Files
supermon64/supermon64.asm
T
2017-01-21 12:32:33 -05:00

1514 lines
54 KiB
NASM

; ********************************
; * SUPERMON+ 64 JIM BUTTERFIELD *
; * V1.2 AUGUST 20 1985 *
; ********************************
; Reformatted and annotated in late 2016/early 2017 by J.B. Langston.
;
; I've made the minimum necessary changes to this code to get it to assemble
; with 64tass. Specifically, I changed the following directives from PAL
; that 64tass doesn't support:
; - .ASC => .TEXT
; - *=*+X => .FILL X
;
; Aside from this, I have adopted a strict whitespace and comments only
; policy so that I preserve code exactly as Jim Butterfield wrote it.
;
; I think my comments are correct but I don't guarantee I haven't made
; any errors. Sadly Jim isn't around to ask anymore. If you spot any
; misunderstanings or errors in my comments, please report them.
; -----------------------------------------------------------------------------
; temporary pointers
TMP0 = $C1 ; used to return input, often holds end address
TMP2 = $C3 ; usually holds start address
; -----------------------------------------------------------------------------
; kernal variables
SATUS = $90 ; kernal i/o status word
FNLEN = $B7 ; length of current filename
SADD = $B9 ; current secondary address (official name SA)
FA = $BA ; current device number
FNADR = $BB ; pointer to current filename
NDX = $C6 ; number of characters in keyboard buffer
KEYD = $0277 ; keyboard buffer
BKVEC = $0316 ; BRK instruction vector (official name CBINV)
*= $0100 ; store variables in tape error buffer
; -----------------------------------------------------------------------------
;
ACMD .FILL 1 ; addressing command
LENGTH .FILL 1 ; length of operand
MNEMW .FILL 3 ; 3 letter mnemonic buffer
SAVX .FILL 1 ; place to save X register
OPCODE .FILL 1 ; work space for calculating opcode
UPFLG .FILL 1 ; count up (bit 7 clear) or down (bit 7 set)
DIGCNT .FILL 1 ; number of digits in number
INDIG .FILL 1 ; numeric value of single digit
NUMBIT .FILL 1 ; numeric base of input
STASH .FILL 2 ; place to stash values for later
U0AA0 .FILL 10 ; assembler work buffer
U0AAE =* ; end of work buffer
STAGE .FILL 30 ; staging buffer for filename, search, etc.
ESTAGE =* ; end of staging buffer
*= $0200 ; store more variables in basic line editor buffer
INBUFF .FILL 40 ; 40-character input buffer
ENDIN =* ; end of input buffer
; the next 7 locations are used to store the registers when
; entering the monitor and restore them when exiting.
PCH .FILL 1 ; program counter high byte
PCL .FILL 1 ; program counter low byte
SR .FILL 1 ; status register
ACC .FILL 1 ; accumulator
XR .FILL 1 ; X register
YR .FILL 1 ; Y register
SP .FILL 1 ; stack pointer
STORE .FILL 2 ; temporary address storage
CHRPNT .FILL 1 ; current position in input buffer
SAVY .FILL 1 ; place to save Y register
U9F .FILL 1 ; index into assembler work buffer
; -----------------------------------------------------------------------------
; kernal entry points
SETMSG = $FF90 ; set kernel message control flag
SECOND = $FF93 ; set secondary address after LISTEN
TKSA = $FF96 ; send secondary address after TALK
LISTEN = $FFB1 ; command serial bus device to LISTEN
TALK = $FFB4 ; command serial bus device to TALK
SETLFS = $FFBA ; set logical file parameters
SETNAM = $FFBD ; set filename
ACPTR = $FFA5 ; input byte from serial bus
CIOUT = $FFA8 ; output byte to serial bus
UNTLK = $FFAB ; command serial bus device to UNTALK
UNLSN = $FFAE ; command serial bus device to UNLISTEN
CHKIN = $FFC6 ; define input channel
CLRCHN = $FFCC ; restore default devices
INPUT = $FFCF ; input a character (official name CHRIN)
CHROUT = $FFD2 ; output a character
LOAD = $FFD5 ; load from device
SAVE = $FFD8 ; save to device
STOP = $FFE1 ; check the STOP key
