtual database engine.
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*/
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Vdbe *sqliteVdbeCreate(sqlite *db){
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Vdbe *p;
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p = sqliteMalloc( sizeof(Vdbe) );
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p->pBe = db->pBe;
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p->db = db;
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return p;
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}
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/*
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** Turn tracing on or off
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*/
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void sqliteVdbeTrace(Vdbe *p, FILE *trace){
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p->trace = trace;
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}
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/*
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** Add a new instruction to the list of instructions current in the
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** VDBE. Return the address of the new instruction.
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**
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** Parameters:
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**
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** p Pointer to the VDBE
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**
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** op The opcode for this instruction
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**
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** p1, p2, p3 Three operands.
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**
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** lbl A symbolic label for this instruction.
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**
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** Symbolic labels are negative numbers that stand for the address
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** of instructions that have yet to be coded. When the instruction
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** is coded, its real address is substituted in the p2 field of
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** prior and subsequent instructions that have the lbl value in
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** their p2 fields.
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*/
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int sqliteVdbeAddOp(Vdbe *p, int op, int p1, int p2, const char *p3, int lbl){
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int i, j;
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i = p->nOp;
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p->nOp++;
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if( i>=p->nOpAlloc ){
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int oldSize = p->nOpAlloc;
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p->nOpAlloc = p->nOpAlloc*2 + 10;
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p->aOp = sqliteRealloc(p->aOp, p->nOpAlloc*sizeof(Op));
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if( p->aOp==0 ){
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p->nOp = 0;
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p->nOpAlloc = 0;
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return 0;
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}
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memset(&p->aOp[oldSize], 0, (p->nOpAlloc-oldSize)*sizeof(Op));
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}
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p->aOp[i].opcode = op;
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p->aOp[i].p1 = p1;
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if( p2<0 && (-1-p2)<p->nLabel && p->aLabel[-1-p2]>=0 ){
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p2 = p->aLabel[-1-p2];
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}
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p->aOp[i].p2 = p2;
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if( p3 && p3[0] ){
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p->aOp[i].p3 = sqliteStrDup(p3);
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}else{
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p->aOp[i].p3 = 0;
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}
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if( lbl<0 && (-lbl)<=p->nLabel ){
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p->aLabel[-1-lbl] = i;
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for(j=0; j<i; j++){
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if( p->aOp[j].p2==lbl ) p->aOp[j].p2 = i;
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}
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}
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return i;
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}
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/*
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** Resolve label "x" to be the address of the next instruction to
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** be inserted.
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*/
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void sqliteVdbeResolveLabel(Vdbe *p, int x){
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int j;
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if( x<0 && (-x)<=p->nLabel ){
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p->aLabel[-1-x] = p->nOp;
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for(j=0; j<p->nOp; j++){
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if( p->aOp[j].p2==x ) p->aOp[j].p2 = p->nOp;
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}
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}
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}
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/*
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** Return the address of the next instruction to be inserted.
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*/
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int sqliteVdbeCurrentAddr(Vdbe *p){
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return p->nOp;
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}
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/*
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** Add a whole list of operations to the operation stack. Return the
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** address of the first operation added.
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*/
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int sqliteVdbeAddOpList(Vdbe *p, int nOp, VdbeOp const *aOp){
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int addr;
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if( p->nOp + nOp >= p->nOpAlloc ){
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int oldSize = p->nOpAlloc;
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p->nOpAlloc = p->nOpAlloc*2 + nOp + 10;
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p->aOp = sqliteRealloc(p->aOp, p->nOpAlloc*sizeof(Op));
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if( p->aOp==0 ){
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p->nOp = 0;
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p->nOpAlloc = 0;
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return 0;
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}
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memset(&p->aOp[oldSize], 0, (p->nOpAlloc-oldSize)*sizeof(Op));
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}
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addr = p->nOp;
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if( nOp>0 ){
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int i;
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for(i=0; i<nOp; i++){
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int p2 = aOp[i].p2;
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if( p2<0 ) p2 = addr + ADDR(p2);
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sqliteVdbeAddOp(p, aOp[i].opcode, aOp[i].p1, p2, aOp[i].p3, 0);
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}
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}
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return addr;
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}
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/*
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** Change the value of the P3 operand for a specific instruction.
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** This routine is useful when a large program is loaded from a
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** static array using sqliteVdbeAddOpList but we want to make a
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** few minor changes to the program.
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*/
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void sqliteVdbeChangeP3(Vdbe *p, int addr, const char *zP3, int n){
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if( p && addr>=0 && p->nOp>addr && zP3 ){
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sqliteSetNString(&p->aOp[addr].p3, zP3, n, 0);
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}
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}
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/*
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** If the P3 operand to the specified instruction appears
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** to be a quoted string token, then this procedure removes
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** the quotes.
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**
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** The quoting operator can be either a grave ascent (ASCII 0x27)
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** or a double quote character (ASCII 0x22). Two quotes in a row
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** resolve to be a single actual quote character within the string.
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*/
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void sqliteVdbeDequoteP3(Vdbe *p, int addr){
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char *z;
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if( addr<0 || addr>=p->nOp ) return;
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z = p->aOp[addr].p3;
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sqliteDequote(z);
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}
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/*
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** On the P3 argument of the given instruction, change all
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** strings of whitespace characters into a single space and
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** delete leading and trailing whitespace.
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*/
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void sqliteVdbeCompressSpace(Vdbe *p, int addr){
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char *z;
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int i, j;
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if( addr<0 || addr>=p->nOp ) return;
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z = p->aOp[addr].p3;
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i = j = 0;
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while( isspace(z[i]) ){ i++; }
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while( z[i] ){
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if( isspace(z[i]) ){
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z[j++] = ' ';
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while( isspace(z[++i]) ){}
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}else{
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z[j++] = z[i++];
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}
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}
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while( i>0 && isspace(z[i-1]) ){
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z[i-1] = 0;
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i--;
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}
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}
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/*
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** Create a new symbolic label for an instruction that has yet to be
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** coded. The symbolic label is really just a negative number. The
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** label can be used as the P2 value of an operation. Later, when
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** the label is resolved to a specific address, the VDBE will scan
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** through its operation list and change all values of P2 which match
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** the label into the resolved address.
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**
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** The VDBE knows that a P2 value is a label because labels are
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** always negative and P2 values are suppose to be non-negative.
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** Hence, a negative P2 value is a label that has yet to be resolved.
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*/
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int sqliteVdbeMakeLabel(Vdbe *p){
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int i;
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i = p->nLabel++;
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if( i>=p->nLabelAlloc ){
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p->nLabelAlloc = p->nLabelAlloc*2 + 10;
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p->aLabel = sqliteRealloc( p->aLabel, p->nLabelAlloc*sizeof(int));
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}
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if( p->aLabel==0 ){
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p->nLabel = 0;
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p->nLabelAlloc = 0;
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return 0;
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}
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p->aLabel[i] = -1;
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return -1-i;
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}
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|
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/*
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** Reset an Agg structure. Delete all its contents.
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*/
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static void AggReset(Agg *p){
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int i;
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while( p->pFirst ){
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AggElem *pElem = p->pFirst;
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p->pFirst = pElem->pNext;
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for(i=0; i<p->nMem; i++){
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if( pElem->aMem[i].s.flags & STK_Dyn ){
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sqliteFree(pElem->aMem[i].z);
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}
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}
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sqliteFree(pElem);
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}
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sqliteFree(p->apHash);
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memset(p, 0, sizeof(*p));
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}
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|
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/*
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** Add the given AggElem to the hash array
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|
*/
|
|
static void AggEnhash(Agg *p, AggElem *pElem){
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int h = sqliteHashNoCase(pElem->zKey, 0) % p->nHash;
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pElem->pHash = p->apHash[h];
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p->apHash[h] = pElem;
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}
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|
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/*
|
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** Change the size of the hash array to the amount given.
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*/
|
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static void AggRehash(Agg *p, int nHash){
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int size;
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AggElem *pElem;
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if( p->nHash==nHash ) return;
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size = nHash * sizeof(AggElem*);
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p->apHash = sqliteRealloc(p->apHash, size );
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memset(p->apHash, 0, size);
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p->nHash = nHash;
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for(pElem=p->pFirst; pElem; pElem=pElem->pNext){
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AggEnhash(p, pElem);
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}
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}
|
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|
|
/*
|
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** Insert a new element and make it the current element.
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|
**
|
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** Return 0 on success and 1 if memory is exhausted.
|
|
*/
|
|
static int AggInsert(Agg *p, char *zKey){
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AggElem *pElem;
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int i;
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if( p->nHash <= p->nElem*2 ){
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AggRehash(p, p->nElem*2 + 19);
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}
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if( p->nHash==0 ) return 1;
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|
pElem = sqliteMalloc( sizeof(AggElem) + strlen(zKey) + 1 +
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(p->nMem-1)*sizeof(pElem->aMem[0]) );
|
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if( pElem==0 ) return 1;
|
|
pElem->zKey = (char*)&pElem->aMem[p->nMem];
|
|
strcpy(pElem->zKey, zKey);
|
|
AggEnhash(p, pElem);
|
|
pElem->pNext = p->pFirst;
|
|
p->pFirst = pElem;
|
|
p->nElem++;
|
|
p->pCurrent = pElem;
|
|
for(i=0; i<p->nMem; i++){
|
|
pElem->aMem[i].s.flags = STK_Null;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
** Get the AggElem currently in focus
|
|
*/
|
|
#define AggInFocus(P) ((P).pCurrent ? (P).pCurrent : _AggInFocus(&(P)))
|
|
static AggElem *_AggInFocus(Agg *p){
|
|
AggElem *pFocus = p->pFirst;
|
|
if( pFocus ){
|
|
p->pCurrent = pFocus;
|
|
}else{
|
|
AggInsert(p,"");
|
|
pFocus = p->pCurrent = p->pFirst;
|
|
}
|
|
return pFocus;
|
|
}
|
|
|
|
/*
|
|
** Erase all information from a Set
|
|
*/
|
|
static void SetClear(Set *p){
|
|
SetElem *pElem, *pNext;
|
|
for(pElem=p->pAll; pElem; pElem=pNext){
|
|
pNext = pElem->pNext;
|
|
sqliteFree(pElem);
|
|
}
|
|
memset(p, 0, sizeof(*p));
|
|
}
|
|
|
|
/*
|
|
** Insert a new element into the set
|
|
*/
|
|
static void SetInsert(Set *p, char *zKey){
|
|
SetElem *pElem;
|
|
int h = sqliteHashNoCase(zKey, 0) % ArraySize(p->apHash);
|
|
for(pElem=p->apHash[h]; pElem; pElem=pElem->pHash){
|
|
if( strcmp(pElem->zKey, zKey)==0 ) return;
|
|
}
|
|
pElem = sqliteMalloc( sizeof(*pElem) + strlen(zKey) );
|
|
if( pElem==0 ) return;
|
|
strcpy(pElem->zKey, zKey);
|
|
pElem->pNext = p->pAll;
|
|
p->pAll = pElem;
|
|
pElem->pHash = p->apHash[h];
|
|
p->apHash[h] = pElem;
|
|
}
|
|
|
|
/*
|
|
** Return TRUE if an element is in the set. Return FALSE if not.
|
|
*/
|
|
static int SetTest(Set *p, char *zKey){
|
|
SetElem *pElem;
|
|
int h = sqliteHashNoCase(zKey, 0) % ArraySize(p->apHash);
|
|
for(pElem=p->apHash[h]; pElem; pElem=pElem->pHash){
|
|
if( strcmp(pElem->zKey, zKey)==0 ) return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
** Convert the given stack entity into a string if it isn't one
|
|
** already. Return non-zero if we run out of memory.
|
|
**
|
|
** NULLs are converted into an empty string.
|
|
*/
|
|
#define Stringify(P,I) \
|
|
((P->aStack[I].flags & STK_Str)==0 ? hardStringify(P,I) : 0)
|
|
static int hardStringify(Vdbe *p, int i){
|
|
Stack *pStack = &p->aStack[i];
|
|
char **pzStack = &p->zStack[i];
|
|
char zBuf[30];
|
|
int fg = pStack->flags;
|
|
if( fg & STK_Real ){
|
|
sprintf(zBuf,"%.15g",pStack->r);
|
|
}else if( fg & STK_Int ){
|
|
sprintf(zBuf,"%d",pStack->i);
|
|
}else{
|
|
p->zStack[i] = "";
|
|
pStack->n = 1;
|
|
pStack->flags |= STK_Str;
|
|
return 0;
|
|
}
|
|
*pzStack = sqliteStrDup(zBuf);
|
|
if( *pzStack==0 ) return 1;
|
|
pStack->n = strlen(*pzStack)+1;
|
|
pStack->flags |= STK_Str|STK_Dyn;
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
** Release the memory associated with the given stack level
|
|
*/
|
|
#define Release(P,I) if((P)->aStack[I].flags&STK_Dyn){ hardRelease(P,I); }
|
|
static void hardRelease(Vdbe *p, int i){
|
|
sqliteFree(p->zStack[i]);
|
|
p->zStack[i] = 0;
|
|
p->aStack[i].flags &= ~(STK_Str|STK_Dyn);
|
|
}
|
|
|
|
/*
|
|
** Convert the given stack entity into a integer if it isn't one
|
|
** already.
|
|
**
|
|
** Any prior string or real representation is invalidated.
|
|
** NULLs are converted into 0.
|
|
*/
|
|
#define Integerify(P,I) \
|
|
if(((P)->aStack[(I)].flags&STK_Int)==0){ hardIntegerify(P,I); }
|
|
static void hardIntegerify(Vdbe *p, int i){
|
|
if( p->aStack[i].flags & STK_Real ){
|
|
p->aStack[i].i = p->aStack[i].r;
|
|
Release(p, i);
|
|
}else if( p->aStack[i].flags & STK_Str ){
|
|
p->aStack[i].i = atoi(p->zStack[i]);
|
|
Release(p, i);
|
|
}else{
|
|
p->aStack[i].i = 0;
|
|
}
|
|
p->aStack[i].flags = STK_Int;
|
|
}
|
|
|
|
/*
|
|
** Get a valid Real representation for the given stack element.
|
|
**
|
|
** Any prior string or integer representation is retained.
|
|
** NULLs are converted into 0.0.
|
|
*/
|
|
#define Realify(P,I) \
|
|
if(((P)->aStack[(I)].flags&STK_Real)==0){ hardRealify(P,I); }
|
|
static void hardRealify(Vdbe *p, int i){
|
|
if( p->aStack[i].flags & STK_Str ){
|
|
p->aStack[i].r = atof(p->zStack[i]);
|
|
}else if( p->aStack[i].flags & STK_Int ){
|
|
p->aStack[i].r = p->aStack[i].i;
|
|
}else{
|
|
p->aStack[i].r = 0.0;
|
|
}
|
|
p->aStack[i].flags |= STK_Real;
|
|
}
|
|
|
|
/*
|
|
** Pop the stack N times. Free any memory associated with the
|
|
** popped stack elements.
|
|
*/
|
|
static void PopStack(Vdbe *p, int N){
|
|
char **pzStack;
|
|
Stack *pStack;
|
|
if( p->zStack==0 ) return;
|
|
pStack = &p->aStack[p->tos];
|
|
pzStack = &p->zStack[p->tos];
|
|
p->tos -= N;
|
|
while( N-- > 0 ){
|
|
if( pStack->flags & STK_Dyn ){
|
|
sqliteFree(*pzStack);
|
|
}
|
|
pStack->flags = 0;
|
|
*pzStack = 0;
|
|
pStack--;
|
|
pzStack--;
