Files
sqlite/src/util.c
T
drh 33e619fc1c Additional refinements to Expr handling. Restore compression of trigger
expressions.  Change Expr.zToken to Expr.u.zToken and added Expr.u.iValue.
Remove an unnecessary ExprDup from CHECK constraint processing.  And so forth. (CVS 6682)

FossilOrigin-Name: 4ac2bdfbb4230b6ceaae87e738fa61036bbe03cb
2009-05-28 01:00:55 +00:00

1053 lines
27 KiB
C

/*
** 2001 September 15
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
**
*************************************************************************
** Utility functions used throughout sqlite.
**
** This file contains functions for allocating memory, comparing
** strings, and stuff like that.
**
** $Id: util.c,v 1.256 2009/05/28 01:00:55 drh Exp $
*/
#include "sqliteInt.h"
#include <stdarg.h>
#ifdef SQLITE_HAVE_ISNAN
# include <math.h>
#endif
/*
** Routine needed to support the testcase() macro.
*/
#ifdef SQLITE_COVERAGE_TEST
void sqlite3Coverage(int x){
static int dummy = 0;
dummy += x;
}
#endif
/*
** Routine needed to support the ALWAYS() and NEVER() macros.
**
** The argument to ALWAYS() should always be true and the argument
** to NEVER() should always be false. If either is not the case
** then this routine is called in order to throw an error.
**
** This routine only exists if assert() is operational. It always
** throws an assert on its first invocation. The variable has a long
** name to help the assert() message be more readable. The variable
** is used to prevent a too-clever optimizer from optimizing out the
** entire call.
*/
#ifndef NDEBUG
int sqlite3Assert(void){
static volatile int ALWAYS_was_false_or_NEVER_was_true = 0;
assert( ALWAYS_was_false_or_NEVER_was_true ); /* Always fails */
return ALWAYS_was_false_or_NEVER_was_true++; /* Not Reached */
}
#endif
/*
** Return true if the floating point value is Not a Number (NaN).
**
** Use the math library isnan() function if compiled with SQLITE_HAVE_ISNAN.
** Otherwise, we have our own implementation that works on most systems.
*/
int sqlite3IsNaN(double x){
int rc; /* The value return */
#if !defined(SQLITE_HAVE_ISNAN)
/*
** Systems that support the isnan() library function should probably
** make use of it by compiling with -DSQLITE_HAVE_ISNAN. But we have
** found that many systems do not have a working isnan() function so
** this implementation is provided as an alternative.
**
** This NaN test sometimes fails if compiled on GCC with -ffast-math.
** On the other hand, the use of -ffast-math comes with the following
** warning:
**
** This option [-ffast-math] should never be turned on by any
** -O option since it can result in incorrect output for programs
** which depend on an exact implementation of IEEE or ISO
** rules/specifications for math functions.
**
** Under MSVC, this NaN test may fail if compiled with a floating-
** point precision mode other than /fp:precise. From the MSDN
** documentation:
**
** The compiler [with /fp:precise] will properly handle comparisons
** involving NaN. For example, x != x evaluates to true if x is NaN
** ...
*/
#ifdef __FAST_MATH__
# error SQLite will not work correctly with the -ffast-math option of GCC.
#endif
volatile double y = x;
volatile double z = y;
rc = (y!=z);
#else /* if defined(SQLITE_HAVE_ISNAN) */
rc = isnan(x);
#endif /* SQLITE_HAVE_ISNAN */
testcase( rc );
return rc;
}
/*
** Compute a string length that is limited to what can be stored in
** lower 30 bits of a 32-bit signed integer.
**
** The value returned will never be negative. Nor will it ever be greater
** than the actual length of the string. For very long strings (greater
** than 1GiB) the value returned might be less than the true string length.
*/
int sqlite3Strlen30(const char *z){
const char *z2 = z;
if( z==0 ) return 0;
while( *z2 ){ z2++; }
return 0x3fffffff & (int)(z2 - z);