GETIN = $FFE4 ; get a character
; -----------------------------------------------------------------------------
; basic header
.IF 1
*= $0801
.WORD (+), 2005 ; pointer, line number
.NULL $9E, ^SUPER ; sys to entry point
+ .WORD 0 ; basic line end
.ENDIF
*= $9519
; -----------------------------------------------------------------------------
; initial entry point
SUPER LDY #MSG4-MSGBAS ; display "..SYS "
JSR SNDMSG
LDA SUPAD ; store entry point address in tmp0
STA TMP0
LDA SUPAD+1
STA TMP0+1
JSR CVTDEC ; convert address to decimal
LDA #0
LDX #6
LDY #3
JSR NMPRNT ; print entry point address
JSR CRLF
LDA LINKAD ; set BRK vector
STA BKVEC
LDA LINKAD+1
STA BKVEC+1
LDA #$80 ; disable kernel control messages
JSR SETMSG ; and enable error messages
BRK
; -----------------------------------------------------------------------------
; BRK handler
BREAK LDX #$05 ; pull registers off the stack
BSTACK PLA ; order: Y,X,A,SR,PCL,PCH
STA PCH,X ; store in memory
DEX
BPL BSTACK
CLD ; disable bcd mode
TSX ; store stack pointer in memory
STX SP
CLI ; enable interupts
; -----------------------------------------------------------------------------
; display registers [R]
DSPLYR LDY #MSG2-MSGBAS ; display headers
JSR SNDCLR
LDA #$3B ; prefix registers with "; " to allow editing
JSR CHROUT
LDA #$20
JSR CHROUT
LDA PCH ; print 2-byte program counter
JSR WRTWO
LDY #1 ; start 1 byte after PC high byte
DISJ LDA PCH,Y ; loop through rest of the registers
JSR WRBYTE ; print 1-byte register value
INY
CPY #7 ; there are a total of 5 registers to print
BCC DISJ
; -----------------------------------------------------------------------------
; main loop
STRT JSR CRLF ; new line
LDX #0 ; point at start of input buffer
STX CHRPNT
SMOVE JSR INPUT ; CHRIN kernal call to input a character
STA INBUFF,X ; store in input buffer
INX
CPX #ENDIN-INBUFF ; error if buffer is full
BCS ERROR
CMP #$0D ; keep reading until CR
BNE SMOVE
LDA #0 ; null-terminate input buffer
STA INBUFF-1,X ; (replacing the CR)
ST1 JSR GETCHR ; get a character from the buffer
BEQ STRT ; start over if buffer is empty
CMP #$20 ; skip leading spaces
BEQ ST1
S0 LDX #KEYTOP-KEYW ; loop through valid command characters
S1 CMP KEYW,X ; see if input character matches
BEQ S2 ; command matched, dispatch it
DEX ; no match, check next command
BPL S1 ; keep trying until we've checked them all
; then fall through to error handler
; -----------------------------------------------------------------------------
; handle error
ERROR LDY #MSG3-MSGBAS ; display "?" to indicate error and go to new line
JSR SNDMSG
JMP STRT ; back to main loop
; -----------------------------------------------------------------------------
; dispatch command
S2 CPX #$13 ; last 3 commands in table are load/save/validate
BCS LSV ; which are handled by the same subroutine
CPX #$0F ; next 4 commands are base conversions
BCS CNVLNK ; which are handled by the same subroutine
TXA ; remaining commands dispatch through vector table
ASL A ; multiply index of command by 2
TAX ; since table contains 2-byte addresses
LDA KADDR+1,X ; push address from vector table onto stack
PHA ; so that the RTS from GETPAR will jump there
LDA KADDR,X
PHA
JMP GETPAR ; get the first parameter for the command
LSV STA SAVY ; handle load/save/validate
JMP LD
CNVLNK JMP CONVRT ; handle base conversion
; -----------------------------------------------------------------------------
; exit monitor [X]
EXIT JMP ($A002) ; jump to warm-start vector to reinitialize BASIC
; -----------------------------------------------------------------------------
; display memory [M]
DSPLYM BCS DSPM11 ; start from previous end addr if no address given
JSR COPY12 ; save start address in TMP2
JSR GETPAR ; get end address in TMP0
BCC DSMNEW ; did user specify one?