|
|
}
|
|
}
|
|
|
|
/*
|
|
** Here is a macro to handle the common case of popping the stack
|
|
** once. This macro only works from within the sqliteVdbeExec()
|
|
** function.
|
|
*/
|
|
#define POPSTACK \
|
|
if( aStack[p->tos].flags & STK_Dyn ) sqliteFree(zStack[p->tos]); \
|
|
p->tos--;
|
|
|
|
/*
|
|
** Make sure space has been allocated to hold at least N
|
|
** stack elements. Allocate additional stack space if
|
|
** necessary.
|
|
**
|
|
** Return 0 on success and non-zero if there are memory
|
|
** allocation errors.
|
|
*/
|
|
#define NeedStack(P,N) (((P)->nStackAlloc<=(N)) ? hardNeedStack(P,N) : 0)
|
|
static int hardNeedStack(Vdbe *p, int N){
|
|
int oldAlloc;
|
|
int i;
|
|
if( N>=p->nStackAlloc ){
|
|
oldAlloc = p->nStackAlloc;
|
|
p->nStackAlloc = N + 20;
|
|
p->aStack = sqliteRealloc(p->aStack, p->nStackAlloc*sizeof(p->aStack[0]));
|
|
p->zStack = sqliteRealloc(p->zStack, p->nStackAlloc*sizeof(char*));
|
|
if( p->aStack==0 || p->zStack==0 ){
|
|
sqliteFree(p->aStack);
|
|
sqliteFree(p->zStack);
|
|
p->aStack = 0;
|
|
p->zStack = 0;
|
|
p->nStackAlloc = 0;
|
|
return 1;
|
|
}
|
|
for(i=oldAlloc; i<p->nStackAlloc; i++){
|
|
p->zStack[i] = 0;
|
|
p->aStack[i].flags = 0;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
** Delete a keylist
|
|
*/
|
|
static void KeylistFree(Keylist *p){
|
|
while( p ){
|
|
Keylist *pNext = p->pNext;
|
|
sqliteFree(p);
|
|
p = pNext;
|
|
}
|
|
}
|
|
|
|
/*
|
|
** Clean up the VM after execution.
|
|
**
|
|
** This routine will automatically close any cursors, list, and/or
|
|
** sorters that were left open.
|
|
*/
|
|
static void Cleanup(Vdbe *p){
|
|
int i;
|
|
PopStack(p, p->tos+1);
|
|
sqliteFree(p->azColName);
|
|
p->azColName = 0;
|
|
for(i=0; i<p->nCursor; i++){
|
|
if( p->aCsr[i].pCursor ){
|
|
p->pBe->x->CloseCursor(p->aCsr[i].pCursor);
|
|
p->aCsr[i].pCursor = 0;
|
|
}
|
|
}
|
|
sqliteFree(p->aCsr);
|
|
p->aCsr = 0;
|
|
p->nCursor = 0;
|
|
for(i=0; i<p->nMem; i++){
|
|
if( p->aMem[i].s.flags & STK_Dyn ){
|
|
sqliteFree(p->aMem[i].z);
|
|
}
|
|
}
|
|
sqliteFree(p->aMem);
|
|
p->aMem = 0;
|
|
p->nMem = 0;
|
|
for(i=0; i<p->nList; i++){
|
|
KeylistFree(p->apList[i]);
|
|
p->apList[i] = 0;
|
|
}
|
|
sqliteFree(p->apList);
|
|
p->apList = 0;
|
|
p->nList = 0;
|
|
for(i=0; i<p->nSort; i++){
|
|
Sorter *pSorter;
|
|
while( (pSorter = p->apSort[i])!=0 ){
|
|
p->apSort[i] = pSorter->pNext;
|
|
sqliteFree(pSorter->zKey);
|
|
sqliteFree(pSorter->pData);
|
|
sqliteFree(pSorter);
|
|
}
|
|
}
|
|
sqliteFree(p->apSort);
|
|
p->apSort = 0;
|
|
p->nSort = 0;
|
|
if( p->pFile ){
|
|
if( p->pFile!=stdin ) fclose(p->pFile);
|
|
p->pFile = 0;
|
|
}
|
|
if( p->azField ){
|
|
sqliteFree(p->azField);
|
|
p->azField = 0;
|
|
}
|
|
p->nField = 0;
|
|
if( p->zLine ){
|
|
sqliteFree(p->zLine);
|
|
p->zLine = 0;
|
|
}
|
|
p->nLineAlloc = 0;
|
|
AggReset(&p->agg);
|
|
for(i=0; i<p->nSet; i++){
|
|
SetClear(&p->aSet[i]);
|
|
}
|
|
sqliteFree(p->aSet);
|
|
p->aSet = 0;
|
|
p->nSet = 0;
|
|
}
|
|
|
|
/*
|
|
** Delete an entire VDBE.
|
|
*/
|
|
void sqliteVdbeDelete(Vdbe *p){
|
|
int i;
|
|
if( p==0 ) return;
|
|
Cleanup(p);
|
|
if( p->nOpAlloc==0 ){
|
|
p->aOp = 0;
|
|
p->nOp = 0;
|
|
}
|
|
for(i=0; i<p->nOp; i++){
|
|
sqliteFree(p->aOp[i].p3);
|
|
}
|
|
sqliteFree(p->aOp);
|
|
sqliteFree(p->aLabel);
|
|
sqliteFree(p->aStack);
|
|
sqliteFree(p->zStack);
|
|
sqliteFree(p);
|
|
}
|
|
|
|
/*
|
|
** A translation from opcode numbers to opcode names. Used for testing
|
|
** and debugging only.
|
|
**
|
|
** If any of the numeric OP_ values for opcodes defined in sqliteVdbe.h
|
|
** change, be sure to change this array to match. You can use the
|
|
** "opNames.awk" awk script which is part of the source tree to regenerate
|
|
** this array, then copy and paste it into this file, if you want.
|
|
*/
|
|
static char *zOpName[] = { 0,
|
|
"OpenIdx", "OpenTbl", "Close", "Fetch",
|
|
"Fcnt", "New", "Put", "Distinct",
|
|
"Found", "NotFound", "Delete", "Field",
|
|
"KeyAsData", "Key", "FullKey", "Rewind",
|
|
"Next", "Destroy", "Reorganize", "ResetIdx",
|
|
"NextIdx", "PutIdx", "DeleteIdx", "MemLoad",
|
|
"MemStore", "ListOpen", "ListWrite", "ListRewind",
|
|
"ListRead", "ListClose", "SortOpen", "SortPut",
|
|
"SortMakeRec", "SortMakeKey", "Sort", "SortNext",
|
|
"SortKey", "SortCallback", "SortClose", "FileOpen",
|
|
"FileRead", "FileField", "FileClose", "AggReset",
|
|
"AggFocus", "AggIncr", "AggNext", "AggSet",
|
|
"AggGet", "SetInsert", "SetFound", "SetNotFound",
|
|
"SetClear", "MakeRecord", "MakeKey", "Goto",
|
|
"If", "Halt", "ColumnCount", "ColumnName",
|
|
"Callback", "Integer", "String", "Null",
|
|
"Pop", "Dup", "Pull", "Add",
|
|
"AddImm", "Subtract", "Multiply", "Divide",
|
|
"Min", "Max", "Like", "Glob",
|
|
"Eq", "Ne", "Lt", "Le",
|
|
"Gt", "Ge", "IsNull", "NotNull",
|
|
"Negative", "And", "Or", "Not",
|
|
"Concat", "Noop", "Strlen", "Substr",
|
|
};
|
|
|
|
/*
|
|
** Given the name of an opcode, return its number. Return 0 if
|
|
** there is no match.
|
|
**
|
|
** This routine is used for testing and debugging.
|
|
*/
|
|
int sqliteVdbeOpcode(const char *zName){
|
|
int i;
|
|
for(i=1; i<=OP_MAX; i++){
|
|
if( sqliteStrICmp(zName, zOpName[i])==0 ) return i;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
** Give a listing of the program in the virtual machine.
|
|
**
|
|
** The interface is the same as sqliteVdbeExec(). But instead of
|
|
** running the code, it invokes the callback once for each instruction.
|
|
** This feature is used to implement "EXPLAIN".
|
|
*/
|
|
int sqliteVdbeList(
|
|
Vdbe *p, /* The VDBE */
|
|
sqlite_callback xCallback, /* The callback */
|
|
void *pArg, /* 1st argument to callback */
|
|
char **pzErrMsg /* Error msg written here */
|
|
){
|
|
int i, rc;
|
|
char *azValue[6];
|
|
char zAddr[20];
|
|
char zP1[20];
|
|
char zP2[20];
|
|
static char *azColumnNames[] = {
|
|
"addr", "opcode", "p1", "p2", "p3", 0
|
|
};
|
|
|
|
if( xCallback==0 ) return 0;
|
|
azValue[0] = zAddr;
|
|
azValue[2] = zP1;
|
|
azValue[3] = zP2;
|
|
azValue[5] = 0;
|
|
rc = SQLITE_OK;
|
|
/* if( pzErrMsg ){ *pzErrMsg = 0; } */
|
|
for(i=0; rc==SQLITE_OK && i<p->nOp; i++){
|
|
if( p->db->flags & SQLITE_Interrupt ){
|
|
p->db->flags &= ~SQLITE_Interrupt;
|
|
sqliteSetString(pzErrMsg, "interrupted", 0);
|
|
rc = SQLITE_INTERRUPT;
|
|
break;
|
|
}
|
|
sprintf(zAddr,"%d",i);
|
|
sprintf(zP1,"%d", p->aOp[i].p1);
|
|
sprintf(zP2,"%d", p->aOp[i].p2);
|
|
azValue[4] = p->aOp[i].p3;
|
|
azValue[1] = zOpName[p->aOp[i].opcode];
|
|
if( xCallback(pArg, 5, azValue, azColumnNames) ){
|
|
rc = SQLITE_ABORT;
|
|
}
|
|
}
|
|
return rc;
|
|
}
|
|
|
|
/*
|
|
** The parameters are pointers to the head of two sorted lists
|
|
** of Sorter structures. Merge these two lists together and return
|
|
** a single sorted list. This routine forms the core of the merge-sort
|
|
** algorithm.
|
|
**
|
|
** In the case of a tie, left sorts in front of right.
|
|
*/
|
|
static Sorter *Merge(Sorter *pLeft, Sorter *pRight){
|
|
Sorter sHead;
|
|
Sorter *pTail;
|
|
pTail = &sHead;
|
|
pTail->pNext = 0;
|
|
while( pLeft && pRight ){
|
|
int c = sqliteSortCompare(pLeft->zKey, pRight->zKey);
|
|
if( c<=0 ){
|
|
pTail->pNext = pLeft;
|
|
pLeft = pLeft->pNext;
|
|
}else{
|
|
pTail->pNext = pRight;
|
|
pRight = pRight->pNext;
|
|
}
|
|
pTail = pTail->pNext;
|
|
}
|
|
if( pLeft ){
|
|
pTail->pNext = pLeft;
|
|
}else if( pRight ){
|
|
pTail->pNext = pRight;
|
|
}
|
|
return sHead.pNext;
|
|
}
|
|
|
|
/*
|
|
** Code contained within the VERIFY() macro is not needed for correct
|
|
** execution. It is there only to catch errors. So when we compile
|
|
** with NDEBUG=1, the VERIFY() code is omitted.
|
|
*/
|
|
#ifdef NDEBUG
|
|
# define VERIFY(X)
|
|
#else
|
|
# define VERIFY(X) X
|
|
#endif
|
|
|
|
/*
|
|
** Execute the program in the VDBE.
|
|
**
|
|
** If an error occurs, an error message is written to memory obtained
|
|
** from sqliteMalloc() and *pzErrMsg is made to point to that memory.
|
|
** The return parameter is the number of errors.
|
|
**
|
|
** If the callback every returns non-zero, then the program exits
|
|
** immediately. No error message but the function does return SQLITE_ABORT.
|
|
**
|
|
** A memory allocation error causes this routine to return SQLITE_NOMEM
|
|
** and abandon furture processing.
|
|
**
|
|
** Other fatal errors return SQLITE_ERROR.
|
|
**
|
|
** If a database file could not be opened because it is locked by
|
|
** another database instance, then the xBusy() callback is invoked
|
|
** with pBusyArg as its first argument, the name of the table as the
|
|
** second argument, and the number of times the open has been attempted
|
|
** as the third argument. The xBusy() callback will typically wait
|
|
** for the database file to be openable, then return. If xBusy()
|
|
** returns non-zero, another attempt is made to open the file. If
|
|
** xBusy() returns zero, or if xBusy is NULL, then execution halts
|
|
** and this routine returns SQLITE_BUSY.
|
|
*/
|
|
int sqliteVdbeExec(
|
|
Vdbe *p, /* The VDBE */
|
|
sqlite_callback xCallback, /* The callback */
|
|
void *pArg, /* 1st argument to callback */
|
|
char **pzErrMsg, /* Error msg written here */
|
|
void *pBusyArg, /* 1st argument to the busy callback */
|
|
int (*xBusy)(void*,const char*,int) /* Called when a file is busy */
|
|
){
|
|
int pc; /* The program counter */
|
|
Op *pOp; /* Current operation */
|
|
int rc; /* Value to return */
|
|
Dbbe *pBe = p->pBe; /* The backend driver */
|
|
DbbeMethods *pBex = pBe->x; /* The backend driver methods */
|
|
sqlite *db = p->db; /* The database */
|
|
char **zStack;
|
|
Stack *aStack;
|
|
char zBuf[100]; /* Space to sprintf() and integer */
|
|
|
|
|
|
/* No instruction ever pushes more than a single element onto the
|
|
** stack. And the stack never grows on successive executions of the
|
|
** same loop. So the total number of instructions is an upper bound
|
|
** on the maximum stack depth required.
|
|
**
|
|
** Allocation all the stack space we will ever need.
|
|
*/
|
|
NeedStack(p, p->nOp);
|
|
zStack = p->zStack;
|
|
aStack = p->aStack;
|
|
p->tos = -1;
|
|
|
|
rc = SQLITE_OK;
|
|
#ifdef MEMORY_DEBUG
|
|
if( access("vdbe_trace",0)==0 ){
|
|
p->trace = stderr;
|
|
}
|
|
#endif
|
|
/* if( pzErrMsg ){ *pzErrMsg = 0; } */
|
|
for(pc=0; rc==SQLITE_OK && pc<p->nOp VERIFY(&& pc>=0); pc++){
|
|
pOp = &p->aOp[pc];
|
|
|
|
/* Interrupt processing if requested.
|
|
*/
|
|
if( db->flags & SQLITE_Interrupt ){
|
|
db->flags &= ~SQLITE_Interrupt;
|
|
rc = SQLITE_INTERRUPT;
|
|
sqliteSetString(pzErrMsg, "interrupted", 0);
|
|
break;
|
|
}
|
|
|
|
/* Only allow tracing if NDEBUG is not defined.