}
/*
** Set the most recent error code and error string for the sqlite
** handle "db". The error code is set to "err_code".
**
** If it is not NULL, string zFormat specifies the format of the
** error string in the style of the printf functions: The following
** format characters are allowed:
**
** %s Insert a string
** %z A string that should be freed after use
** %d Insert an integer
** %T Insert a token
** %S Insert the first element of a SrcList
**
** zFormat and any string tokens that follow it are assumed to be
** encoded in UTF-8.
**
** To clear the most recent error for sqlite handle "db", sqlite3Error
** should be called with err_code set to SQLITE_OK and zFormat set
** to NULL.
*/
void sqlite3Error(sqlite3 *db, int err_code, const char *zFormat, ...){
if( db && (db->pErr || (db->pErr = sqlite3ValueNew(db))!=0) ){
db->errCode = err_code;
if( zFormat ){
char *z;
va_list ap;
va_start(ap, zFormat);
z = sqlite3VMPrintf(db, zFormat, ap);
va_end(ap);
sqlite3ValueSetStr(db->pErr, -1, z, SQLITE_UTF8, SQLITE_DYNAMIC);
}else{
sqlite3ValueSetStr(db->pErr, 0, 0, SQLITE_UTF8, SQLITE_STATIC);
}
}
}
/*
** Add an error message to pParse->zErrMsg and increment pParse->nErr.
** The following formatting characters are allowed:
**
** %s Insert a string
** %z A string that should be freed after use
** %d Insert an integer
** %T Insert a token
** %S Insert the first element of a SrcList
**
** This function should be used to report any error that occurs whilst
** compiling an SQL statement (i.e. within sqlite3_prepare()). The
** last thing the sqlite3_prepare() function does is copy the error
** stored by this function into the database handle using sqlite3Error().
** Function sqlite3Error() should be used during statement execution
** (sqlite3_step() etc.).
*/
void sqlite3ErrorMsg(Parse *pParse, const char *zFormat, ...){
va_list ap;
sqlite3 *db = pParse->db;
pParse->nErr++;
testcase( pParse->zErrMsg!=0 );
sqlite3DbFree(db, pParse->zErrMsg);
va_start(ap, zFormat);
pParse->zErrMsg = sqlite3VMPrintf(db, zFormat, ap);
va_end(ap);
if( pParse->rc==SQLITE_OK ){
pParse->rc = SQLITE_ERROR;
}
}
/*
** Clear the error message in pParse, if any
*/
void sqlite3ErrorClear(Parse *pParse){
sqlite3DbFree(pParse->db, pParse->zErrMsg);
pParse->zErrMsg = 0;
pParse->nErr = 0;
}
/*
** Convert an SQL-style quoted string into a normal string by removing
** the quote characters. The conversion is done in-place. If the
** input does not begin with a quote character, then this routine
** is a no-op.
**
** The input string must be zero-terminated. A new zero-terminator
** is added to the dequoted string.
**
** The return value is -1 if no dequoting occurs or the length of the
** dequoted string, exclusive of the zero terminator, if dequoting does
** occur.
**
** 2002-Feb-14: This routine is extended to remove MS-Access style
** brackets from around identifers. For example: "[a-b-c]" becomes
** "a-b-c".
*/
int sqlite3Dequote(char *z){
char quote;
int i, j;
if( z==0 ) return -1;
quote = z[0];
switch( quote ){
case '\'': break;
case '"': break;
case '`': break; /* For MySQL compatibility */
case '[': quote = ']'; break; /* For MS SqlServer compatibility */
default: return -1;
}
for(i=1, j=0; ALWAYS(z[i]); i++){
if( z[i]==quote ){
if( z[i+1]==quote ){
z[j++] = quote;
i++;
}else{
break;
}
}else{
z[j++] = z[i];
}
}
z[j] = 0;
return j;