DSPM11 LDA #$0B ; if not, show 12 lines by default
STA TMP0
BNE DSPBYT ; always true, but BNE uses 1 byte less than JMP
DSMNEW JSR SUB12 ; end addr given, calc bytes between start and end
BCC MERROR ; error if start is after end
LDX #3 ; divide by 8 (shift right 3 times)
DSPM01 LSR TMP0+1
ROR TMP0
DEX
BNE DSPM01
DSPBYT JSR STOP ; check for stop key
BEQ DSPMX ; exit early if pressed
JSR DISPMEM ; display 1 line containing 8 bytes
LDA #8 ; increase start address by 8 bytes
JSR BUMPAD2
JSR SUBA1 ; decrement line counter
BCS DSPBYT ; show another line until it's < 0
DSPMX JMP STRT ; back to main loop
MERROR JMP ERROR ; handle error
; -----------------------------------------------------------------------------
; alter registers [;]
ALTR JSR COPY1P ; store first parameter in PC
LDY #0 ; init counter
ALTR1 JSR GETPAR ; get value for next register
BCS ALTRX ; exit early if no more values given
LDA TMP0 ; store in memory, offset from SR
STA SR,Y ; these locations will be transferred to the
INY ; actual registers before exiting the monitor
CPY #$05 ; have we updated all 5 yet?
BCC ALTR1 ; if not, get next
ALTRX JMP STRT ; back to main loop
; -----------------------------------------------------------------------------
; alter memory [>]
ALTM BCS ALTMX ; exit if no parameter provided
JSR COPY12 ; copy parameter to start address
LDY #0
ALTM1 JSR GETPAR ; get value for next byte of memory
BCS ALTMX ; if none given, exit early
LDA TMP0 ; poke value into memory at start address + Y
STA (TMP2),Y
INY ; next byte
CPY #8 ; have we read 8 bytes yet?
BCC ALTM1 ; if not, read the next one
ALTMX LDA #$91 ; move cursor up
JSR CHROUT
JSR DISPMEM ; re-display line to make ascii match hex
JMP STRT ; back to main loop
; -----------------------------------------------------------------------------
; goto (run) [G]
GOTO LDX SP ; load stack pointer from memory
TXS ; save in SP register
GOTO2 JSR COPY1P ; copy provided address to PC
SEI ; disable interrupts
LDA PCH ; push PC high byte on stack
PHA
LDA PCL ; push PC low byte on stack
PHA
LDA SR ; push status byte on stack
PHA
LDA ACC ; load accumulator from memory
LDX XR ; load X from memory
LDY YR ; load Y from memory
RTI ; return from interrupt (pops PC and SR)
; jump to subroutine [J]
JSUB LDX SP ; load stack pointer from memory
TXS ; save value in SP register
JSR GOTO2 ; same as goto command
STY YR ; save Y to memory
STX XR ; save X to memory
STA ACC ; save accumulator to memory
PHP ; push processor status on stack
PLA ; pull processor status into A
STA SR ; save processor status to memory
JMP DSPLYR ; display registers
; -----------------------------------------------------------------------------
; display 8 bytes of memory
DISPMEM JSR CRLF ; new line
LDA #">" ; prefix > so memory can be edited in place
JSR CHROUT
JSR SHOWAD ; show address of first byte on line
LDY #0
BEQ DMEMGO ; SHOWAD already printed a space after the address
DMEMLP JSR SPACE ; print space between bytes
DMEMGO LDA (TMP2),Y ; load byte from start address + Y
JSR WRTWO ; output hex digits for byte
INY ; next byte
CPY #8 ; have we output 8 bytes yet?
BCC DMEMLP ; if not, output next byte
LDY #MSG5-MSGBAS ; if so, output : and turn on reverse video
JSR SNDMSG ; before displaying ascii representation
LDY #0 ; back to first byte in line
DCHAR LDA (TMP2),Y ; load byte at start address + Y
TAX ; stash in X
AND #$BF ; clear 6th bit
CMP #$22 ; is it a quote (")?
BEQ DDOT ; if so, print . instead
TXA ; if not, restore character
AND #$7F ; clear top bit
CMP #$20 ; is it a printable character (>= $20)?