|
|
*/
|
|
#ifndef NDEBUG
|
|
if( p->trace ){
|
|
fprintf(p->trace,"%4d %-12s %4d %4d %s\n",
|
|
pc, zOpName[pOp->opcode], pOp->p1, pOp->p2,
|
|
pOp->p3 ? pOp->p3 : "");
|
|
}
|
|
#endif
|
|
|
|
switch( pOp->opcode ){
|
|
/* Opcode: Goto P2 * *
|
|
**
|
|
** An unconditional jump to address P2.
|
|
** The next instruction executed will be
|
|
** the one at index P2 from the beginning of
|
|
** the program.
|
|
*/
|
|
case OP_Goto: {
|
|
pc = pOp->p2 - 1;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Halt * * *
|
|
**
|
|
** Exit immediately. All open DBs, Lists, Sorts, etc are closed
|
|
** automatically.
|
|
*/
|
|
case OP_Halt: {
|
|
pc = p->nOp-1;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Integer P1 * *
|
|
**
|
|
** The integer value P1 is pushed onto the stack.
|
|
*/
|
|
case OP_Integer: {
|
|
int i = ++p->tos;
|
|
VERIFY( if( NeedStack(p, p->tos) ) goto no_mem; )
|
|
aStack[i].i = pOp->p1;
|
|
aStack[i].flags = STK_Int;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: String * * P3
|
|
**
|
|
** The string value P3 is pushed onto the stack.
|
|
*/
|
|
case OP_String: {
|
|
int i = ++p->tos;
|
|
char *z;
|
|
VERIFY( if( NeedStack(p, p->tos) ) goto no_mem; )
|
|
z = pOp->p3;
|
|
if( z==0 ) z = "";
|
|
zStack[i] = z;
|
|
aStack[i].n = strlen(z) + 1;
|
|
aStack[i].flags = STK_Str;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Null * * *
|
|
**
|
|
** Push a NULL value onto the stack.
|
|
*/
|
|
case OP_Null: {
|
|
int i = ++p->tos;
|
|
VERIFY( if( NeedStack(p, p->tos) ) goto no_mem; )
|
|
zStack[i] = 0;
|
|
aStack[i].flags = STK_Null;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Pop P1 * *
|
|
**
|
|
** P1 elements are popped off of the top of stack and discarded.
|
|
*/
|
|
case OP_Pop: {
|
|
PopStack(p, pOp->p1);
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Dup P1 * *
|
|
**
|
|
** A copy of the P1-th element of the stack
|
|
** is made and pushed onto the top of the stack.
|
|
** The top of the stack is element 0. So the
|
|
** instruction "Dup 0 0 0" will make a copy of the
|
|
** top of the stack.
|
|
*/
|
|
case OP_Dup: {
|
|
int i = p->tos - pOp->p1;
|
|
int j = ++p->tos;
|
|
VERIFY( if( i<0 ) goto not_enough_stack; )
|
|
VERIFY( if( NeedStack(p, p->tos) ) goto no_mem; )
|
|
aStack[j] = aStack[i];
|
|
if( aStack[i].flags & STK_Dyn ){
|
|
zStack[j] = sqliteMalloc( aStack[j].n );
|
|
if( zStack[j]==0 ) goto no_mem;
|
|
memcpy(zStack[j], zStack[i], aStack[j].n);
|
|
}else{
|
|
zStack[j] = zStack[i];
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Pull P1 * *
|
|
**
|
|
** The P1-th element is removed from its current location on
|
|
** the stack and pushed back on top of the stack. The
|
|
** top of the stack is element 0, so "Pull 0 0 0" is
|
|
** a no-op.
|
|
*/
|
|
case OP_Pull: {
|
|
int from = p->tos - pOp->p1;
|
|
int to = p->tos;
|
|
int i;
|
|
Stack ts;
|
|
char *tz;
|
|
VERIFY( if( from<0 ) goto not_enough_stack; )
|
|
ts = aStack[from];
|
|
tz = zStack[from];
|
|
for(i=from; i<to; i++){
|
|
aStack[i] = aStack[i+1];
|
|
zStack[i] = zStack[i+1];
|
|
}
|
|
aStack[to] = ts;
|
|
zStack[to] = tz;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: ColumnCount P1 * *
|
|
**
|
|
** Specify the number of column values that will appear in the
|
|
** array passed as the 4th parameter to the callback. No checking
|
|
** is done. If this value is wrong, a coredump can result.
|
|
*/
|
|
case OP_ColumnCount: {
|
|
p->azColName = sqliteRealloc(p->azColName, (pOp->p1+1)*sizeof(char*));
|
|
if( p->azColName==0 ) goto no_mem;
|
|
p->azColName[pOp->p1] = 0;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: ColumnName P1 * P3
|
|
**
|
|
** P3 becomes the P1-th column name (first is 0). An array of pointers
|
|
** to all column names is passed as the 4th parameter to the callback.
|
|
** The ColumnCount opcode must be executed first to allocate space to
|
|
** hold the column names. Failure to do this will likely result in
|
|
** a coredump.
|
|
*/
|
|
case OP_ColumnName: {
|
|
p->azColName[pOp->p1] = pOp->p3 ? pOp->p3 : "";
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Callback P1 * *
|
|
**
|
|
** Pop P1 values off the stack and form them into an array. Then
|
|
** invoke the callback function using the newly formed array as the
|
|
** 3rd parameter.
|
|
*/
|
|
case OP_Callback: {
|
|
int i = p->tos - pOp->p1 + 1;
|
|
int j;
|
|
VERIFY( if( i<0 ) goto not_enough_stack; )
|
|
VERIFY( if( NeedStack(p, p->tos+2) ) goto no_mem; )
|
|
for(j=i; j<=p->tos; j++){
|
|
if( (aStack[j].flags & STK_Null)==0 ){
|
|
if( Stringify(p, j) ) goto no_mem;
|
|
}
|
|
}
|
|
zStack[p->tos+1] = 0;
|
|
if( xCallback!=0 ){
|
|
if( xCallback(pArg, pOp->p1, &zStack[i], p->azColName)!=0 ){
|
|
rc = SQLITE_ABORT;
|
|
}
|
|
}
|
|
PopStack(p, pOp->p1);
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Concat P1 P2 P3
|
|
**
|
|
** Look at the first P1 elements of the stack. Append them all
|
|
** together with the lowest element first. Use P3 as a separator.
|
|
** Put the result on the top of the stack. The original P1 elements
|
|
** are popped from the stack if P2==0 and retained if P2==1.
|
|
**
|
|
** If P3 is NULL, then use no separator. When P1==1, this routine
|
|
** makes a copy of the top stack element into memory obtained
|
|
** from sqliteMalloc().
|
|
*/
|
|
case OP_Concat: {
|
|
char *zNew;
|
|
int nByte;
|
|
int nField;
|
|
int i, j;
|
|
char *zSep;
|
|
int nSep;
|
|
|
|
nField = pOp->p1;
|
|
zSep = pOp->p3;
|
|
if( zSep==0 ) zSep = "";
|
|
nSep = strlen(zSep);
|
|
VERIFY( if( p->tos+1<nField ) goto not_enough_stack; )
|
|
nByte = 1 - nSep;
|
|
for(i=p->tos-nField+1; i<=p->tos; i++){
|
|
if( aStack[i].flags & STK_Null ){
|
|
nByte += nSep;
|
|
}else{
|
|
if( Stringify(p, i) ) goto no_mem;
|
|
nByte += aStack[i].n - 1 + nSep;
|
|
}
|
|
}
|
|
zNew = sqliteMalloc( nByte );
|
|
if( zNew==0 ) goto no_mem;
|
|
j = 0;
|
|
for(i=p->tos-nField+1; i<=p->tos; i++){
|
|
if( (aStack[i].flags & STK_Null)==0 ){
|
|
memcpy(&zNew[j], zStack[i], aStack[i].n-1);
|
|
j += aStack[i].n-1;
|
|
}
|
|
if( nSep>0 && i<p->tos ){
|
|
memcpy(&zNew[j], zSep, nSep);
|
|
j += nSep;
|
|
}
|
|
}
|
|
zNew[j] = 0;
|
|
if( pOp->p2==0 ) PopStack(p, nField);
|
|
VERIFY( NeedStack(p, p->tos+1); )
|
|
p->tos++;
|
|
aStack[p->tos].n = nByte;
|
|
aStack[p->tos].flags = STK_Str|STK_Dyn;
|
|
zStack[p->tos] = zNew;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Add * * *
|
|
**
|
|
** Pop the top two elements from the stack, add them together,
|
|
** and push the result back onto the stack. If either element
|
|
** is a string then it is converted to a double using the atof()
|
|
** function before the addition.
|
|
*/
|
|
/* Opcode: Multiply * * *
|
|
**
|
|
** Pop the top two elements from the stack, multiply them together,
|
|
** and push the result back onto the stack. If either element
|
|
** is a string then it is converted to a double using the atof()
|
|
** function before the multiplication.
|
|
*/
|
|
/* Opcode: Subtract * * *
|
|
**
|
|
** Pop the top two elements from the stack, subtract the
|
|
** first (what was on top of the stack) from the second (the
|
|
** next on stack)
|
|
** and push the result back onto the stack. If either element
|
|
** is a string then it is converted to a double using the atof()
|
|
** function before the subtraction.
|
|
*/
|
|
/* Opcode: Divide * * *
|
|
**
|
|
** Pop the top two elements from the stack, divide the
|
|
** first (what was on top of the stack) from the second (the
|
|
** next on stack)
|
|
** and push the result back onto the stack. If either element
|
|
** is a string then it is converted to a double using the atof()
|
|
** function before the division. Division by zero returns NULL.
|
|
*/
|
|
case OP_Add:
|
|
case OP_Subtract:
|
|
case OP_Multiply:
|
|
case OP_Divide: {
|
|
int tos = p->tos;
|
|
int nos = tos - 1;
|
|
VERIFY( if( nos<0 ) goto not_enough_stack; )
|
|
if( (aStack[tos].flags & aStack[nos].flags & STK_Int)==STK_Int ){
|
|
int a, b;
|
|
a = aStack[tos].i;
|
|
b = aStack[nos].i;
|
|
switch( pOp->opcode ){
|
|
case OP_Add: b += a; break;
|
|
case OP_Subtract: b -= a; break;
|
|
case OP_Multiply: b *= a; break;
|
|
default: {
|
|
if( a==0 ) goto divide_by_zero;
|
|
b /= a;
|
|
break;
|
|
}
|
|
}
|
|
POPSTACK;
|
|
Release(p, nos);
|
|
aStack[nos].i = b;
|
|
aStack[nos].flags = STK_Int;
|
|
}else{
|
|
double a, b;
|
|
Realify(p, tos);
|
|
Realify(p, nos);
|
|
a = aStack[tos].r;
|
|
b = aStack[nos].r;
|
|
switch( pOp->opcode ){
|
|
case OP_Add: b += a; break;
|
|
case OP_Subtract: b -= a; break;
|
|
case OP_Multiply: b *= a; break;
|
|
default: {
|
|
if( a==0.0 ) goto divide_by_zero;
|
|
b /= a;
|
|
break;
|
|
}
|
|
}
|
|
POPSTACK;
|
|
Release(p, nos);
|
|
aStack[nos].r = b;
|
|
aStack[nos].flags = STK_Real;
|
|
}
|
|
break;
|
|
|
|
divide_by_zero:
|
|
PopStack(p, 2);
|
|
p->tos = nos;
|
|
aStack[nos].flags = STK_Null;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Max * * *
|
|
**
|
|
** Pop the top two elements from the stack then push back the
|
|
** largest of the two.
|
|
*/
|
|
case OP_Max: {
|
|
int tos = p->tos;
|
|
int nos = tos - 1;
|
|
int ft, fn;
|
|
int copy = 0;
|
|
VERIFY( if( nos<0 ) goto not_enough_stack; )
|
|
ft = aStack[tos].flags;
|
|
fn = aStack[nos].flags;
|
|
if( fn & STK_Null ){
|
|
copy = 1;
|
|
}else if( (ft & fn & STK_Int)==STK_Int ){
|
|
copy = aStack[nos].i<aStack[tos].i;
|
|
}else if( ( (ft|fn) & (STK_Int|STK_Real) ) !=0 ){
|
|
Realify(p, tos);
|
|
Realify(p, nos);
|
|
copy = aStack[tos].r>aStack[nos].r;
|
|
}else{
|
|
Stringify(p, tos);
|
|
Stringify(p, nos);
|
|
copy = sqliteCompare(zStack[tos],zStack[nos])>0;
|
|
}
|
|
if( copy ){
|
|
Release(p, nos);
|
|
aStack[nos] = aStack[tos];
|
|
zStack[nos] = zStack[tos];
|
|
zStack[tos] = 0;
|
|
aStack[tos].flags = 0;
|
|
}else{
|
|
Release(p, tos);
|
|
}
|
|
p->tos = nos;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Min * * *
|
|
**
|
|
** Pop the top two elements from the stack then push back the
|
|
** smaller of the two.
|
|
*/
|
|
case OP_Min: {
|
|
int tos = p->tos;
|
|
int nos = tos - 1;
|
|
int ft, fn;
|
|
int copy = 0;
|
|
VERIFY( if( nos<0 ) goto not_enough_stack; )
|
|
ft = aStack[tos].flags;
|
|
fn = aStack[nos].flags;
|
|
if( fn & STK_Null ){
|
|
copy = 1;
|
|
}else if( ft & STK_Null ){
|
|
copy = 0;
|
|
}else if( (ft & fn & STK_Int)==STK_Int ){
|
|
copy = aStack[nos].i>aStack[tos].i;
|
|
}else if( ( (ft|fn) & (STK_Int|STK_Real) ) !=0 ){
|
|
Realify(p, tos);
|
|
Realify(p, nos);
|
|
copy = aStack[tos].r<aStack[nos].r;
|
|
}else{
|
|
Stringify(p, tos);
|
|
Stringify(p, nos);
|
|
copy = sqliteCompare(zStack[tos],zStack[nos])<0;
|
|
}
|
|
if( copy ){
|
|
Release(p, nos);
|
|
aStack[nos] = aStack[tos];
|
|
zStack[nos] = zStack[tos];
|
|
zStack[tos] = 0;
|
|
aStack[tos].flags = 0;
|
|
}else{
|
|
Release(p, tos);
|
|
}
|
|
p->tos = nos;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: AddImm P1 * *
|
|
**
|
|
** Add the value P1 to whatever is on top of the stack.
|
|
*/
|
|
case OP_AddImm: {
|
|
int tos = p->tos;
|
|
VERIFY( if( tos<0 ) goto not_enough_stack; )
|
|
Integerify(p, tos);
|
|
aStack[tos].i += pOp->p1;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Eq * P2 *