}
/* Convenient short-hand */
#define UpperToLower sqlite3UpperToLower
/*
** Some systems have stricmp(). Others have strcasecmp(). Because
** there is no consistency, we will define our own.
*/
int sqlite3StrICmp(const char *zLeft, const char *zRight){
register unsigned char *a, *b;
a = (unsigned char *)zLeft;
b = (unsigned char *)zRight;
while( *a!=0 && UpperToLower[*a]==UpperToLower[*b]){ a++; b++; }
return UpperToLower[*a] - UpperToLower[*b];
}
int sqlite3StrNICmp(const char *zLeft, const char *zRight, int N){
register unsigned char *a, *b;
a = (unsigned char *)zLeft;
b = (unsigned char *)zRight;
while( N-- > 0 && *a!=0 && UpperToLower[*a]==UpperToLower[*b]){ a++; b++; }
return N<0 ? 0 : UpperToLower[*a] - UpperToLower[*b];
}
/*
** Return TRUE if z is a pure numeric string. Return FALSE and leave
** *realnum unchanged if the string contains any character which is not
** part of a number.
**
** If the string is pure numeric, set *realnum to TRUE if the string
** contains the '.' character or an "E+000" style exponentiation suffix.
** Otherwise set *realnum to FALSE. Note that just becaue *realnum is
** false does not mean that the number can be successfully converted into
** an integer - it might be too big.
**
** An empty string is considered non-numeric.
*/
int sqlite3IsNumber(const char *z, int *realnum, u8 enc){
int incr = (enc==SQLITE_UTF8?1:2);
if( enc==SQLITE_UTF16BE ) z++;
if( *z=='-' || *z=='+' ) z += incr;
if( !sqlite3Isdigit(*z) ){
return 0;
}
z += incr;
*realnum = 0;
while( sqlite3Isdigit(*z) ){ z += incr; }
if( *z=='.' ){
z += incr;
if( !sqlite3Isdigit(*z) ) return 0;
while( sqlite3Isdigit(*z) ){ z += incr; }
*realnum = 1;
}
if( *z=='e' || *z=='E' ){
z += incr;
if( *z=='+' || *z=='-' ) z += incr;
if( !sqlite3Isdigit(*z) ) return 0;
while( sqlite3Isdigit(*z) ){ z += incr; }
*realnum = 1;
}
return *z==0;
}
/*
** The string z[] is an ascii representation of a real number.
** Convert this string to a double.
**
** This routine assumes that z[] really is a valid number. If it
** is not, the result is undefined.
**
** This routine is used instead of the library atof() function because
** the library atof() might want to use "," as the decimal point instead
** of "." depending on how locale is set. But that would cause problems
** for SQL. So this routine always uses "." regardless of locale.
*/
int sqlite3AtoF(const char *z, double *pResult){
#ifndef SQLITE_OMIT_FLOATING_POINT
int sign = 1;
const char *zBegin = z;
LONGDOUBLE_TYPE v1 = 0.0;
int nSignificant = 0;
while( sqlite3Isspace(*z) ) z++;
if( *z=='-' ){
sign = -1;
z++;
}else if( *z=='+' ){
z++;
}
while( z[0]=='0' ){
z++;
}
while( sqlite3Isdigit(*z) ){
v1 = v1*10.0 + (*z - '0');
z++;
nSignificant++;
}
if( *z=='.' ){
LONGDOUBLE_TYPE divisor = 1.0;
z++;
if( nSignificant==0 ){
while( z[0]=='0' ){
divisor *= 10.0;
z++;
}
}
while( sqlite3Isdigit(*z) ){
if( nSignificant<18 ){
v1 = v1*10.0 + (*z - '0');
divisor *= 10.0;
nSignificant++;
}
z++;
}
v1 /= divisor;
}
if( *z=='e' || *z=='E' ){
int esign = 1;
int eval = 0;
LONGDOUBLE_TYPE scale = 1.0;
z++;
if( *z=='-' ){
esign = -1;
z++;
}else if( *z=='+' ){
z++;
}
while( sqlite3Isdigit(*z) ){
eval = eval*10 + *z - '0';
z++;
}
while( eval>=64 ){ scale *= 1.0e+64; eval -= 64; }
while( eval>=16 ){ scale *= 1.0e+16; eval -= 16; }
while( eval>=4 ){ scale *= 1.0e+4; eval -= 4; }
while( eval>=1 ){ scale *= 1.0e+1; eval -= 1; }
if( esign<0 ){
v1 /= scale;
}else{
v1 *= scale;
}
}
*pResult = (double)(sign<0 ? -v1 : v1);
return (int)(z - zBegin);
#else
return sqlite3Atoi64(z, pResult);