TXA ; restore character
BCS DCHROK ; if printable, output character
DDOT LDA #$2E ; if not, output '.' instaed
DCHROK JSR CHROUT
INY ; next byte
CPY #8 ; have we output 8 bytes yet?
BCC DCHAR ; if not, output next byte
RTS
; -----------------------------------------------------------------------------
; compare memory [C]
COMPAR LDA #0 ; bit 7 clear signals compare
.BYTE $2C ; absolute BIT opcode consumes next word (LDA #$80)
; transfer memory [T]
TRANS LDA #$80 ; bit 7 set signals transfer
STA SAVY ; save compare/transfer flag in SAVY
LDA #0 ; assume we're counting up (bit 7 clear)
STA UPFLG ; save direction flag
JSR GETDIF ; get two addresses and calculate difference
; TMP2 = source start
; STASH = source end
; STORE = length
BCS TERROR ; carry set indicates error
JSR GETPAR ; get destination address in TMP0
BCC TOKAY ; carry set indicates error
TERROR JMP ERROR ; handle error
TOKAY BIT SAVY ; transfer or compare?
BPL COMPAR1 ; high bit clear indicates compare
LDA TMP2 ; if it's a transfer, we must take steps
CMP TMP0 ; to avoid overwriting the source bytes before
LDA TMP2+1 ; they have been transferred
SBC TMP0+1 ; compare source (TMP2) to destination (TMP0)
BCS COMPAR1 ; and count up if source is before than desitnation
LDA STORE ; otherwise, start at end and count down...
ADC TMP0 ; add length (STORE) to desintation (TMP0)
STA TMP0 ; to calculate end of destination
LDA STORE+1
ADC TMP0+1
STA TMP0+1
LDX #1 ; change source pointer from beginning to end
TDOWN LDA STASH,X ; TMP2 = source end (STASH)
STA TMP2,X
DEX
BPL TDOWN
LDA #$80 ; high bit set in UPFLG means count down
STA UPFLG
COMPAR1 JSR CRLF ; new line
LDY #0 ; no offset from pointer
TCLOOP JSR STOP ; check for stop key
BEQ TEXIT ; exit if pressed
LDA (TMP2),Y ; load byte from source
BIT SAVY ; transfer or compare?
BPL COMPAR2 ; skip store if comparing
STA (TMP0),Y ; otherwise, store in destination
COMPAR2 CMP (TMP0),Y ; compare to destination
BEQ TMVAD ; don't show address if equal
JSR SHOWAD ; show address
TMVAD BIT UPFLG ; counting up or down?
BMI TDECAD ; high bit set means we're counting down
INC TMP0 ; increment destination low byte
BNE TINCOK
INC TMP0+1 ; carry to high byte if necessary
BNE TINCOK
JMP ERROR ; error if high byte overflowed
TDECAD JSR SUBA1 ; decrement destination (TMP0)
JSR SUB21 ; decrement source (TMP2)
JMP TMOR
TINCOK JSR ADDA2 ; increment source (TMP2)
TMOR JSR SUB13 ; decrement length
BCS TCLOOP ; loop until length is 0
TEXIT JMP STRT ; back to main loop
; -----------------------------------------------------------------------------
; hunt memory [H]
HUNT JSR GETDIF ; get start (TMP2) and end (TMP0) of haystack
BCS HERROR ; carry indicates error
LDY #0
JSR GETCHR ; get a single character
CMP #"'" ; is it a single quote?
BNE NOSTRH ; if not, input needle as hex bytes
JSR GETCHR ; if so, input needle as string
CMP #0
BEQ HERROR ; error if needle isn't at least one byte
HPAR STA STAGE,Y ; save char in staging area
INY
JSR GETCHR ; get another char
BEQ HTGO ; if it's null start searching
CPY #ESTAGE-STAGE ; have we filled up the needle staging area?
BNE HPAR ; if not, get another character
BEQ HTGO ; if so, start searching
NOSTRH JSR RDPAR ; read hex bytes if string not indicated
HLP LDA TMP0 ; save last read byte in staging area
STA STAGE,Y
INY ; get another hex byte
JSR GETPAR
BCS HTGO ; if there is none, start searching
CPY #ESTAGE-STAGE ; have we filled up the needle staging area?