|
|
**
|
|
** Pop the top two elements from the stack. If they are equal, then
|
|
** jump to instruction P2. Otherwise, continue to the next instruction.
|
|
*/
|
|
/* Opcode: Ne * P2 *
|
|
**
|
|
** Pop the top two elements from the stack. If they are not equal, then
|
|
** jump to instruction P2. Otherwise, continue to the next instruction.
|
|
*/
|
|
/* Opcode: Lt * P2 *
|
|
**
|
|
** Pop the top two elements from the stack. If second element (the
|
|
** next on stack) is less than the first (the top of stack), then
|
|
** jump to instruction P2. Otherwise, continue to the next instruction.
|
|
** In other words, jump if NOS<TOS.
|
|
*/
|
|
/* Opcode: Le * P2 *
|
|
**
|
|
** Pop the top two elements from the stack. If second element (the
|
|
** next on stack) is less than or equal to the first (the top of stack),
|
|
** then jump to instruction P2. In other words, jump if NOS<=TOS.
|
|
*/
|
|
/* Opcode: Gt * P2 *
|
|
**
|
|
** Pop the top two elements from the stack. If second element (the
|
|
** next on stack) is greater than the first (the top of stack),
|
|
** then jump to instruction P2. In other words, jump if NOS>TOS.
|
|
*/
|
|
/* Opcode: Ge * P2 *
|
|
**
|
|
** Pop the top two elements from the stack. If second element (the next
|
|
** on stack) is greater than or equal to the first (the top of stack),
|
|
** then jump to instruction P2. In other words, jump if NOS>=TOS.
|
|
*/
|
|
case OP_Eq:
|
|
case OP_Ne:
|
|
case OP_Lt:
|
|
case OP_Le:
|
|
case OP_Gt:
|
|
case OP_Ge: {
|
|
int tos = p->tos;
|
|
int nos = tos - 1;
|
|
int c;
|
|
int ft, fn;
|
|
VERIFY( if( nos<0 ) goto not_enough_stack; )
|
|
ft = aStack[tos].flags;
|
|
fn = aStack[nos].flags;
|
|
if( (ft & fn)==STK_Int ){
|
|
c = aStack[nos].i - aStack[tos].i;
|
|
}else{
|
|
Stringify(p, tos);
|
|
Stringify(p, nos);
|
|
c = sqliteCompare(zStack[nos], zStack[tos]);
|
|
}
|
|
switch( pOp->opcode ){
|
|
case OP_Eq: c = c==0; break;
|
|
case OP_Ne: c = c!=0; break;
|
|
case OP_Lt: c = c<0; break;
|
|
case OP_Le: c = c<=0; break;
|
|
case OP_Gt: c = c>0; break;
|
|
default: c = c>=0; break;
|
|
}
|
|
POPSTACK;
|
|
POPSTACK;
|
|
if( c ) pc = pOp->p2-1;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Like P1 P2 *
|
|
**
|
|
** Pop the top two elements from the stack. The top-most is a
|
|
** "like" pattern -- the right operand of the SQL "LIKE" operator.
|
|
** The lower element is the string to compare against the like
|
|
** pattern. Jump to P2 if the two compare, and fall through without
|
|
** jumping if they do not. The '%' in the top-most element matches
|
|
** any sequence of zero or more characters in the lower element. The
|
|
** '_' character in the topmost matches any single character of the
|
|
** lower element. Case is ignored for this comparison.
|
|
**
|
|
** If P1 is not zero, the sense of the test is inverted and we
|
|
** have a "NOT LIKE" operator. The jump is made if the two values
|
|
** are different.
|
|
*/
|
|
case OP_Like: {
|
|
int tos = p->tos;
|
|
int nos = tos - 1;
|
|
int c;
|
|
VERIFY( if( nos<0 ) goto not_enough_stack; )
|
|
Stringify(p, tos);
|
|
Stringify(p, nos);
|
|
c = sqliteLikeCompare(zStack[tos], zStack[nos]);
|
|
POPSTACK;
|
|
POPSTACK;
|
|
if( pOp->p1 ) c = !c;
|
|
if( c ) pc = pOp->p2-1;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Glob P1 P2 *
|
|
**
|
|
** Pop the top two elements from the stack. The top-most is a
|
|
** "glob" pattern. The lower element is the string to compare
|
|
** against the glob pattern.
|
|
**
|
|
** Jump to P2 if the two compare, and fall through without
|
|
** jumping if they do not. The '*' in the top-most element matches
|
|
** any sequence of zero or more characters in the lower element. The
|
|
** '?' character in the topmost matches any single character of the
|
|
** lower element. [...] matches a range of characters. [^...]
|
|
** matches any character not in the range. Case is significant
|
|
** for globs.
|
|
**
|
|
** If P1 is not zero, the sense of the test is inverted and we
|
|
** have a "NOT GLOB" operator. The jump is made if the two values
|
|
** are different.
|
|
*/
|
|
case OP_Glob: {
|
|
int tos = p->tos;
|
|
int nos = tos - 1;
|
|
int c;
|
|
VERIFY( if( nos<0 ) goto not_enough_stack; )
|
|
Stringify(p, tos);
|
|
Stringify(p, nos);
|
|
c = sqliteGlobCompare(zStack[tos], zStack[nos]);
|
|
POPSTACK;
|
|
POPSTACK;
|
|
if( pOp->p1 ) c = !c;
|
|
if( c ) pc = pOp->p2-1;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: And * * *
|
|
**
|
|
** Pop two values off the stack. Take the logical AND of the
|
|
** two values and push the resulting boolean value back onto the
|
|
** stack.
|
|
*/
|
|
/* Opcode: Or * * *
|
|
**
|
|
** Pop two values off the stack. Take the logical OR of the
|
|
** two values and push the resulting boolean value back onto the
|
|
** stack.
|
|
*/
|
|
case OP_And:
|
|
case OP_Or: {
|
|
int tos = p->tos;
|
|
int nos = tos - 1;
|
|
int c;
|
|
VERIFY( if( nos<0 ) goto not_enough_stack; )
|
|
Integerify(p, tos);
|
|
Integerify(p, nos);
|
|
if( pOp->opcode==OP_And ){
|
|
c = aStack[tos].i && aStack[nos].i;
|
|
}else{
|
|
c = aStack[tos].i || aStack[nos].i;
|
|
}
|
|
POPSTACK;
|
|
Release(p, nos);
|
|
aStack[nos].i = c;
|
|
aStack[nos].flags = STK_Int;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Negative * * *
|
|
**
|
|
** Treat the top of the stack as a numeric quantity. Replace it
|
|
** with its additive inverse.
|
|
*/
|
|
case OP_Negative: {
|
|
int tos = p->tos;
|
|
VERIFY( if( tos<0 ) goto not_enough_stack; )
|
|
if( aStack[tos].flags & STK_Real ){
|
|
Release(p, tos);
|
|
aStack[tos].r = -aStack[tos].r;
|
|
aStack[tos].flags = STK_Real;
|
|
}else if( aStack[tos].flags & STK_Int ){
|
|
Release(p, tos);
|
|
aStack[tos].i = -aStack[tos].i;
|
|
aStack[tos].flags = STK_Int;
|
|
}else{
|
|
Realify(p, tos);
|
|
Release(p, tos);
|
|
aStack[tos].r = -aStack[tos].r;
|
|
aStack[tos].flags = STK_Real;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Not * * *
|
|
**
|
|
** Interpret the top of the stack as a boolean value. Replace it
|
|
** with its complement.
|
|
*/
|
|
case OP_Not: {
|
|
int tos = p->tos;
|
|
VERIFY( if( p->tos<0 ) goto not_enough_stack; )
|
|
Integerify(p, tos);
|
|
Release(p, tos);
|
|
aStack[tos].i = !aStack[tos].i;
|
|
aStack[tos].flags = STK_Int;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Noop * * *
|
|
**
|
|
** Do nothing. This instruction is often useful as a jump
|
|
** destination.
|
|
*/
|
|
case OP_Noop: {
|
|
break;
|
|
}
|
|
|
|
/* Opcode: If * P2 *
|
|
**
|
|
** Pop a single boolean from the stack. If the boolean popped is
|
|
** true, then jump to p2. Otherwise continue to the next instruction.
|
|
** An integer is false if zero and true otherwise. A string is
|
|
** false if it has zero length and true otherwise.
|
|
*/
|
|
case OP_If: {
|
|
int c;
|
|
VERIFY( if( p->tos<0 ) goto not_enough_stack; )
|
|
Integerify(p, p->tos);
|
|
c = aStack[p->tos].i;
|
|
POPSTACK;
|
|
if( c ) pc = pOp->p2-1;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: IsNull * P2 *
|
|
**
|
|
** Pop a single value from the stack. If the value popped is NULL
|
|
** then jump to p2. Otherwise continue to the next
|
|
** instruction.
|
|
*/
|
|
case OP_IsNull: {
|
|
int c;
|
|
VERIFY( if( p->tos<0 ) goto not_enough_stack; )
|
|
c = (aStack[p->tos].flags & STK_Null)!=0;
|
|
POPSTACK;
|
|
if( c ) pc = pOp->p2-1;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: NotNull * P2 *
|
|
**
|
|
** Pop a single value from the stack. If the value popped is not an
|
|
** empty string, then jump to p2. Otherwise continue to the next
|
|
** instruction.
|
|
*/
|
|
case OP_NotNull: {
|
|
int c;
|
|
VERIFY( if( p->tos<0 ) goto not_enough_stack; )
|
|
c = (aStack[p->tos].flags & STK_Null)==0;
|
|
POPSTACK;
|
|
if( c ) pc = pOp->p2-1;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: MakeRecord P1 * *
|
|
**
|
|
** Convert the top P1 entries of the stack into a single entry
|
|
** suitable for use as a data record in the database. To do this
|
|
** all entries (except NULLs) are converted to strings and
|
|
** concatenated. The null-terminators are preserved by the concatation
|
|
** and serve as a boundry marker between fields. The lowest entry
|
|
** on the stack is the first in the concatenation and the top of
|
|
** the stack is the last. After all fields are concatenated, an
|
|
** index header is added. The index header consists of P1 integers
|
|
** which hold the offset of the beginning of each field from the
|
|
** beginning of the completed record including the header. The
|
|
** index for NULL entries is 0.
|
|
*/
|
|
case OP_MakeRecord: {
|
|
char *zNewRecord;
|
|
int nByte;
|
|
int nField;
|
|
int i, j;
|
|
int addr;
|
|
|
|
nField = pOp->p1;
|
|
VERIFY( if( p->tos+1<nField ) goto not_enough_stack; )
|
|
nByte = 0;
|
|
for(i=p->tos-nField+1; i<=p->tos; i++){
|
|
if( (aStack[i].flags & STK_Null)==0 ){
|
|
if( Stringify(p, i) ) goto no_mem;
|
|
nByte += aStack[i].n;
|
|
}
|
|
}
|
|
nByte += sizeof(int)*nField;
|
|
zNewRecord = sqliteMalloc( nByte );
|
|
if( zNewRecord==0 ) goto no_mem;
|
|
j = 0;
|
|
addr = sizeof(int)*nField;
|
|
for(i=p->tos-nField+1; i<=p->tos; i++){
|
|
if( aStack[i].flags & STK_Null ){
|
|
int zero = 0;
|
|
memcpy(&zNewRecord[j], (char*)&zero, sizeof(int));
|
|
}else{
|
|
memcpy(&zNewRecord[j], (char*)&addr, sizeof(int));
|
|
addr += aStack[i].n;
|
|
}
|
|
j += sizeof(int);
|
|
}
|
|
for(i=p->tos-nField+1; i<=p->tos; i++){
|
|
if( (aStack[i].flags & STK_Null)==0 ){
|
|
memcpy(&zNewRecord[j], zStack[i], aStack[i].n);
|
|
j += aStack[i].n;
|
|
}
|
|
}
|
|
PopStack(p, nField);
|
|
VERIFY( NeedStack(p, p->tos+1); )
|
|
p->tos++;
|
|
aStack[p->tos].n = nByte;
|
|
aStack[p->tos].flags = STK_Str | STK_Dyn;
|
|
zStack[p->tos] = zNewRecord;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: MakeKey P1 P2 *
|
|
**
|
|
** Convert the top P1 entries of the stack into a single entry suitable
|
|
** for use as the key in an index or a sort. The top P1 records are
|
|
** concatenated with a tab character (ASCII 0x09) used as a record
|
|
** separator. The entire concatenation is null-terminated. The
|
|
** lowest entry in the stack is the first field and the top of the
|
|
** stack becomes the last.
|
|
**
|
|
** If P2 is not zero, then the original entries remain on the stack
|
|
** and the new key is pushed on top. If P2 is zero, the original
|
|
** data is popped off the stack first then the new key is pushed
|
|
** back in its place.
|
|
**
|
|
** See also the SortMakeKey opcode.
|
|
*/
|
|
case OP_MakeKey: {
|
|
char *zNewKey;
|
|
int nByte;
|
|
int nField;
|
|
int i, j;
|
|
|
|
nField = pOp->p1;
|
|
VERIFY( if( p->tos+1<nField ) goto not_enough_stack; )
|
|
nByte = 0;
|
|
for(i=p->tos-nField+1; i<=p->tos; i++){
|
|
if( aStack[i].flags & STK_Null ){
|
|
nByte++;
|
|
}else{
|
|
if( Stringify(p, i) ) goto no_mem;
|
|
nByte += aStack[i].n;
|
|
}
|
|
}
|
|
zNewKey = sqliteMalloc( nByte );
|
|
if( zNewKey==0 ) goto no_mem;
|
|
j = 0;
|
|
for(i=p->tos-nField+1; i<=p->tos; i++){
|
|
if( (aStack[i].flags & STK_Null)==0 ){
|
|
memcpy(&zNewKey[j], zStack[i], aStack[i].n-1);
|
|
j += aStack[i].n-1;
|
|
}
|
|
if( i<p->tos ) zNewKey[j++] = '\t';
|
|
}
|
|
zNewKey[j] = 0;
|
|
if( pOp->p2==0 ) PopStack(p, nField);
|
|
VERIFY( NeedStack(p, p->tos+1); )
|
|
p->tos++;
|
|
aStack[p->tos].n = nByte;
|
|
aStack[p->tos].flags = STK_Str|STK_Dyn;
|
|
zStack[p->tos] = zNewKey;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: OpenIdx P1 P2 P3