#endif /* SQLITE_OMIT_FLOATING_POINT */
}
/*
** Compare the 19-character string zNum against the text representation
** value 2^63: 9223372036854775808. Return negative, zero, or positive
** if zNum is less than, equal to, or greater than the string.
**
** Unlike memcmp() this routine is guaranteed to return the difference
** in the values of the last digit if the only difference is in the
** last digit. So, for example,
**
** compare2pow63("9223372036854775800")
**
** will return -8.
*/
static int compare2pow63(const char *zNum){
int c;
c = memcmp(zNum,"922337203685477580",18);
if( c==0 ){
c = zNum[18] - '8';
}
return c;
}
/*
** Return TRUE if zNum is a 64-bit signed integer and write
** the value of the integer into *pNum. If zNum is not an integer
** or is an integer that is too large to be expressed with 64 bits,
** then return false.
**
** When this routine was originally written it dealt with only
** 32-bit numbers. At that time, it was much faster than the
** atoi() library routine in RedHat 7.2.
*/
int sqlite3Atoi64(const char *zNum, i64 *pNum){
i64 v = 0;
int neg;
int i, c;
const char *zStart;
while( sqlite3Isspace(*zNum) ) zNum++;
if( *zNum=='-' ){
neg = 1;
zNum++;
}else if( *zNum=='+' ){
neg = 0;
zNum++;
}else{
neg = 0;
}
zStart = zNum;
while( zNum[0]=='0' ){ zNum++; } /* Skip over leading zeros. Ticket #2454 */
for(i=0; (c=zNum[i])>='0' && c<='9'; i++){
v = v*10 + c - '0';
}
*pNum = neg ? -v : v;
if( c!=0 || (i==0 && zStart==zNum) || i>19 ){
/* zNum is empty or contains non-numeric text or is longer
** than 19 digits (thus guaranting that it is too large) */
return 0;
}else if( i<19 ){
/* Less than 19 digits, so we know that it fits in 64 bits */
return 1;
}else{
/* 19-digit numbers must be no larger than 9223372036854775807 if positive
** or 9223372036854775808 if negative. Note that 9223372036854665808
** is 2^63. */
return compare2pow63(zNum)<neg;
}
}
/*
** The string zNum represents an unsigned integer. There might be some other
** information following the integer too, but that part is ignored.
** If the integer that the prefix of zNum represents will fit in a
** 64-bit signed integer, return TRUE. Otherwise return FALSE.
**
** If the negFlag parameter is true, that means that zNum really represents
** a negative number. (The leading "-" is omitted from zNum.) This
** parameter is needed to determine a boundary case. A string
** of "9223373036854775808" returns false if negFlag is false or true
** if negFlag is true.
**
** Leading zeros are ignored.
*/
int sqlite3FitsIn64Bits(const char *zNum, int negFlag){
int i, c;
int neg = 0;
assert( zNum[0]>='0' && zNum[0]<='9' ); /* zNum is an unsigned number */
if( negFlag ) neg = 1-neg;
while( *zNum=='0' ){
zNum++; /* Skip leading zeros. Ticket #2454 */
}
for(i=0; (c=zNum[i])>='0' && c<='9'; i++){}
if( i<19 ){
/* Guaranteed to fit if less than 19 digits */
return 1;
}else if( i>19 ){
/* Guaranteed to be too big if greater than 19 digits */
return 0;
}else{
/* Compare against 2^63. */
return compare2pow63(zNum)<neg;