BNE HLP ; if not, get another byte
HTGO STY SAVY ; save length of needle
JSR CRLF ; new line
HSCAN LDY #0
HLP3 LDA (TMP2),Y ; get first byte in haystack
CMP STAGE,Y ; compare it to first byte of needle
BNE HNOFT ; if it doesn't match, we haven't found anything
INY ; if it does, check the next byte
CPY SAVY ; have we reached the end of the needle?
BNE HLP3 ; if not, keep comparing bytes
JSR SHOWAD ; match found, show address
HNOFT JSR STOP ; no match, check for stop key
BEQ HEXIT ; exit prematurely if pressed
JSR ADDA2 ; increment haystack pointer
JSR SUB13 ; decrement haystack length
BCS HSCAN ; still more haystack? keep searching
HEXIT JMP STRT ; back to main loop
HERROR JMP ERROR ; handle error
; -----------------------------------------------------------------------------
; load, save, or verify [LSV]
LD LDY #1 ; default to reading from tape, device #1
STY FA
STY SADD ; default to secondary address #1
DEY
STY FNLEN ; start with an empty filename
STY SATUS ; clear status
LDA #>STAGE ; set filename pointer to staging buffer
STA FNADR+1
LDA #<STAGE
STA FNADR
L1 JSR GETCHR ; get a character
BEQ LSHORT ; no filename given, try load or verify from tape
CMP #$20 ; skip leading spaces
BEQ L1
CMP #$22 ; error if filename doesn't start with a quote
BNE LERROR
LDX CHRPNT ; load current char pointer into index reg
L3 LDA INBUFF,X ; load current char from buffer to accumulator
BEQ LSHORT ; no filename given, try load or verify from tape
INX ; next char
CMP #$22 ; is it a quote?
BEQ L8 ; if so, we've reached the end of the filename
STA (FNADR),Y ; if not, save character in filename buffer
INC FNLEN ; increment filename length
INY
CPY #ESTAGE-STAGE ; check whether buffer is full
BCC L3 ; if not, get another character
LERROR JMP ERROR ; if so, handle error
L8 STX CHRPNT ; set character pointer to the current index
JSR GETCHR ; eat separator between filename and device #
BEQ LSHORT ; no separator, try to load or verify from tape
JSR GETPAR ; get device number
BCS LSHORT ; no device # given, try load or verify from tape
LDA TMP0 ; set device number for kernal routines
STA FA
JSR GETPAR ; get start address for load or save in TMP0
BCS LSHORT ; no start address, try to load or verify
JSR COPY12 ; transfer start address to TMP2
JSR GETPAR ; get end address for save in TMP0
BCS LDADDR ; no end address, try to load to given start addr
JSR CRLF ; new line
LDX TMP0 ; put low byte of end address in X
LDY TMP0+1 ; put high byte of end address in Y
LDA SAVY ; confirm that we're doing a save
CMP #"S"
BNE LERROR ; if not, error due to too many params
LDA #0
STA SADD ; set secondary address to 0
LDA #TMP2 ; put addr of zero-page pointer to data in A
JSR SAVE ; call kernal save routine
LSVXIT JMP STRT ; back to mainloop
LSHORT LDA SAVY ; check which command we received
CMP #"V"
BEQ LOADIT ; we're doing a verify so don't set A to 0
CMP #"L"
BNE LERROR ; error due to not enough params for save
LDA #0 ; 0 in A signals load, anything else is verify
LOADIT JSR LOAD ; call kernal load routine
LDA SATUS ; get i/o status
AND #$10 ; check bit 5 for checksum error
BEQ LSVXIT ; if no error go back to mainloop
LDA SAVY ; ?? not sure what these two lines are for...
BEQ LERROR ; ?? SAVY will never be 0, so why check?
LDY #MSG6-MSGBAS ; display "ERROR" if checksum didn't match
JSR SNDMSG
JMP STRT ; back to mainloop
LDADDR LDX TMP2 ; load address low byte in X
LDY TMP2+1 ; load address high byte in Y
LDA #0 ; 0 in A signals load
STA SADD ; secondary addr 0 means load to addr in X and Y
BEQ LSHORT ; execute load
; -----------------------------------------------------------------------------
; fill memory [F]
FILL JSR GETDIF ; start in TMP2, end in STASH, length in STORE
BCS AERROR ; carry set indicates error
JSR GETPAR ; get value to fill in TMP0
BCS AERROR ; carry set indicates error
JSR GETCHR ; any more characters triggers an error
BNE AERROR
LDY #0 ; no offset
FILLP LDA TMP0 ; load value to fill in accumulator
STA (TMP2),Y ; store fill value in current address
JSR STOP ; check for stop key
BEQ FSTART ; if pressed, back to main loop
JSR ADDA2 ; increment address
JSR SUB13 ; decrement length
BCS FILLP ; keep going until length reaches 0
FSTART JMP STRT ; back to main loop
; -----------------------------------------------------------------------------
; assemble [A.]