|
|
**
|
|
** Open a new cursor for the database file named P3. Give the
|
|
** cursor an identifier P1. The P1 values need not be
|
|
** contiguous but all P1 values should be small integers. It is
|
|
** an error for P1 to be negative.
|
|
**
|
|
** Open readonly if P2==0 and for reading and writing if P2!=0.
|
|
** The file is created if it does not already exist and P2!=0.
|
|
** If there is already another cursor opened with identifier P1,
|
|
** then the old cursor is closed first. All cursors are
|
|
** automatically closed when the VDBE finishes execution.
|
|
**
|
|
** If P3 is null or an empty string, a temporary database file
|
|
** is created. This temporary database file is automatically
|
|
** deleted when the cursor is closed.
|
|
**
|
|
** The database file opened must be able to map arbitrary length
|
|
** keys into arbitrary data. A similar opcode, OpenTbl, opens
|
|
** a database file that maps integer keys into arbitrary length
|
|
** data. This opcode opens database files used as
|
|
** SQL indices and OpenTbl opens database files used for SQL
|
|
** tables.
|
|
*/
|
|
/* Opcode: OpenTbl P1 P2 P3
|
|
**
|
|
** This works just like the OpenIdx operation except that the database
|
|
** file that is opened is one that will only accept integers as
|
|
** keys. Some database backends are able to operate more efficiently
|
|
** if keys are always integers. So if SQLite knows in advance that
|
|
** all keys will be integers, it uses this opcode rather than Open
|
|
** in order to give the backend an opportunity to run faster.
|
|
**
|
|
** This opcode opens database files used for storing SQL tables.
|
|
** The OpenIdx opcode opens files used for SQL indices.
|
|
*/
|
|
case OP_OpenIdx:
|
|
case OP_OpenTbl: {
|
|
int busy = 0;
|
|
int i = pOp->p1;
|
|
VERIFY( if( i<0 ) goto bad_instruction; )
|
|
if( i>=p->nCursor ){
|
|
int j;
|
|
p->aCsr = sqliteRealloc( p->aCsr, (i+1)*sizeof(Cursor) );
|
|
if( p->aCsr==0 ){ p->nCursor = 0; goto no_mem; }
|
|
for(j=p->nCursor; j<=i; j++) p->aCsr[j].pCursor = 0;
|
|
p->nCursor = i+1;
|
|
}else if( p->aCsr[i].pCursor ){
|
|
pBex->CloseCursor(p->aCsr[i].pCursor);
|
|
}
|
|
do {
|
|
rc = pBex->OpenCursor(pBe,pOp->p3, pOp->p2,
|
|
pOp->opcode==OP_OpenTbl, &p->aCsr[i].pCursor);
|
|
switch( rc ){
|
|
case SQLITE_BUSY: {
|
|
if( xBusy==0 || (*xBusy)(pBusyArg, pOp->p3, ++busy)==0 ){
|
|
sqliteSetString(pzErrMsg,"table ", pOp->p3, " is locked", 0);
|
|
busy = 0;
|
|
}
|
|
break;
|
|
}
|
|
case SQLITE_PERM: {
|
|
sqliteSetString(pzErrMsg, pOp->p2 ? "write" : "read",
|
|
" permission denied for table ", pOp->p3, 0);
|
|
break;
|
|
}
|
|
case SQLITE_READONLY: {
|
|
sqliteSetString(pzErrMsg,"table ", pOp->p3,
|
|
" is readonly", 0);
|
|
break;
|
|
}
|
|
case SQLITE_NOMEM: {
|
|
goto no_mem;
|
|
}
|
|
case SQLITE_OK: {
|
|
busy = 0;
|
|
break;
|
|
}
|
|
}
|
|
}while( busy );
|
|
p->aCsr[i].index = 0;
|
|
p->aCsr[i].keyAsData = 0;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Close P1 * *
|
|
**
|
|
** Close a cursor previously opened as P1. If P1 is not
|
|
** currently open, this instruction is a no-op.
|
|
*/
|
|
case OP_Close: {
|
|
int i = pOp->p1;
|
|
if( i>=0 && i<p->nCursor && p->aCsr[i].pCursor ){
|
|
pBex->CloseCursor(p->aCsr[i].pCursor);
|
|
p->aCsr[i].pCursor = 0;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Fetch P1 * *
|
|
**
|
|
** Pop the top of the stack and use its value as a key to fetch
|
|
** a record from cursor P1. The key/data pair is held
|
|
** in the P1 cursor until needed.
|
|
*/
|
|
case OP_Fetch: {
|
|
int i = pOp->p1;
|
|
int tos = p->tos;
|
|
VERIFY( if( tos<0 ) goto not_enough_stack; )
|
|
if( i>=0 && i<p->nCursor && p->aCsr[i].pCursor ){
|
|
if( aStack[tos].flags & STK_Int ){
|
|
pBex->Fetch(p->aCsr[i].pCursor, sizeof(int),
|
|
(char*)&aStack[tos].i);
|
|
p->aCsr[i].lastKey = aStack[tos].i;
|
|
p->aCsr[i].keyIsValid = 1;
|
|
}else{
|
|
if( Stringify(p, tos) ) goto no_mem;
|
|
pBex->Fetch(p->aCsr[i].pCursor, aStack[tos].n,
|
|
zStack[tos]);
|
|
p->aCsr[i].keyIsValid = 0;
|
|
}
|
|
p->nFetch++;
|
|
}
|
|
POPSTACK;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Fcnt * * *
|
|
**
|
|
** Push an integer onto the stack which is the total number of
|
|
** OP_Fetch opcodes that have been executed by this virtual machine.
|
|
**
|
|
** This instruction is used to implement the special fcnt() function
|
|
** in the SQL dialect that SQLite understands. fcnt() is used for
|
|
** testing purposes.
|
|
*/
|
|
case OP_Fcnt: {
|
|
int i = ++p->tos;
|
|
VERIFY( if( NeedStack(p, p->tos) ) goto no_mem; )
|
|
aStack[i].i = p->nFetch;
|
|
aStack[i].flags = STK_Int;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Distinct P1 P2 *
|
|
**
|
|
** Use the top of the stack as a key. If a record with that key
|
|
** does not exist in file P1, then jump to P2. If the record
|
|
** does already exist, then fall thru. The record is not retrieved.
|
|
** The key is not popped from the stack.
|
|
**
|
|
** This operation is similar to NotFound except that this operation
|
|
** does not pop the key from the stack.
|
|
*/
|
|
/* Opcode: Found P1 P2 *
|
|
**
|
|
** Use the top of the stack as a key. If a record with that key
|
|
** does exist in file P1, then jump to P2. If the record
|
|
** does not exist, then fall thru. The record is not retrieved.
|
|
** The key is popped from the stack.
|
|
*/
|
|
/* Opcode: NotFound P1 P2 *
|
|
**
|
|
** Use the top of the stack as a key. If a record with that key
|
|
** does not exist in file P1, then jump to P2. If the record
|
|
** does exist, then fall thru. The record is not retrieved.
|
|
** The key is popped from the stack.
|
|
**
|
|
** The difference between this operation and Distinct is that
|
|
** Distinct does not pop the key from the stack.
|
|
*/
|
|
case OP_Distinct:
|
|
case OP_NotFound:
|
|
case OP_Found: {
|
|
int i = pOp->p1;
|
|
int tos = p->tos;
|
|
int alreadyExists = 0;
|
|
VERIFY( if( tos<0 ) goto not_enough_stack; )
|
|
if( VERIFY( i>=0 && i<p->nCursor && ) p->aCsr[i].pCursor ){
|
|
if( aStack[tos].flags & STK_Int ){
|
|
alreadyExists = pBex->Test(p->aCsr[i].pCursor, sizeof(int),
|
|
(char*)&aStack[tos].i);
|
|
}else{
|
|
if( Stringify(p, tos) ) goto no_mem;
|
|
alreadyExists = pBex->Test(p->aCsr[i].pCursor,aStack[tos].n,
|
|
zStack[tos]);
|
|
}
|
|
}
|
|
if( pOp->opcode==OP_Found ){
|
|
if( alreadyExists ) pc = pOp->p2 - 1;
|
|
}else{
|
|
if( !alreadyExists ) pc = pOp->p2 - 1;
|
|
}
|
|
if( pOp->opcode!=OP_Distinct ){
|
|
POPSTACK;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: New P1 * *
|
|
**
|
|
** Get a new integer key not previous used by the database file
|
|
** associated with cursor P1 and push it onto the stack.
|
|
*/
|
|
case OP_New: {
|
|
int i = pOp->p1;
|
|
int v;
|
|
if( VERIFY( i<0 || i>=p->nCursor || ) p->aCsr[i].pCursor==0 ){
|
|
v = 0;
|
|
}else{
|
|
v = pBex->New(p->aCsr[i].pCursor);
|
|
}
|
|
VERIFY( NeedStack(p, p->tos+1); )
|
|
p->tos++;
|
|
aStack[p->tos].i = v;
|
|
aStack[p->tos].flags = STK_Int;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Put P1 * *
|
|
**
|
|
** Write an entry into the database file P1. A new entry is
|
|
** created if it doesn't already exist, or the data for an existing
|
|
** entry is overwritten. The data is the value on the top of the
|
|
** stack. The key is the next value down on the stack. The stack
|
|
** is popped twice by this instruction.
|
|
*/
|
|
case OP_Put: {
|
|
int tos = p->tos;
|
|
int nos = p->tos-1;
|
|
int i = pOp->p1;
|
|
VERIFY( if( nos<0 ) goto not_enough_stack; )
|
|
if( VERIFY( i>=0 && i<p->nCursor && ) p->aCsr[i].pCursor!=0 ){
|
|
char *zKey;
|
|
int nKey;
|
|
if( (aStack[nos].flags & STK_Int)==0 ){
|
|
if( Stringify(p, nos) ) goto no_mem;
|
|
nKey = aStack[nos].n;
|
|
zKey = zStack[nos];
|
|
}else{
|
|
nKey = sizeof(int);
|
|
zKey = (char*)&aStack[nos].i;
|
|
}
|
|
pBex->Put(p->aCsr[i].pCursor, nKey, zKey,
|
|
aStack[tos].n, zStack[tos]);
|
|
}
|
|
POPSTACK;
|
|
POPSTACK;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Delete P1 * *
|
|
**
|
|
** The top of the stack is a key. Remove this key and its data
|
|
** from database file P1. Then pop the stack to discard the key.
|
|
*/
|
|
case OP_Delete: {
|
|
int tos = p->tos;
|
|
int i = pOp->p1;
|
|
VERIFY( if( tos<0 ) goto not_enough_stack; )
|
|
if( VERIFY( i>=0 && i<p->nCursor && ) p->aCsr[i].pCursor!=0 ){
|
|
char *zKey;
|
|
int nKey;
|
|
if( aStack[tos].flags & STK_Int ){
|
|
nKey = sizeof(int);
|
|
zKey = (char*)&aStack[tos].i;
|
|
}else{
|
|
if( Stringify(p, tos) ) goto no_mem;
|
|
nKey = aStack[tos].n;
|
|
zKey = zStack[tos];
|
|
}
|
|
pBex->Delete(p->aCsr[i].pCursor, nKey, zKey);
|
|
}
|
|
POPSTACK;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: KeyAsData P1 P2 *
|
|
**
|
|
** Turn the key-as-data mode for cursor P1 either on (if P2==1) or
|
|
** off (if P2==0). In key-as-data mode, the OP_Field opcode pulls
|
|
** data off of the key rather than the data. This is useful for
|
|
** processing compound selects.
|
|
*/
|
|
case OP_KeyAsData: {
|
|
int i = pOp->p1;
|
|
if( VERIFY( i>=0 && i<p->nCursor && ) p->aCsr[i].pCursor!=0 ){
|
|
p->aCsr[i].keyAsData = pOp->p2;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Field P1 P2 *
|
|
**
|
|
** Interpret the data in the most recent fetch from cursor P1
|
|
** is a structure built using the MakeRecord instruction.
|
|
** Push onto the stack the value of the P2-th field of that
|
|
** structure.
|
|
**
|
|
** The value pushed is just a pointer to the data in the cursor.
|
|
** The value will go away the next time a record is fetched from P1,
|
|
** or when P1 is closed. Make a copy of the string (using
|
|
** "Concat 1 0 0") if it needs to persist longer than that.
|
|
**
|
|
** If the KeyAsData opcode has previously executed on this cursor,
|
|
** then the field might be extracted from the key rather than the
|
|
** data.
|
|
**
|
|
** Viewed from a higher level, this instruction retrieves the
|
|
** data from a single column in a particular row of an SQL table
|
|
** file. Perhaps the name of this instruction should be
|
|
** "Column" instead of "Field"...
|
|
*/
|
|
case OP_Field: {
|
|
int *pAddr;
|
|
int amt;
|
|
int i = pOp->p1;
|
|
int p2 = pOp->p2;
|
|
int tos = ++p->tos;
|
|
DbbeCursor *pCrsr;
|
|
char *z;
|
|
|
|
VERIFY( if( NeedStack(p, tos) ) goto no_mem; )
|
|
if( VERIFY( i>=0 && i<p->nCursor && ) (pCrsr = p->aCsr[i].pCursor)!=0 ){
|
|
if( p->aCsr[i].keyAsData ){
|
|
amt = pBex->KeyLength(pCrsr);
|
|
if( amt<=sizeof(int)*(p2+1) ){
|
|
aStack[tos].flags = STK_Null;
|
|
break;
|
|
}
|
|
pAddr = (int*)pBex->ReadKey(pCrsr, sizeof(int)*p2);
|
|
if( *pAddr==0 ){
|
|
aStack[tos].flags = STK_Null;
|
|
break;
|
|
}
|
|
z = pBex->ReadKey(pCrsr, *pAddr);
|
|
}else{
|
|
amt = pBex->DataLength(pCrsr);
|
|
if( amt<=sizeof(int)*(p2+1) ){
|
|
aStack[tos].flags = STK_Null;
|
|
break;
|
|
}
|
|
pAddr = (int*)pBex->ReadData(pCrsr, sizeof(int)*p2);
|
|
if( *pAddr==0 ){
|
|
aStack[tos].flags = STK_Null;
|
|
break;
|
|
}
|
|
z = pBex->ReadData(pCrsr, *pAddr);
|
|
}
|
|
zStack[tos] = z;
|
|
aStack[tos].n = strlen(z) + 1;
|
|
aStack[tos].flags = STK_Str;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Key P1 * *
|
|
**
|
|
** Push onto the stack an integer which is the first 4 bytes of the
|
|
** the key to the current entry in a sequential scan of the database
|
|
** file P1. The sequential scan should have been started using the
|
|
** Next opcode.
|
|
*/
|
|
case OP_Key: {
|
|
int i = pOp->p1;
|
|
int tos = ++p->tos;
|
|
DbbeCursor *pCrsr;
|
|
|
|
VERIFY( if( NeedStack(p, p->tos) ) goto no_mem; )
|
|
if( VERIFY( i>=0 && i<p->nCursor && ) (pCrsr = p->aCsr[i].pCursor)!=0 ){
|
|
int v;
|
|
if( p->aCsr[i].keyIsValid ){
|
|
v = p->aCsr[i].lastKey;
|
|
}else{
|
|
memcpy(&v, pBex->ReadKey(pCrsr,0), sizeof(int));
|
|
}
|
|
aStack[tos].i = v;
|
|
aStack[tos].flags = STK_Int;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: FullKey P1 * *
|
|
**
|
|
** Push a string onto the stack which is the full text key associated
|
|
** with the last Next operation on file P1. Compare this with the
|
|
** Key operator which pushs an integer key.
|
|
*/
|
|
case OP_FullKey: {
|
|
int i = pOp->p1;
|
|
int tos = ++p->tos;
|
|
DbbeCursor *pCrsr;
|
|
|
|
VERIFY( if( NeedStack(p, p->tos) ) goto no_mem; )
|
|
VERIFY( if( !p->aCsr[i].keyAsData ) goto bad_instruction; )
|
|
if( VERIFY( i>=0 && i<p->nCursor && ) (pCrsr = p->aCsr[i].pCursor)!=0 ){
|
|
char *z = pBex->ReadKey(pCrsr, 0);
|
|
zStack[tos] = z;
|
|
aStack[tos].flags = STK_Str;
|
|
aStack[tos].n = pBex->KeyLength(pCrsr);
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Rewind P1 * *
|
|
**
|
|
** The next use of the Key or Field or Next instruction for P1
|
|
** will refer to the first entry in the database file.
|
|
*/
|
|
case OP_Rewind: {
|
|
int i = pOp->p1;
|
|
if( VERIFY( i>=0 && i<p->nCursor && ) p->aCsr[i].pCursor!=0 ){
|
|
pBex->Rewind(p->aCsr[i].pCursor);
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Next P1 P2 *
|
|
**
|
|
** Advance P1 to the next key/data pair in the file. Or, if there are no
|
|
** more key/data pairs, rewind P1 and jump to location P2.
|
|
*/
|
|
case OP_Next: {
|
|
int i = pOp->p1;
|
|
if( VERIFY( i>=0 && i<p->nCursor && ) p->aCsr[i].pCursor!=0 ){
|
|
if( pBex->NextKey(p->aCsr[i].pCursor)==0 ){
|
|
pc = pOp->p2 - 1;
|
|
}else{
|
|
p->nFetch++;
|
|
}
|
|
}
|
|
p->aCsr[i].keyIsValid = 0;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: ResetIdx P1 * *
|
|
**
|
|
** Begin treating the current data in cursor P1 as a bunch of integer
|
|
** keys to records of a (separate) SQL table file. This instruction
|
|
** causes the new NextIdx instruction push the first integer table
|
|
** key in the data.
|
|
*/
|
|
case OP_ResetIdx: {
|
|
int i = pOp->p1;
|
|
if( i>=0 && i<p->nCursor ){
|
|
p->aCsr[i].index = 0;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: NextIdx P1 P2 *