}
}
/*
** If zNum represents an integer that will fit in 32-bits, then set
** *pValue to that integer and return true. Otherwise return false.
**
** Any non-numeric characters that following zNum are ignored.
** This is different from sqlite3Atoi64() which requires the
** input number to be zero-terminated.
*/
int sqlite3GetInt32(const char *zNum, int *pValue){
sqlite_int64 v = 0;
int i, c;
int neg = 0;
if( zNum[0]=='-' ){
neg = 1;
zNum++;
}else if( zNum[0]=='+' ){
zNum++;
}
while( zNum[0]=='0' ) zNum++;
for(i=0; i<11 && (c = zNum[i] - '0')>=0 && c<=9; i++){
v = v*10 + c;
}
/* The longest decimal representation of a 32 bit integer is 10 digits:
**
** 1234567890
** 2^31 -> 2147483648
*/
if( i>10 ){
return 0;
}
if( v-neg>2147483647 ){
return 0;
}
if( neg ){
v = -v;
}
*pValue = (int)v;
return 1;
}
/*
** The variable-length integer encoding is as follows:
**
** KEY:
** A = 0xxxxxxx 7 bits of data and one flag bit
** B = 1xxxxxxx 7 bits of data and one flag bit
** C = xxxxxxxx 8 bits of data
**
** 7 bits - A
** 14 bits - BA
** 21 bits - BBA
** 28 bits - BBBA
** 35 bits - BBBBA
** 42 bits - BBBBBA
** 49 bits - BBBBBBA
** 56 bits - BBBBBBBA
** 64 bits - BBBBBBBBC
*/
/*
** Write a 64-bit variable-length integer to memory starting at p[0].
** The length of data write will be between 1 and 9 bytes. The number
** of bytes written is returned.
**
** A variable-length integer consists of the lower 7 bits of each byte
** for all bytes that have the 8th bit set and one byte with the 8th
** bit clear. Except, if we get to the 9th byte, it stores the full
** 8 bits and is the last byte.
*/
int sqlite3PutVarint(unsigned char *p, u64 v){
int i, j, n;
u8 buf[10];
if( v & (((u64)0xff000000)<<32) ){
p[8] = (u8)v;
v >>= 8;
for(i=7; i>=0; i--){
p[i] = (u8)((v & 0x7f) | 0x80);
v >>= 7;
}
return 9;
}
n = 0;
do{
buf[n++] = (u8)((v & 0x7f) | 0x80);
v >>= 7;
}while( v!=0 );
buf[0] &= 0x7f;
assert( n<=9 );
for(i=0, j=n-1; j>=0; j--, i++){
p[i] = buf[j];
}
return n;
}
/*
** This routine is a faster version of sqlite3PutVarint() that only
** works for 32-bit positive integers and which is optimized for
** the common case of small integers. A MACRO version, putVarint32,
** is provided which inlines the single-byte case. All code should use
** the MACRO version as this function assumes the single-byte case has
** already been handled.
*/
int sqlite3PutVarint32(unsigned char *p, u32 v){
#ifndef putVarint32
if( (v & ~0x7f)==0 ){
p[0] = v;
return 1;
}
#endif
if( (v & ~0x3fff)==0 ){
p[0] = (u8)((v>>7) | 0x80);
p[1] = (u8)(v & 0x7f);
return 2;
}
return sqlite3PutVarint(p, v);