; U0AA0 is the assembler work buffer. The first two bytes contain the three
; mnemonic characters encoded in 5 bits each (the only valid values are A-Z)
; so the full ASCII range isn't needed. After the compressed mnemonic, the
; remaining bytes with contain the general format of the operand, which will
; be one of the following:
;
; #$00 immediate
; $00 zero-page
; $00,X zero-page,X
; $00,Y zero-page,Y
; $0000 absolute
; $0000,X absolute,X
; $0000,Y absolute,Y
; ($00,X) indirect,X
; ($00),Y indirect,Y
; ($0000) indirect
; A accumulator
; implied
ASSEM BCS AERROR ; error if no address given
JSR COPY12 ; copy address to TMP2
AGET1 LDX #0
STX U0AA0+1 ; clear byte that mnemonic gets shifted into
STX DIGCNT ; clear digit count
AGET2 JSR GETCHR ; get a char
BNE ALMOR ; proceed if the character isn't null
CPX #0 ; it's null, have read a mnemonic yet?
BEQ FSTART ; if not, silently go back to main loop
ALMOR CMP #$20 ; skip leading spaces
BEQ AGET1
STA MNEMW,X ; put character in mnemonic buffer
INX
CPX #3 ; have we read 3 characters yet?
BNE AGET2 ; if not, get next character
ASQEEZ DEX ; move to previous char
BMI AOPRND ; if we're done with mnemonic, look for operand
LDA MNEMW,X ; get current character
SEC ; pack 3-letter mnemonic into 2 bytes (15 bits)
SBC #$3F ; subtract $3F from ascii code so that A=1 and Z=26
LDY #$05 ; letters now fit in 5 bits; shift them out
ASHIFT LSR A ; into the first two bytes of the inst buffer
ROR U0AA0+1 ; catch the low bit from accumulator in U0AA0[1]
ROR U0AA0 ; catch the low bit from high byte in U0AA0[0]
DEY ; count down bits
BNE ASHIFT ; keep looping until we reach zero
BEQ ASQEEZ ; unconditional branch to handle next char
AERROR JMP ERROR ; handle error
AOPRND LDX #2 ; mnemonic is in first two bytes so start at third
ASCAN LDA DIGCNT ; how many digits did we process last time?
BNE AFORM1 ; if none, look for mode chars
JSR RDVAL ; otherwise, try to read another numeric value
BEQ AFORM0 ; zero flag indicates empty value
BCS AERROR ; carry flag indicates error
LDA #"$"
STA U0AA0,X ; prefix addresses with $
INX
LDY #4 ; non-zero page addresses are 4 hex digits
LDA NUMBIT ; check numeric base in which address was given
CMP #8
BCC AADDR ; for octal or less use high byte to determine page
CPY DIGCNT ; for decimal or hex, force non-zero page addressing
BEQ AFILL0 ; if address was given with four digits or more
AADDR LDA TMP0+1 ; check whether high byte of address is zero
BNE AFILL0 ; non-zero high byte means we're not in zero page
LDY #2 ; if it's in zero page, addr is 2 hex digits
AFILL0 LDA #$30 ; use 0 as placeholder for each hex digit in addr
AFIL0L STA U0AA0,X ; put placeholder in assembly buffer
INX ; move to next byte in buffer
DEY ; decrement number of remaining digits
BNE AFIL0L ; loop until all digits have been placed
AFORM0 DEC CHRPNT ; non-numeric input; back 1 char to see what it was
AFORM1 JSR GETCHR ; get next character
BEQ AESCAN ; if there is none, we're finished scanning
CMP #$20 ; skip spaces
BEQ ASCAN
STA U0AA0,X ; store character in assembly buffer
INX ; move to next byte in buffer
CPX #U0AAE-U0AA0 ; is instruction buffer full?