|
|
**
|
|
** The P1 cursor points to an SQL index. The data from the most
|
|
** recent fetch on that cursor consists of a bunch of integers where
|
|
** each integer is the key to a record in an SQL table file.
|
|
** This instruction grabs the next integer table key from the data
|
|
** of P1 and pushes that integer onto the stack. The first time
|
|
** this instruction is executed after a fetch, the first integer
|
|
** table key is pushed. Subsequent integer table keys are pushed
|
|
** in each subsequent execution of this instruction.
|
|
**
|
|
** If there are no more integer table keys in the data of P1
|
|
** when this instruction is executed, then nothing gets pushed and
|
|
** there is an immediate jump to instruction P2.
|
|
*/
|
|
case OP_NextIdx: {
|
|
int i = pOp->p1;
|
|
int tos = ++p->tos;
|
|
DbbeCursor *pCrsr;
|
|
|
|
VERIFY( if( NeedStack(p, p->tos) ) goto no_mem; )
|
|
zStack[tos] = 0;
|
|
if( VERIFY( i>=0 && i<p->nCursor && ) (pCrsr = p->aCsr[i].pCursor)!=0 ){
|
|
int *aIdx;
|
|
int nIdx;
|
|
int j, k;
|
|
nIdx = pBex->DataLength(pCrsr)/sizeof(int);
|
|
aIdx = (int*)pBex->ReadData(pCrsr, 0);
|
|
if( nIdx>1 ){
|
|
k = *(aIdx++);
|
|
if( k>nIdx-1 ) k = nIdx-1;
|
|
}else{
|
|
k = nIdx;
|
|
}
|
|
p->aCsr[i].keyIsValid = 0;
|
|
for(j=p->aCsr[i].index; j<k; j++){
|
|
if( aIdx[j]!=0 ){
|
|
aStack[tos].i = p->aCsr[i].lastKey = aIdx[j];
|
|
p->aCsr[i].keyIsValid = 1;
|
|
aStack[tos].flags = STK_Int;
|
|
break;
|
|
}
|
|
}
|
|
if( j>=k ){
|
|
j = -1;
|
|
pc = pOp->p2 - 1;
|
|
POPSTACK;
|
|
}
|
|
p->aCsr[i].index = j+1;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: PutIdx P1 * *
|
|
**
|
|
** The top of the stack hold an SQL index key (probably made using the
|
|
** MakeKey instruction) and next on stack holds an integer which
|
|
** the key to an SQL table entry. Locate the record in cursor P1
|
|
** that has the same key as on the TOS. Create a new record if
|
|
** necessary. Then append the integer table key to the data for that
|
|
** record and write it back to the P1 file.
|
|
*/
|
|
case OP_PutIdx: {
|
|
int i = pOp->p1;
|
|
int tos = p->tos;
|
|
int nos = tos - 1;
|
|
DbbeCursor *pCrsr;
|
|
VERIFY( if( nos<0 ) goto not_enough_stack; )
|
|
if( VERIFY( i>=0 && i<p->nCursor && ) (pCrsr = p->aCsr[i].pCursor)!=0 ){
|
|
int r;
|
|
int newVal;
|
|
Integerify(p, nos);
|
|
newVal = aStack[nos].i;
|
|
if( Stringify(p, tos) ) goto no_mem;
|
|
r = pBex->Fetch(pCrsr, aStack[tos].n, zStack[tos]);
|
|
if( r==0 ){
|
|
/* Create a new record for this index */
|
|
pBex->Put(pCrsr, aStack[tos].n, zStack[tos],
|
|
sizeof(int), (char*)&newVal);
|
|
}else{
|
|
/* Extend the existing record */
|
|
int nIdx;
|
|
int *aIdx;
|
|
int k;
|
|
|
|
nIdx = pBex->DataLength(pCrsr)/sizeof(int);
|
|
if( nIdx==1 ){
|
|
aIdx = sqliteMalloc( sizeof(int)*4 );
|
|
if( aIdx==0 ) goto no_mem;
|
|
aIdx[0] = 2;
|
|
pBex->CopyData(pCrsr, 0, sizeof(int), (char*)&aIdx[1]);
|
|
aIdx[2] = newVal;
|
|
pBex->Put(pCrsr, aStack[tos].n, zStack[tos],
|
|
sizeof(int)*4, (char*)aIdx);
|
|
sqliteFree(aIdx);
|
|
}else{
|
|
aIdx = (int*)pBex->ReadData(pCrsr, 0);
|
|
k = aIdx[0];
|
|
if( k<nIdx-1 ){
|
|
aIdx[k+1] = newVal;
|
|
aIdx[0]++;
|
|
pBex->Put(pCrsr, aStack[tos].n, zStack[tos],
|
|
sizeof(int)*nIdx, (char*)aIdx);
|
|
}else{
|
|
nIdx *= 2;
|
|
aIdx = sqliteMalloc( sizeof(int)*nIdx );
|
|
if( aIdx==0 ) goto no_mem;
|
|
pBex->CopyData(pCrsr, 0, sizeof(int)*(k+1), (char*)aIdx);
|
|
aIdx[k+1] = newVal;
|
|
aIdx[0]++;
|
|
pBex->Put(pCrsr, aStack[tos].n, zStack[tos],
|
|
sizeof(int)*nIdx, (char*)aIdx);
|
|
sqliteFree(aIdx);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
POPSTACK;
|
|
POPSTACK;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: DeleteIdx P1 * *
|
|
**
|
|
** The top of the stack is a key and next on stack is integer
|
|
** which is the key to a record in an SQL table.
|
|
** Locate the record in the cursor P1 (P1 represents an SQL index)
|
|
** that has the same key as the top of stack. Then look through
|
|
** the integer table-keys contained in the data of the P1 record.
|
|
** Remove the integer table-key that matches the NOS and write the
|
|
** revised data back to P1 with the same key.
|
|
**
|
|
** If this routine removes the very last integer table-key from
|
|
** the P1 data, then the corresponding P1 record is deleted.
|
|
*/
|
|
case OP_DeleteIdx: {
|
|
int i = pOp->p1;
|
|
int tos = p->tos;
|
|
int nos = tos - 1;
|
|
DbbeCursor *pCrsr;
|
|
VERIFY( if( nos<0 ) goto not_enough_stack; )
|
|
if( VERIFY( i>=0 && i<p->nCursor && ) (pCrsr = p->aCsr[i].pCursor)!=0 ){
|
|
int *aIdx;
|
|
int nIdx;
|
|
int j, k;
|
|
int r;
|
|
int oldVal;
|
|
Integerify(p, nos);
|
|
oldVal = aStack[nos].i;
|
|
if( Stringify(p, tos) ) goto no_mem;
|
|
r = pBex->Fetch(pCrsr, aStack[tos].n, zStack[tos]);
|
|
if( r==0 ) break;
|
|
nIdx = pBex->DataLength(pCrsr)/sizeof(int);
|
|
aIdx = (int*)pBex->ReadData(pCrsr, 0);
|
|
if( (nIdx==1 && aIdx[0]==oldVal) || (aIdx[0]==1 && aIdx[1]==oldVal) ){
|
|
pBex->Delete(pCrsr, aStack[tos].n, zStack[tos]);
|
|
}else{
|
|
k = aIdx[0];
|
|
for(j=1; j<=k && aIdx[j]!=oldVal; j++){}
|
|
if( j>k ) break;
|
|
aIdx[j] = aIdx[k];
|
|
aIdx[k] = 0;
|
|
aIdx[0]--;
|
|
if( aIdx[0]*3 + 1 < nIdx ){
|
|
nIdx /= 2;
|
|
}
|
|
pBex->Put(pCrsr, aStack[tos].n, zStack[tos],
|
|
sizeof(int)*nIdx, (char*)aIdx);
|
|
}
|
|
}
|
|
POPSTACK;
|
|
POPSTACK;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Destroy * * P3
|
|
**
|
|
** Drop the disk file whose name is P3. All key/data pairs in
|
|
** the file are deleted and the file itself is removed
|
|
** from the disk.
|
|
*/
|
|
case OP_Destroy: {
|
|
pBex->DropTable(pBe, pOp->p3);
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Reorganize * * P3
|
|
**
|
|
** Compress, optimize, and tidy up the GDBM file named by P3.
|
|
*/
|
|
case OP_Reorganize: {
|
|
pBex->ReorganizeTable(pBe, pOp->p3);
|
|
break;
|
|
}
|
|
|
|
/* Opcode: ListOpen P1 * *
|
|
**
|
|
** Open a "List" structure used for temporary storage of integer
|
|
** table keys. P1
|
|
** will server as a handle to this list for future
|
|
** interactions. If another list with the P1 handle is
|
|
** already opened, the prior list is closed and a new one opened
|
|
** in its place.
|
|
*/
|
|
case OP_ListOpen: {
|
|
int i = pOp->p1;
|
|
VERIFY( if( i<0 ) goto bad_instruction; )
|
|
if( i>=p->nList ){
|
|
int j;
|
|
p->apList = sqliteRealloc( p->apList, (i+1)*sizeof(Keylist*) );
|
|
if( p->apList==0 ){ p->nList = 0; goto no_mem; }
|
|
for(j=p->nList; j<=i; j++) p->apList[j] = 0;
|
|
p->nList = i+1;
|
|
}else if( p->apList[i] ){
|
|
KeylistFree(p->apList[i]);
|
|
p->apList[i] = 0;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: ListWrite P1 * *
|
|
**
|
|
** Write the integer on the top of the stack
|
|
** into the temporary storage list P1.
|
|
*/
|
|
case OP_ListWrite: {
|
|
int i = pOp->p1;
|
|
Keylist *pKeylist;
|
|
VERIFY( if( i<0 || i>=p->nList ) goto bad_instruction; )
|
|
VERIFY( if( p->tos<0 ) goto not_enough_stack; )
|
|
pKeylist = p->apList[i];
|
|
if( pKeylist==0 || pKeylist->nUsed>=pKeylist->nKey ){
|
|
pKeylist = sqliteMalloc( sizeof(Keylist)+999*sizeof(int) );
|
|
if( pKeylist==0 ) goto no_mem;
|
|
pKeylist->nKey = 1000;
|
|
pKeylist->nRead = 0;
|
|
pKeylist->nUsed = 0;
|
|
pKeylist->pNext = p->apList[i];
|
|
p->apList[i] = pKeylist;
|
|
}
|
|
Integerify(p, p->tos);
|
|
pKeylist->aKey[pKeylist->nUsed++] = aStack[p->tos].i;
|
|
POPSTACK;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: ListRewind P1 * *
|
|
**
|
|
** Rewind the temporary buffer P1 back to the beginning.
|
|
*/
|
|
case OP_ListRewind: {
|
|
int i = pOp->p1;
|
|
VERIFY( if( i<0 ) goto bad_instruction; )
|
|
/* This is now a no-op */
|
|
break;
|
|
}
|
|
|
|
/* Opcode: ListRead P1 P2 *
|
|
**
|
|
** Attempt to read an integer from temporary storage buffer P1
|
|
** and push it onto the stack. If the storage buffer is empty,
|
|
** push nothing but instead jump to P2.
|
|
*/
|
|
case OP_ListRead: {
|
|
int i = pOp->p1;
|
|
int val, amt;
|
|
Keylist *pKeylist;
|
|
VERIFY(if( i<0 || i>=p->nList ) goto bad_instruction;)
|
|
pKeylist = p->apList[i];
|
|
if( pKeylist!=0 ){
|
|
VERIFY(
|
|
if( pKeylist->nRead<0
|
|
|| pKeylist->nRead>=pKeylist->nUsed
|
|
|| pKeylist->nRead>=pKeylist->nKey ) goto bad_instruction;
|
|
)
|
|
p->tos++;
|
|
if( NeedStack(p, p->tos) ) goto no_mem;
|
|
aStack[p->tos].i = pKeylist->aKey[pKeylist->nRead++];
|
|
aStack[p->tos].flags = STK_Int;
|
|
zStack[p->tos] = 0;
|
|
if( pKeylist->nRead>=pKeylist->nUsed ){
|
|
p->apList[i] = pKeylist->pNext;
|
|
sqliteFree(pKeylist);
|
|
}
|
|
}else{
|
|
pc = pOp->p2 - 1;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: ListClose P1 * *
|
|
**
|
|
** Close the temporary storage buffer and discard its contents.
|
|
*/
|
|
case OP_ListClose: {
|
|
int i = pOp->p1;
|
|
VERIFY( if( i<0 ) goto bad_instruction; )
|
|
VERIFY( if( i>=p->nList ) goto bad_instruction; )
|
|
KeylistFree(p->apList[i]);
|
|
p->apList[i] = 0;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: SortOpen P1 * *
|
|
**
|
|
** Create a new sorter with index P1
|
|
*/
|
|
case OP_SortOpen: {
|
|
int i = pOp->p1;
|
|
VERIFY( if( i<0 ) goto bad_instruction; )
|
|
if( i>=p->nSort ){
|
|
int j;
|
|
p->apSort = sqliteRealloc( p->apSort, (i+1)*sizeof(Sorter*) );
|
|
if( p->apSort==0 ){ p->nSort = 0; goto no_mem; }
|
|
for(j=p->nSort; j<=i; j++) p->apSort[j] = 0;
|
|
p->nSort = i+1;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: SortPut P1 * *
|
|
**
|
|
** The TOS is the key and the NOS is the data. Pop both from the stack
|
|
** and put them on the sorter.
|
|
*/
|
|
case OP_SortPut: {
|
|
int i = pOp->p1;
|
|
int tos = p->tos;
|
|
int nos = tos - 1;
|
|
Sorter *pSorter;
|
|
VERIFY( if( i<0 || i>=p->nSort ) goto bad_instruction; )
|
|
VERIFY( if( tos<1 ) goto not_enough_stack; )
|
|
if( Stringify(p, tos) || Stringify(p, nos) ) goto no_mem;
|
|
pSorter = sqliteMalloc( sizeof(Sorter) );
|
|
if( pSorter==0 ) goto no_mem;
|
|
pSorter->pNext = p->apSort[i];
|
|
p->apSort[i] = pSorter;
|
|
pSorter->nKey = aStack[tos].n;
|
|
pSorter->zKey = zStack[tos];
|
|
pSorter->nData = aStack[nos].n;
|
|
pSorter->pData = zStack[nos];
|
|
aStack[tos].flags = 0;
|
|
aStack[nos].flags = 0;
|
|
zStack[tos] = 0;
|
|
zStack[nos] = 0;
|
|
p->tos -= 2;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: SortMakeRec P1 * *