}
/*
** Read a 64-bit variable-length integer from memory starting at p[0].
** Return the number of bytes read. The value is stored in *v.
*/
u8 sqlite3GetVarint(const unsigned char *p, u64 *v){
u32 a,b,s;
a = *p;
/* a: p0 (unmasked) */
if (!(a&0x80))
{
*v = a;
return 1;
}
p++;
b = *p;
/* b: p1 (unmasked) */
if (!(b&0x80))
{
a &= 0x7f;
a = a<<7;
a |= b;
*v = a;
return 2;
}
p++;
a = a<<14;
a |= *p;
/* a: p0<<14 | p2 (unmasked) */
if (!(a&0x80))
{
a &= (0x7f<<14)|(0x7f);
b &= 0x7f;
b = b<<7;
a |= b;
*v = a;
return 3;
}
/* CSE1 from below */
a &= (0x7f<<14)|(0x7f);
p++;
b = b<<14;
b |= *p;
/* b: p1<<14 | p3 (unmasked) */
if (!(b&0x80))
{
b &= (0x7f<<14)|(0x7f);
/* moved CSE1 up */
/* a &= (0x7f<<14)|(0x7f); */
a = a<<7;
a |= b;
*v = a;
return 4;
}
/* a: p0<<14 | p2 (masked) */
/* b: p1<<14 | p3 (unmasked) */
/* 1:save off p0<<21 | p1<<14 | p2<<7 | p3 (masked) */
/* moved CSE1 up */
/* a &= (0x7f<<14)|(0x7f); */
b &= (0x7f<<14)|(0x7f);
s = a;
/* s: p0<<14 | p2 (masked) */
p++;
a = a<<14;
a |= *p;
/* a: p0<<28 | p2<<14 | p4 (unmasked) */
if (!(a&0x80))
{
/* we can skip these cause they were (effectively) done above in calc'ing s */
/* a &= (0x7f<<28)|(0x7f<<14)|(0x7f); */
/* b &= (0x7f<<14)|(0x7f); */
b = b<<7;
a |= b;
s = s>>18;
*v = ((u64)s)<<32 | a;
return 5;
}
/* 2:save off p0<<21 | p1<<14 | p2<<7 | p3 (masked) */
s = s<<7;
s |= b;
/* s: p0<<21 | p1<<14 | p2<<7 | p3 (masked) */
p++;
b = b<<14;
b |= *p;
/* b: p1<<28 | p3<<14 | p5 (unmasked) */
if (!(b&0x80))
{
/* we can skip this cause it was (effectively) done above in calc'ing s */
/* b &= (0x7f<<28)|(0x7f<<14)|(0x7f); */
a &= (0x7f<<14)|(0x7f);
a = a<<7;
a |= b;
s = s>>18;
*v = ((u64)s)<<32 | a;
return 6;
}
p++;
a = a<<14;
a |= *p;
/* a: p2<<28 | p4<<14 | p6 (unmasked) */
if (!(a&0x80))
{
a &= (0x1f<<28)|(0x7f<<14)|(0x7f);
b &= (0x7f<<14)|(0x7f);
b = b<<7;
a |= b;
s = s>>11;
*v = ((u64)s)<<32 | a;
return 7;
}
/* CSE2 from below */
a &= (0x7f<<14)|(0x7f);
p++;
b = b<<14;
b |= *p;
/* b: p3<<28 | p5<<14 | p7 (unmasked) */
if (!(b&0x80))
{
b &= (0x1f<<28)|(0x7f<<14)|(0x7f);
/* moved CSE2 up */
/* a &= (0x7f<<14)|(0x7f); */
a = a<<7;
a |= b;
s = s>>4;
*v = ((u64)s)<<32 | a;
return 8;
}
p++;
a = a<<15;
a |= *p;
/* a: p4<<29 | p6<<15 | p8 (unmasked) */
/* moved CSE2 up */
/* a &= (0x7f<<29)|(0x7f<<15)|(0xff); */
b &= (0x7f<<14)|(0x7f);
b = b<<8;
a |= b;
s = s<<4;
b = p[-4];
b &= 0x7f;
b = b>>3;
s |= b;
*v = ((u64)s)<<32 | a;
return 9;
}
/*
** Read a 32-bit variable-length integer from memory starting at p[0].
** Return the number of bytes read. The value is stored in *v.
** A MACRO version, getVarint32, is provided which inlines the
** single-byte case. All code should use the MACRO version as
** this function assumes the single-byte case has already been handled.
*/
u8 sqlite3GetVarint32(const unsigned char *p, u32 *v){
u32 a,b;
/* The 1-byte case. Overwhelmingly the most common. Handled inline
** by the getVarin32() macro */
a = *p;
/* a: p0 (unmasked) */
#ifndef getVarint32
if (!(a&0x80))
{
/* Values between 0 and 127 */
*v = a;
return 1;
}
#endif
/* The 2-byte case */
p++;
b = *p;
/* b: p1 (unmasked) */
if (!(b&0x80))
{
/* Values between 128 and 16383 */
a &= 0x7f;
a = a<<7;
*v = a | b;
return 2;
}
/* The 3-byte case */
p++;
a = a<<14;
a |= *p;
/* a: p0<<14 | p2 (unmasked) */
if (!(a&0x80))
{
/* Values between 16384 and 2097151 */
a &= (0x7f<<14)|(0x7f);
b &= 0x7f;
b = b<<7;
*v = a | b;
return 3;
}
/* A 32-bit varint is used to store size information in btrees.