BCC ASCAN ; if not, keep scanning
BCS AERROR ; error if buffer is full
AESCAN STX STORE ; save X
LDX #0 ; start at opcode $00 and check every one until
STX OPCODE ; we find one that matches our criteria
ATRYOP LDX #0
STX U9F ; reset index into work buffer
LDA OPCODE
JSR INSTXX ; look up instruction format for current opcode
LDX ACMD ; save addressing command for later
STX STORE+1
TAX ; use current opcode as index
LDA MNEMR,X ; check right byte of compressed mnemonic
JSR CHEKOP
LDA MNEML,X ; check left byte of compressed mnemonic
JSR CHEKOP
LDX #6
TRYIT CPX #3
BNE TRYMOD
LDY LENGTH
BEQ TRYMOD
TRYAD LDA ACMD
CMP #$E8
LDA #$30
BCS TRY4B
JSR CHEK2B
DEY
BNE TRYAD
TRYMOD ASL ACMD
BCC UB4DF
LDA CHAR1-1,X
JSR CHEKOP
LDA CHAR2-1,X
BEQ UB4DF
JSR CHEKOP
UB4DF DEX
BNE TRYIT
BEQ TRYBRAN
TRY4B JSR CHEK2B
JSR CHEK2B
TRYBRAN LDA STORE ; check current position within buffer
CMP U9F
BEQ ABRAN
JMP BUMPOP
; CHECK BRANCH
ABRAN LDY LENGTH
BEQ A1BYTE
LDA STORE+1
CMP #$9D
BNE OBJPUT
LDA TMP0
SBC TMP2
TAX
LDA TMP0+1
SBC TMP2+1
BCC ABBACK
BNE SERROR
CPX #$82
BCS SERROR
BCC ABRANX
ABBACK TAY
INY
BNE SERROR
CPX #$82
BCC SERROR
ABRANX DEX
DEX
TXA
LDY LENGTH
BNE OBJP2
OBJPUT LDA TMP0-1,Y
OBJP2 STA (TMP2),Y
DEY
BNE OBJPUT
A1BYTE LDA OPCODE
STA (TMP2),Y
JSR CRLF
LDA #$91
JSR CHROUT
LDY #MSG7-MSGBAS
JSR SNDCLR
JSR DISLIN
INC LENGTH
LDA LENGTH
JSR BUMPAD2
LDA #"A" ; stuff keyboard buffer with next assemble command:
STA KEYD ; "A XXXX " where XXXX is the next address
LDA #" " ; after the previously assembled instruction
STA KEYD+1
STA KEYD+6
LDA TMP2+1 ; convert high byte of next address to hex
JSR ASCTWO
STA KEYD+2 ; put it in the keyboard buffer
STX KEYD+3
LDA TMP2 ; convert low byte of next address to hex
JSR ASCTWO
STA KEYD+4 ; put it in the keyboard buffer
STX KEYD+5
LDA #7
STA NDX
JMP STRT
SERROR JMP ERROR
CHEK2B JSR CHEKOP ; check two bytes against value in accumulator
CHEKOP STX SAVX ; stash X
LDX U9F ; get current index into work buffer
CMP U0AA0,X ; check whether this opcode matches the buffer
BEQ OPOK ; matching so far, check the next criteria
PLA ; didn't match, so throw away return address
PLA ; on the stack because we're starting over
BUMPOP INC OPCODE ; check the next opcode
BEQ SERROR ; error if we tried every opcode and none fit
JMP ATRYOP ; start over with new opcode
OPOK INC U9F ; opcode matches so far; check the next criteria
LDX SAVX ; restore X
RTS
; -----------------------------------------------------------------------------
; disassemble [D]
DISASS BCS DIS0AD
JSR COPY12
JSR GETPAR
BCC DIS2AD
DIS0AD LDA #$14
STA TMP0
BNE DISGO
DIS2AD JSR SUB12
BCC DERROR
DISGO JSR CLINE
JSR STOP
BEQ DISEXIT
JSR DSOUT1
INC LENGTH
LDA LENGTH
JSR BUMPAD2
LDA LENGTH
JSR SUBA2
BCS DISGO
DISEXIT JMP STRT
DERROR JMP ERROR
DSOUT1 LDA #"."