|
|
**
|
|
** The top P1 elements are the arguments to a callback. Form these
|
|
** elements into a single data entry that can be stored on a sorter
|
|
** using SortPut and later fed to a callback using SortCallback.
|
|
*/
|
|
case OP_SortMakeRec: {
|
|
char *z;
|
|
char **azArg;
|
|
int nByte;
|
|
int nField;
|
|
int i, j;
|
|
|
|
nField = pOp->p1;
|
|
VERIFY( if( p->tos+1<nField ) goto not_enough_stack; )
|
|
nByte = 0;
|
|
for(i=p->tos-nField+1; i<=p->tos; i++){
|
|
if( (aStack[i].flags & STK_Null)==0 ){
|
|
if( Stringify(p, i) ) goto no_mem;
|
|
nByte += aStack[i].n;
|
|
}
|
|
}
|
|
nByte += sizeof(char*)*(nField+1);
|
|
azArg = sqliteMalloc( nByte );
|
|
if( azArg==0 ) goto no_mem;
|
|
z = (char*)&azArg[nField+1];
|
|
for(j=0, i=p->tos-nField+1; i<=p->tos; i++, j++){
|
|
if( aStack[i].flags & STK_Null ){
|
|
azArg[j] = 0;
|
|
}else{
|
|
azArg[j] = z;
|
|
strcpy(z, zStack[i]);
|
|
z += aStack[i].n;
|
|
}
|
|
}
|
|
PopStack(p, nField);
|
|
VERIFY( NeedStack(p, p->tos+1); )
|
|
p->tos++;
|
|
aStack[p->tos].n = nByte;
|
|
zStack[p->tos] = (char*)azArg;
|
|
aStack[p->tos].flags = STK_Str|STK_Dyn;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: SortMakeKey P1 * P3
|
|
**
|
|
** Convert the top few entries of the stack into a sort key. The
|
|
** number of stack entries consumed is the number of characters in
|
|
** the string P3. One character from P3 is prepended to each entry.
|
|
** The first character of P3 is prepended to the element lowest in
|
|
** the stack and the last character of P3 is appended to the top of
|
|
** the stack. All stack entries are separated by a \000 character
|
|
** in the result. The whole key is terminated by two \000 characters
|
|
** in a row.
|
|
**
|
|
** See also the MakeKey opcode.
|
|
*/
|
|
case OP_SortMakeKey: {
|
|
char *zNewKey;
|
|
int nByte;
|
|
int nField;
|
|
int i, j, k;
|
|
|
|
nField = strlen(pOp->p3);
|
|
VERIFY( if( p->tos+1<nField ) goto not_enough_stack; )
|
|
nByte = 1;
|
|
for(i=p->tos-nField+1; i<=p->tos; i++){
|
|
if( Stringify(p, i) ) goto no_mem;
|
|
nByte += aStack[i].n+2;
|
|
}
|
|
zNewKey = sqliteMalloc( nByte );
|
|
if( zNewKey==0 ) goto no_mem;
|
|
j = 0;
|
|
k = 0;
|
|
for(i=p->tos-nField+1; i<=p->tos; i++){
|
|
zNewKey[j++] = pOp->p3[k++];
|
|
memcpy(&zNewKey[j], zStack[i], aStack[i].n-1);
|
|
j += aStack[i].n-1;
|
|
zNewKey[j++] = 0;
|
|
}
|
|
zNewKey[j] = 0;
|
|
PopStack(p, nField);
|
|
VERIFY( NeedStack(p, p->tos+1); )
|
|
p->tos++;
|
|
aStack[p->tos].n = nByte;
|
|
aStack[p->tos].flags = STK_Str|STK_Dyn;
|
|
zStack[p->tos] = zNewKey;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Sort P1 * *
|
|
**
|
|
** Sort all elements on the given sorter. The algorithm is a
|
|
** mergesort.
|
|
*/
|
|
case OP_Sort: {
|
|
int j;
|
|
j = pOp->p1;
|
|
VERIFY( if( j<0 ) goto bad_instruction; )
|
|
if( j<p->nSort ){
|
|
int i;
|
|
Sorter *pElem;
|
|
Sorter *apSorter[NSORT];
|
|
for(i=0; i<NSORT; i++){
|
|
apSorter[i] = 0;
|
|
}
|
|
while( p->apSort[j] ){
|
|
pElem = p->apSort[j];
|
|
p->apSort[j] = pElem->pNext;
|
|
pElem->pNext = 0;
|
|
for(i=0; i<NSORT-1; i++){
|
|
if( apSorter[i]==0 ){
|
|
apSorter[i] = pElem;
|
|
break;
|
|
}else{
|
|
pElem = Merge(apSorter[i], pElem);
|
|
apSorter[i] = 0;
|
|
}
|
|
}
|
|
if( i>=NSORT-1 ){
|
|
apSorter[NSORT-1] = Merge(apSorter[NSORT-1],pElem);
|
|
}
|
|
}
|
|
pElem = 0;
|
|
for(i=0; i<NSORT; i++){
|
|
pElem = Merge(apSorter[i], pElem);
|
|
}
|
|
p->apSort[j] = pElem;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: SortNext P1 P2 *
|
|
**
|
|
** Push the data for the topmost element in the given sorter onto the
|
|
** stack, then remove the element from the sorter.
|
|
*/
|
|
case OP_SortNext: {
|
|
int i = pOp->p1;
|
|
VERIFY( if( i<0 ) goto bad_instruction; )
|
|
if( VERIFY( i<p->nSort && ) p->apSort[i]!=0 ){
|
|
Sorter *pSorter = p->apSort[i];
|
|
p->apSort[i] = pSorter->pNext;
|
|
p->tos++;
|
|
VERIFY( NeedStack(p, p->tos); )
|
|
zStack[p->tos] = pSorter->pData;
|
|
aStack[p->tos].n = pSorter->nData;
|
|
aStack[p->tos].flags = STK_Str|STK_Dyn;
|
|
sqliteFree(pSorter->zKey);
|
|
sqliteFree(pSorter);
|
|
}else{
|
|
pc = pOp->p2 - 1;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: SortKey P1 * *
|
|
**
|
|
** Push the key for the topmost element of the sorter onto the stack.
|
|
** But don't change the sorter an any other way.
|
|
*/
|
|
case OP_SortKey: {
|
|
int i = pOp->p1;
|
|
VERIFY( if( i<0 ) goto bad_instruction; )
|
|
if( i<p->nSort && p->apSort[i]!=0 ){
|
|
Sorter *pSorter = p->apSort[i];
|
|
p->tos++;
|
|
VERIFY( NeedStack(p, p->tos); )
|
|
sqliteSetString(&zStack[p->tos], pSorter->zKey, 0);
|
|
aStack[p->tos].n = pSorter->nKey;
|
|
aStack[p->tos].flags = STK_Str|STK_Dyn;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: SortCallback P1 P2 *
|
|
**
|
|
** The top of the stack contains a callback record built using
|
|
** the SortMakeRec operation with the same P1 value as this
|
|
** instruction. Pop this record from the stack and invoke the
|
|
** callback on it.
|
|
*/
|
|
case OP_SortCallback: {
|
|
int i = p->tos;
|
|
VERIFY( if( i<0 ) goto not_enough_stack; )
|
|
if( xCallback!=0 ){
|
|
if( xCallback(pArg, pOp->p1, (char**)zStack[i], p->azColName) ){
|
|
rc = SQLITE_ABORT;
|
|
}
|
|
}
|
|
POPSTACK;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: SortClose P1 * *
|
|
**
|
|
** Close the given sorter and remove all its elements.
|
|
*/
|
|
case OP_SortClose: {
|
|
Sorter *pSorter;
|
|
int i = pOp->p1;
|
|
VERIFY( if( i<0 ) goto bad_instruction; )
|
|
if( i<p->nSort ){
|
|
while( (pSorter = p->apSort[i])!=0 ){
|
|
p->apSort[i] = pSorter->pNext;
|
|
sqliteFree(pSorter->zKey);
|
|
sqliteFree(pSorter->pData);
|
|
sqliteFree(pSorter);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: FileOpen * * P3
|
|
**
|
|
** Open the file named by P3 for reading using the FileRead opcode.
|
|
** If P3 is "stdin" then open standard input for reading.
|
|
*/
|
|
case OP_FileOpen: {
|
|
VERIFY( if( pOp->p3==0 ) goto bad_instruction; )
|
|
if( p->pFile ){
|
|
if( p->pFile!=stdin ) fclose(p->pFile);
|
|
p->pFile = 0;
|
|
}
|
|
if( sqliteStrICmp(pOp->p3,"stdin")==0 ){
|
|
p->pFile = stdin;
|
|
}else{
|
|
p->pFile = fopen(pOp->p3, "r");
|
|
}
|
|
if( p->pFile==0 ){
|
|
sqliteSetString(pzErrMsg,"unable to open file: ", pOp->p3, 0);
|
|
rc = SQLITE_ERROR;
|
|
goto cleanup;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: FileClose * * *
|
|
**
|
|
** Close a file previously opened using FileOpen. This is a no-op
|
|
** if there is no prior FileOpen call.
|
|
*/
|
|
case OP_FileClose: {
|
|
if( p->pFile ){
|
|
if( p->pFile!=stdin ) fclose(p->pFile);
|
|
p->pFile = 0;
|
|
}
|
|
if( p->azField ){
|
|
sqliteFree(p->azField);
|
|
p->azField = 0;
|
|
}
|
|
p->nField = 0;
|
|
if( p->zLine ){
|
|
sqliteFree(p->zLine);
|
|
p->zLine = 0;
|
|
}
|
|
p->nLineAlloc = 0;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: FileRead P1 P2 P3
|
|
**
|
|
** Read a single line of input from the open file (the file opened using
|
|
** FileOpen). If we reach end-of-file, jump immediately to P2. If
|
|
** we are able to get another line, split the line apart using P3 as
|
|
** a delimiter. There should be P1 fields. If the input line contains
|
|
** more than P1 fields, ignore the excess. If the input line contains
|
|
** fewer than P1 fields, assume the remaining fields contain an
|
|
** empty string.
|
|
*/
|
|
case OP_FileRead: {
|
|
int n, eol, nField, i, c, nDelim;
|
|
char *zDelim, *z;
|
|
if( p->pFile==0 ) goto fileread_jump;
|
|
nField = pOp->p1;
|
|
if( nField<=0 ) goto fileread_jump;
|
|
if( nField!=p->nField || p->azField==0 ){
|
|
p->azField = sqliteRealloc(p->azField, sizeof(char*)*nField+1);
|
|
if( p->azField==0 ){
|
|
p->nField = 0;
|
|
goto fileread_jump;
|
|
}
|
|
p->nField = nField;
|
|
}
|
|
n = 0;
|
|
eol = 0;
|
|
while( eol==0 ){
|
|
if( p->zLine==0 || n+200>p->nLineAlloc ){
|
|
p->nLineAlloc = p->nLineAlloc*2 + 300;
|
|
p->zLine = sqliteRealloc(p->zLine, p->nLineAlloc);
|
|
if( p->zLine==0 ){
|
|
p->nLineAlloc = 0;
|
|
goto fileread_jump;
|
|
}
|
|
}
|
|
if( fgets(&p->zLine[n], p->nLineAlloc-n, p->pFile)==0 ){
|
|
eol = 1;
|
|
p->zLine[n] = 0;
|
|
}else{
|
|
while( p->zLine[n] ){ n++; }
|
|
if( n>0 && p->zLine[n-1]=='\n' ){
|
|
n--;
|
|
p->zLine[n] = 0;
|
|
eol = 1;
|
|
}
|
|
}
|
|
}
|
|
if( n==0 ) goto fileread_jump;
|
|
z = p->zLine;
|
|
if( z[0]=='\\' && z[1]=='.' && z[2]==0 ){
|
|
goto fileread_jump;
|
|
}
|
|
zDelim = pOp->p3;
|
|
if( zDelim==0 ) zDelim = "\t";
|
|
c = zDelim[0];
|
|
nDelim = strlen(zDelim);
|
|
p->azField[0] = z;
|
|
for(i=1; *z!=0 && i<=nField; i++){
|
|
int from, to;
|
|
from = to = 0;
|
|
while( z[from] ){
|
|
if( z[from]=='\\' && z[from+1]!=0 ){
|
|
z[to++] = z[from+1];
|
|
from += 2;
|
|
continue;
|
|
}
|
|
if( z[from]==c && strncmp(&z[from],zDelim,nDelim)==0 ) break;
|
|
z[to++] = z[from++];
|
|
}
|
|
if( z[from] ){
|
|
z[to] = 0;
|
|
z += from + nDelim;
|
|
if( i<nField ) p->azField[i] = z;
|
|
}else{
|
|
z[to] = 0;
|
|
z = "";
|
|
}
|
|
}
|
|
while( i<nField ){
|
|
p->azField[i++] = "";
|
|
}
|
|
break;
|
|
|
|
/* If we reach end-of-file, or if anything goes wrong, jump here.
|
|
** This code will cause a jump to P2 */
|
|
fileread_jump:
|
|
pc = pOp->p2 - 1;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: FileField P1 * *
|
|
**
|
|
** Push onto the stack the P1-th field of the most recently read line
|
|
** from the input file.
|
|
*/
|
|
case OP_FileField: {
|
|
int i = pOp->p1;
|
|
char *z;
|
|
VERIFY( if( NeedStack(p, p->tos+1) ) goto no_mem; )
|
|
if( VERIFY( i>=0 && i<p->nField && ) p->azField ){
|
|
z = p->azField[i];
|
|
}else{
|
|
z = 0;
|
|
}
|
|
if( z==0 ) z = "";
|
|
p->tos++;
|
|
aStack[p->tos].n = strlen(z) + 1;
|
|
zStack[p->tos] = z;
|
|
aStack[p->tos].flags = STK_Str;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: MemStore P1 * *
|
|
**
|
|
** Pop a single value of the stack and store that value into memory
|
|
** location P1. P1 should be a small integer since space is allocated
|
|
** for all memory locations between 0 and P1 inclusive.
|
|
*/
|
|
case OP_MemStore: {
|
|
int i = pOp->p1;
|
|
int tos = p->tos;
|
|
Mem *pMem;
|
|
char *zOld;
|
|
VERIFY( if( tos<0 ) goto not_enough_stack; )
|
|
if( i>=p->nMem ){
|
|
int nOld = p->nMem;
|
|
p->nMem = i + 5;
|
|
p->aMem = sqliteRealloc(p->aMem, p->nMem*sizeof(p->aMem[0]));
|
|
if( p->aMem==0 ) goto no_mem;
|
|
if( nOld<p->nMem ){
|
|
memset(&p->aMem[nOld], 0, sizeof(p->aMem[0])*(p->nMem-nOld));
|
|
}
|
|
}
|
|
pMem = &p->aMem[i];
|
|
if( pMem->s.flags & STK_Dyn ){
|
|
zOld = pMem->z;
|
|
}else{
|
|
zOld = 0;
|
|
}
|
|
pMem->s = aStack[tos];
|
|
if( pMem->s.flags & STK_Str ){
|
|
pMem->z = sqliteStrNDup(zStack[tos], pMem->s.n);
|
|
pMem->s.flags |= STK_Dyn;
|
|
}
|
|
if( zOld ) sqliteFree(zOld);
|
|
POPSTACK;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: MemLoad P1 * *
|
|
**
|
|
** Push a copy of the value in memory location P1 onto the stack.
|
|
*/
|
|
case OP_MemLoad: {
|
|
int tos = ++p->tos;
|
|
int i = pOp->p1;
|
|
VERIFY( if( NeedStack(p, tos) ) goto no_mem; )
|
|
if( i<0 || i>=p->nMem ){
|
|
aStack[tos].flags = STK_Null;
|
|
zStack[tos] = 0;
|
|
}else{
|
|
aStack[tos] = p->aMem[i].s;
|
|
if( aStack[tos].flags & STK_Str ){
|
|
char *z = sqliteMalloc(aStack[tos].n);
|
|
if( z==0 ) goto no_mem;
|
|
memcpy(z, p->aMem[i].z, aStack[tos].n);
|
|
zStack[tos] = z;
|
|
aStack[tos].flags |= STK_Dyn;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: AggReset * P2 *