** Objects are rarely larger than 2MiB limit of a 3-byte varint.
** A 3-byte varint is sufficient, for example, to record the size
** of a 1048569-byte BLOB or string.
**
** We only unroll the first 1-, 2-, and 3- byte cases. The very
** rare larger cases can be handled by the slower 64-bit varint
** routine.
*/
#if 1
{
u64 v64;
u8 n;
p -= 2;
n = sqlite3GetVarint(p, &v64);
assert( n>3 && n<=9 );
*v = (u32)v64;
return n;
}
#else
/* For following code (kept for historical record only) shows an
** unrolling for the 3- and 4-byte varint cases. This code is
** slightly faster, but it is also larger and much harder to test.
*/
p++;
b = b<<14;
b |= *p;
/* b: p1<<14 | p3 (unmasked) */
if (!(b&0x80))
{
/* Values between 2097152 and 268435455 */
b &= (0x7f<<14)|(0x7f);
a &= (0x7f<<14)|(0x7f);
a = a<<7;
*v = a | b;
return 4;
}
p++;
a = a<<14;
a |= *p;
/* a: p0<<28 | p2<<14 | p4 (unmasked) */
if (!(a&0x80))
{
/* Walues between 268435456 and 34359738367 */
a &= (0x1f<<28)|(0x7f<<14)|(0x7f);
b &= (0x1f<<28)|(0x7f<<14)|(0x7f);
b = b<<7;
*v = a | b;
return 5;
}
/* We can only reach this point when reading a corrupt database
** file. In that case we are not in any hurry. Use the (relatively
** slow) general-purpose sqlite3GetVarint() routine to extract the
** value. */
{
u64 v64;
u8 n;
p -= 4;
n = sqlite3GetVarint(p, &v64);
assert( n>5 && n<=9 );
*v = (u32)v64;
return n;
}
#endif
}
/*
** Return the number of bytes that will be needed to store the given
** 64-bit integer.
*/
int sqlite3VarintLen(u64 v){
int i = 0;
do{
i++;
v >>= 7;
}while( v!=0 && ALWAYS(i<9) );
return i;
}
/*
** Read or write a four-byte big-endian integer value.
*/
u32 sqlite3Get4byte(const u8 *p){
return (p[0]<<24) | (p[1]<<16) | (p[2]<<8) | p[3];
}
void sqlite3Put4byte(unsigned char *p, u32 v){
p[0] = (u8)(v>>24);
p[1] = (u8)(v>>16);
p[2] = (u8)(v>>8);
p[3] = (u8)v;
}
#if !defined(SQLITE_OMIT_BLOB_LITERAL) || defined(SQLITE_HAS_CODEC)
/*
** Translate a single byte of Hex into an integer.
** This routinen only works if h really is a valid hexadecimal
** character: 0..9a..fA..F
*/
static u8 hexToInt(int h){
assert( (h>='0' && h<='9') || (h>='a' && h<='f') || (h>='A' && h<='F') );
#ifdef SQLITE_ASCII
h += 9*(1&(h>>6));
#endif
#ifdef SQLITE_EBCDIC
h += 9*(1&~(h>>4));
#endif
return (u8)(h & 0xf);
}
#endif /* !SQLITE_OMIT_BLOB_LITERAL || SQLITE_HAS_CODEC */
#if !defined(SQLITE_OMIT_BLOB_LITERAL) || defined(SQLITE_HAS_CODEC)
/*
** Convert a BLOB literal of the form "x'hhhhhh'" into its binary
** value. Return a pointer to its binary value. Space to hold the
** binary value has been obtained from malloc and must be freed by
** the calling routine.
*/
void *sqlite3HexToBlob(sqlite3 *db, const char *z, int n){
char *zBlob;
int i;
zBlob = (char *)sqlite3DbMallocRaw(db, n/2 + 1);
n--;
if( zBlob ){
for(i=0; i<n; i+=2){
zBlob[i/2] = (hexToInt(z[i])<<4) | hexToInt(z[i+1]);
}
zBlob[i/2] = 0;
}
return zBlob;
}
#endif /* !SQLITE_OMIT_BLOB_LITERAL || SQLITE_HAS_CODEC */
/*
** Change the sqlite.magic from SQLITE_MAGIC_OPEN to SQLITE_MAGIC_BUSY.
** Return an error (non-zero) if the magic was not SQLITE_MAGIC_OPEN
** when this routine is called.
**
** This routine is called when entering an SQLite API. The SQLITE_MAGIC_OPEN
** value indicates that the database connection passed into the API is
** open and is not being used by another thread. By changing the value
** to SQLITE_MAGIC_BUSY we indicate that the connection is in use.
** sqlite3SafetyOff() below will change the value back to SQLITE_MAGIC_OPEN
** when the API exits.
**
** This routine is a attempt to detect if two threads use the
** same sqlite* pointer at the same time. There is a race
** condition so it is possible that the error is not detected.
** But usually the problem will be seen. The result will be an
** error which can be used to debug the application that is
** using SQLite incorrectly.
**
** Ticket #202: If db->magic is not a valid open value, take care not
** to modify the db structure at all. It could be that db is a stale
** pointer. In other words, it could be that there has been a prior
** call to sqlite3_close(db) and db has been deallocated. And we do
** not want to write into deallocated memory.
*/
#ifdef SQLITE_DEBUG
int sqlite3SafetyOn(sqlite3 *db){
if( db->magic==SQLITE_MAGIC_OPEN ){
db->magic = SQLITE_MAGIC_BUSY;
assert( sqlite3_mutex_held(db->mutex) );
return 0;
}else if( db->magic==SQLITE_MAGIC_BUSY ){
db->magic = SQLITE_MAGIC_ERROR;
db->u1.isInterrupted = 1;
}
return 1;
}
#endif
/*
** Change the magic from SQLITE_MAGIC_BUSY to SQLITE_MAGIC_OPEN.
** Return an error (non-zero) if the magic was not SQLITE_MAGIC_BUSY
** when this routine is called.
*/
#ifdef SQLITE_DEBUG
int sqlite3SafetyOff(sqlite3 *db){
if( db->magic==SQLITE_MAGIC_BUSY ){
db->magic = SQLITE_MAGIC_OPEN;
assert( sqlite3_mutex_held(db->mutex) );
return 0;
}else{
db->magic = SQLITE_MAGIC_ERROR;
db->u1.isInterrupted = 1;
return 1;
}
}
#endif
/*
** Check to make sure we have a valid db pointer. This test is not
** foolproof but it does provide some measure of protection against
** misuse of the interface such as passing in db pointers that are
** NULL or which have been previously closed. If this routine returns
** 1 it means that the db pointer is valid and 0 if it should not be
** dereferenced for any reason. The calling function should invoke
** SQLITE_MISUSE immediately.
**
** sqlite3SafetyCheckOk() requires that the db pointer be valid for
** use. sqlite3SafetyCheckSickOrOk() allows a db pointer that failed to
** open properly and is not fit for general use but which can be
** used as an argument to sqlite3_errmsg() or sqlite3_close().
*/
int sqlite3SafetyCheckOk(sqlite3 *db){
u32 magic;
if( db==0 ) return 0;
magic = db->magic;
if( magic!=SQLITE_MAGIC_OPEN
#ifdef SQLITE_DEBUG
&& magic!=SQLITE_MAGIC_BUSY
#endif
){
return 0;
}else{
return 1;
}
}
int sqlite3SafetyCheckSickOrOk(sqlite3 *db){
u32 magic;
magic = db->magic;
if( magic!=SQLITE_MAGIC_SICK &&
magic!=SQLITE_MAGIC_OPEN &&
magic!=SQLITE_MAGIC_BUSY ) return 0;
return 1;
}