|
|
**
|
|
** Reset the aggregator so that it no longer contains any data.
|
|
** Future aggregator elements will contain P2 values each.
|
|
*/
|
|
case OP_AggReset: {
|
|
AggReset(&p->agg);
|
|
p->agg.nMem = pOp->p2;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: AggFocus * P2 *
|
|
**
|
|
** Pop the top of the stack and use that as an aggregator key. If
|
|
** an aggregator with that same key already exists, then make the
|
|
** aggregator the current aggregator and jump to P2. If no aggregator
|
|
** with the given key exists, create one and make it current but
|
|
** do not jump.
|
|
**
|
|
** The order of aggregator opcodes is important. The order is:
|
|
** AggReset AggFocus AggNext. In other words, you must execute
|
|
** AggReset first, then zero or more AggFocus operations, then
|
|
** zero or more AggNext operations. You must not execute an AggFocus
|
|
** in between an AggNext and an AggReset.
|
|
*/
|
|
case OP_AggFocus: {
|
|
int tos = p->tos;
|
|
AggElem *pElem;
|
|
char *zKey;
|
|
int nKey;
|
|
|
|
VERIFY( if( tos<0 ) goto not_enough_stack; )
|
|
Stringify(p, tos);
|
|
zKey = zStack[tos];
|
|
nKey = aStack[tos].n;
|
|
if( p->agg.nHash<=0 ){
|
|
pElem = 0;
|
|
}else{
|
|
int h = sqliteHashNoCase(zKey, nKey-1) % p->agg.nHash;
|
|
for(pElem=p->agg.apHash[h]; pElem; pElem=pElem->pHash){
|
|
if( strcmp(pElem->zKey, zKey)==0 ) break;
|
|
}
|
|
}
|
|
if( pElem ){
|
|
p->agg.pCurrent = pElem;
|
|
pc = pOp->p2 - 1;
|
|
}else{
|
|
AggInsert(&p->agg, zKey);
|
|
}
|
|
POPSTACK;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: AggIncr P1 P2 *
|
|
**
|
|
** Increase the integer value in the P2-th field of the aggregate
|
|
** element current in focus by an amount P1.
|
|
*/
|
|
case OP_AggIncr: {
|
|
AggElem *pFocus = AggInFocus(p->agg);
|
|
int i = pOp->p2;
|
|
if( pFocus==0 ) goto no_mem;
|
|
if( i>=0 && i<p->agg.nMem ){
|
|
Mem *pMem = &pFocus->aMem[i];
|
|
if( pMem->s.flags!=STK_Int ){
|
|
if( pMem->s.flags & STK_Int ){
|
|
/* Do nothing */
|
|
}else if( pMem->s.flags & STK_Real ){
|
|
pMem->s.i = pMem->s.r;
|
|
}else if( pMem->s.flags & STK_Str ){
|
|
pMem->s.i = atoi(pMem->z);
|
|
}else{
|
|
pMem->s.i = 0;
|
|
}
|
|
if( pMem->s.flags & STK_Dyn ) sqliteFree(pMem->z);
|
|
pMem->z = 0;
|
|
pMem->s.flags = STK_Int;
|
|
}
|
|
pMem->s.i += pOp->p1;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: AggSet * P2 *
|
|
**
|
|
** Move the top of the stack into the P2-th field of the current
|
|
** aggregate. String values are duplicated into new memory.
|
|
*/
|
|
case OP_AggSet: {
|
|
AggElem *pFocus = AggInFocus(p->agg);
|
|
int i = pOp->p2;
|
|
int tos = p->tos;
|
|
VERIFY( if( tos<0 ) goto not_enough_stack; )
|
|
if( pFocus==0 ) goto no_mem;
|
|
if( VERIFY( i>=0 && ) i<p->agg.nMem ){
|
|
Mem *pMem = &pFocus->aMem[i];
|
|
char *zOld;
|
|
if( pMem->s.flags & STK_Dyn ){
|
|
zOld = pMem->z;
|
|
}else{
|
|
zOld = 0;
|
|
}
|
|
pMem->s = aStack[tos];
|
|
if( pMem->s.flags & STK_Str ){
|
|
pMem->z = sqliteMalloc( aStack[tos].n );
|
|
if( pMem->z==0 ) goto no_mem;
|
|
memcpy(pMem->z, zStack[tos], pMem->s.n);
|
|
pMem->s.flags |= STK_Str|STK_Dyn;
|
|
}
|
|
if( zOld ) sqliteFree(zOld);
|
|
}
|
|
POPSTACK;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: AggGet * P2 *
|
|
**
|
|
** Push a new entry onto the stack which is a copy of the P2-th field
|
|
** of the current aggregate. Strings are not duplicated so
|
|
** string values will be ephemeral.
|
|
*/
|
|
case OP_AggGet: {
|
|
AggElem *pFocus = AggInFocus(p->agg);
|
|
int i = pOp->p2;
|
|
int tos = ++p->tos;
|
|
VERIFY( if( NeedStack(p, tos) ) goto no_mem; )
|
|
if( pFocus==0 ) goto no_mem;
|
|
if( VERIFY( i>=0 && ) i<p->agg.nMem ){
|
|
Mem *pMem = &pFocus->aMem[i];
|
|
aStack[tos] = pMem->s;
|
|
zStack[tos] = pMem->z;
|
|
aStack[tos].flags &= ~STK_Dyn;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: AggNext * P2 *
|
|
**
|
|
** Make the next aggregate value the current aggregate. The prior
|
|
** aggregate is deleted. If all aggregate values have been consumed,
|
|
** jump to P2.
|
|
**
|
|
** The order of aggregator opcodes is important. The order is:
|
|
** AggReset AggFocus AggNext. In other words, you must execute
|
|
** AggReset first, then zero or more AggFocus operations, then
|
|
** zero or more AggNext operations. You must not execute an AggFocus
|
|
** in between an AggNext and an AggReset.
|
|
*/
|
|
case OP_AggNext: {
|
|
if( p->agg.nHash ){
|
|
p->agg.nHash = 0;
|
|
sqliteFree(p->agg.apHash);
|
|
p->agg.apHash = 0;
|
|
p->agg.pCurrent = p->agg.pFirst;
|
|
}else if( p->agg.pCurrent==p->agg.pFirst && p->agg.pCurrent!=0 ){
|
|
int i;
|
|
AggElem *pElem = p->agg.pCurrent;
|
|
for(i=0; i<p->agg.nMem; i++){
|
|
if( pElem->aMem[i].s.flags & STK_Dyn ){
|
|
sqliteFree(pElem->aMem[i].z);
|
|
}
|
|
}
|
|
p->agg.pCurrent = p->agg.pFirst = pElem->pNext;
|
|
sqliteFree(pElem);
|
|
p->agg.nElem--;
|
|
}
|
|
if( p->agg.pCurrent==0 ){
|
|
pc = pOp->p2-1;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: SetClear P1 * *
|
|
**
|
|
** Remove all elements from the P1-th Set.
|
|
*/
|
|
case OP_SetClear: {
|
|
int i = pOp->p1;
|
|
if( i>=0 && i<p->nSet ){
|
|
SetClear(&p->aSet[i]);
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: SetInsert P1 * P3
|
|
**
|
|
** If Set P1 does not exist then create it. Then insert value
|
|
** P3 into that set. If P3 is NULL, then insert the top of the
|
|
** stack into the set.
|
|
*/
|
|
case OP_SetInsert: {
|
|
int i = pOp->p1;
|
|
if( p->nSet<=i ){
|
|
p->aSet = sqliteRealloc(p->aSet, (i+1)*sizeof(p->aSet[0]) );
|
|
if( p->aSet==0 ) goto no_mem;
|
|
memset(&p->aSet[p->nSet], 0, sizeof(p->aSet[0])*(i+1 - p->nSet));
|
|
p->nSet = i+1;
|
|
}
|
|
if( pOp->p3 ){
|
|
SetInsert(&p->aSet[i], pOp->p3);
|
|
}else{
|
|
int tos = p->tos;
|
|
if( tos<0 ) goto not_enough_stack;
|
|
Stringify(p, tos);
|
|
SetInsert(&p->aSet[i], zStack[tos]);
|
|
POPSTACK;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Opcode: SetFound P1 P2 *
|
|
**
|
|
** Pop the stack once and compare the value popped off with the
|
|
** contents of set P1. If the element popped exists in set P1,
|
|
** then jump to P2. Otherwise fall through.
|
|
*/
|
|
case OP_SetFound: {
|
|
int i = pOp->p1;
|
|
int tos = p->tos;
|
|
VERIFY( if( tos<0 ) goto not_enough_stack; )
|
|
Stringify(p, tos);
|
|
if( VERIFY( i>=0 && i<p->nSet &&) SetTest(&p->aSet[i], zStack[tos])){
|
|
pc = pOp->p2 - 1;
|
|
}
|
|
POPSTACK;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: SetNotFound P1 P2 *
|
|
**
|
|
** Pop the stack once and compare the value popped off with the
|
|
** contents of set P1. If the element popped does not exists in
|
|
** set P1, then jump to P2. Otherwise fall through.
|
|
*/
|
|
case OP_SetNotFound: {
|
|
int i = pOp->p1;
|
|
int tos = p->tos;
|
|
VERIFY( if( tos<0 ) goto not_enough_stack; )
|
|
Stringify(p, tos);
|
|
if(VERIFY( i>=0 && i<p->nSet &&) !SetTest(&p->aSet[i], zStack[tos])){
|
|
pc = pOp->p2 - 1;
|
|
}
|
|
POPSTACK;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Length * * *
|
|
**
|
|
** Interpret the top of the stack as a string. Replace the top of
|
|
** stack with an integer which is the length of the string.
|
|
*/
|
|
case OP_Strlen: {
|
|
int tos = p->tos;
|
|
int len;
|
|
VERIFY( if( tos<0 ) goto not_enough_stack; )
|
|
Stringify(p, tos);
|
|
len = aStack[tos].n-1;
|
|
POPSTACK;
|
|
p->tos++;
|
|
aStack[tos].i = len;
|
|
aStack[tos].flags = STK_Int;
|
|
break;
|
|
}
|
|
|
|
/* Opcode: Substr P1 P2 *
|
|
**
|
|
** This operation pops between 1 and 3 elements from the stack and
|
|
** pushes back a single element. The bottom-most element popped from
|
|
** the stack is a string and the element pushed back is also a string.
|
|
** The other two elements popped are integers. The integers are taken
|
|
** from the stack only if P1 and/or P2 are 0. When P1 or P2 are
|
|
** not zero, the value of the operand is used rather than the integer
|
|
** from the stack. In the sequel, we will use P1 and P2 to describe
|
|
** the two integers, even if those integers are really taken from the
|
|
** stack.
|
|
**
|
|
** The string pushed back onto the stack is a substring of the string
|
|
** that was popped. There are P2 characters in the substring. The
|
|
** first character of the substring is the P1-th character of the
|
|
** original string where the left-most character is 1 (not 0). If P1
|
|
** is negative, then counting begins at the right instead of at the
|
|
** left.
|
|
*/
|
|
case OP_Substr: {
|
|
int cnt;
|
|
int start;
|
|
int n;
|
|
char *z;
|
|
|
|
if( pOp->p2==0 ){
|
|
VERIFY( if( p->tos<0 ) goto not_enough_stack; )
|
|
Integerify(p, p->tos);
|
|
cnt = aStack[p->tos].i;
|
|
POPSTACK;
|
|
}else{
|
|
cnt = pOp->p2;
|
|
}
|
|
if( pOp->p1==0 ){
|
|
VERIFY( if( p->tos<0 ) goto not_enough_stack; )
|
|
Integerify(p, p->tos);
|
|
start = aStack[p->tos].i - 1;
|
|
POPSTACK;
|
|
}else{
|
|
start = pOp->p1 - 1;
|
|
}
|
|
VERIFY( if( p->tos<0 ) goto not_enough_stack; )
|
|
Stringify(p, p->tos);
|
|
n = aStack[p->tos].n - 1;
|
|
if( start<0 ){
|
|
start += n + 1;
|
|
if( start<0 ){
|
|
cnt += start;
|
|
start = 0;
|
|
}
|
|
}
|
|
if( start>n ){
|
|
start = n;
|
|
}
|
|
if( cnt<0 ) cnt = 0;
|
|
if( cnt > n ){
|
|
cnt = n;
|
|
}
|
|
z = sqliteMalloc( cnt+1 );
|
|
if( z==0 ) goto no_mem;
|
|
strncpy(z, &zStack[p->tos][start], cnt);
|
|
z[cnt] = 0;
|
|
POPSTACK;
|
|
p->tos++;
|
|
zStack[p->tos] = z;
|
|
aStack[p->tos].n = cnt + 1;
|
|
aStack[p->tos].flags = STK_Str|STK_Dyn;
|
|
break;
|
|
}
|
|
|
|
/* An other opcode is illegal...
|
|
*/
|
|
default: {
|
|
sprintf(zBuf,"%d",pOp->opcode);
|
|
sqliteSetString(pzErrMsg, "unknown opcode ", zBuf, 0);
|
|
rc = SQLITE_INTERNAL;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* The following code adds nothing to the actual functionality
|
|
** of the program. It is only here for testing and debugging.
|
|
** On the other hand, it does burn CPU cycles every time through
|
|
** the evaluator loop. So we can leave it out when NDEBUG is defined.
|
|
*/
|
|
#ifndef NDEBUG
|
|
if( pc<-1 || pc>=p->nOp ){
|
|
sqliteSetString(pzErrMsg, "jump destination out of range", 0);
|
|
rc = SQLITE_INTERNAL;
|
|
}
|
|
if( p->trace && p->tos>=0 ){
|
|
int i;
|
|
fprintf(p->trace, "Stack:");
|
|
for(i=p->tos; i>=0 && i>p->tos-5; i--){
|
|
if( aStack[i].flags & STK_Null ){
|
|
fprintf(p->trace, " NULL");
|
|
}else if( aStack[i].flags & STK_Int ){
|
|
fprintf(p->trace, " i:%d", aStack[i].i);
|
|
}else if( aStack[i].flags & STK_Real ){
|
|
fprintf(p->trace, " r:%g", aStack[i].r);
|
|
}else if( aStack[i].flags & STK_Str ){
|
|
if( aStack[i].flags & STK_Dyn ){
|
|
fprintf(p->trace, " z:[%.11s]", zStack[i]);
|
|
}else{
|
|
fprintf(p->trace, " s:[%.11s]", zStack[i]);
|
|
}
|
|
}else{
|
|
fprintf(p->trace, " ???");
|
|
}
|
|
}
|
|
fprintf(p->trace,"\n");
|
|
}
|
|
#endif
|
|
}
|
|
|
|
cleanup:
|
|
Cleanup(p);
|
|
return rc;
|
|
|
|
/* Jump to here if a malloc() fails. It's hard to get a malloc()
|
|
** to fail on a modern VM computer, so this code is untested.
|
|
*/
|
|
no_mem:
|
|
Cleanup(p);
|
|
sqliteSetString(pzErrMsg, "out or memory", 0);
|
|
return 1;
|
|
|
|
/* Jump to here if a operator is encountered that requires more stack
|
|
** operands than are currently available on the stack.
|
|
*/
|
|
not_enough_stack:
|
|
sprintf(zBuf,"%d",pc);
|
|
sqliteSetString(pzErrMsg, "too few operands on stack at ", zBuf, 0);
|
|
rc = SQLITE_INTERNAL;
|
|
goto cleanup;
|
|
|
|
/* Jump here if an illegal or illformed instruction is executed.
|
|
*/
|
|
bad_instruction:
|
|
sprintf(zBuf,"%d",pc);
|
|
sqliteSetString(pzErrMsg, "illegal operation at ", zBuf, 0);
|
|
rc = SQLITE_INTERNAL;
|
|
goto cleanup;
|
|
}
|