JSR CHROUT
JSR SPACE
DISLIN JSR SHOWAD
JSR SPACE
LDY #0
LDA (TMP2),Y
JSR INSTXX
PHA
LDX LENGTH
INX
DSBYT DEX
BPL DSHEX
STY SAVY
LDY #MSG8-MSGBAS
JSR SNDMSG
LDY SAVY
JMP NXBYT
DSHEX LDA (TMP2),Y
JSR WRBYTE
NXBYT INY
CPY #3
BCC DSBYT
PLA
LDX #3
JSR PROPXX
LDX #6
PRADR1 CPX #3
BNE PRADR3
LDY LENGTH
BEQ PRADR3
PRADR2 LDA ACMD
CMP #$E8
PHP
LDA (TMP2),Y
PLP
BCS RELAD
JSR WRTWO
DEY
BNE PRADR2
PRADR3 ASL ACMD
BCC PRADR4
LDA CHAR1-1,X
JSR CHROUT
LDA CHAR2-1,X
BEQ PRADR4
JSR CHROUT
PRADR4 DEX
BNE PRADR1
RTS
RELAD JSR UB64D
CLC
ADC #1
BNE RELEND
INX
RELEND JMP WRADDR
UB64D LDX TMP2+1
TAY
BPL RELC2
DEX
RELC2 ADC TMP2
BCC RELC3
INX
RELC3 RTS
; -----------------------------------------------------------------------------
; get opcode mode and length
; Note: the labels are different, but the code of this subroutine is almost
; identical to the INSDS2 subroutine of the Apple Mini-Assembler on page 78 of
; the Apple II Red Book. It's hard to say exactly where this code originated
; (MOS or Apple) but it's clear that it this code and the Mini-Asssembler
; share a common heritage. Woz's comments showing the opcode formats were
; helpful in understanding what this code does, so I've duplicated them here.
INSTXX TAY ; stash opcode in accumulator in Y for later
LSR A ; is opcode even or odd?
BCC IEVEN
LSR A
BCS ERR ; opcode XXXXXX11 invalid
CMP #$22
BEQ ERR ; opcode 10001001 invalid
AND #$07 ; mask bits 100XXX
ORA #$80
IEVEN LSR A ; LSB determines whether to use left/right nybble
TAX ; get format index using remaining high bytes
LDA MODE,X
BCS RTMODE ; look at left or right nybble based on carry bit
LSR A ; carry = 0, look up addressing mode with left nybble
LSR A
LSR A
LSR A
RTMODE AND #$0F ; if carry = 1, use right nybble for addressing mode
BNE GETFMT
ERR LDY #$80 ; substitute 10000000 for invalid opcodes
LDA #0
GETFMT TAX
LDA MODE2,X ; lookup addressing format using selected nybble
STA ACMD ; save for later use
AND #$03 ; lower 3 bits indicate length
STA LENGTH
TYA ; restore original opcode
AND #$8F ; mask bits X000XXXX
TAX ; save it
TYA ; restore original opcode
LDY #3
CPX #$8A ; check if opcode = 1XXX1010
BEQ GTFM4
GTFM2 LSR A ; form index into mnemonic table
BCC GTFM4
LSR A
GTFM3 LSR A ; 1) 1XXX1010->00101XXX
ORA #$20 ; 2) XXXYYY01->00111XXX
DEY ; 3) XXXYYY10->00111XXX
BNE GTFM3 ; 4) XXXYY100->00110XXX
INY ; 5) XXXXX000->000XXXXX
GTFM4 DEY
BNE GTFM2
RTS
; -----------------------------------------------------------------------------
; extract and print packed mnemonics
PROPXX TAY
LDA MNEML,Y
STA STORE
LDA MNEMR,Y
STA STORE+1
PRMN1 LDA #0
LDY #$05
PRMN2 ASL STORE+1
ROL STORE
ROL A
DEY
BNE PRMN2
ADC #$3F
JSR CHROUT
DEX
BNE PRMN1
JMP SPACE
; -----------------------------------------------------------------------------
; read parameters
RDPAR DEC CHRPNT ; back up one char
GETPAR JSR RDVAL ; read the value
BCS GTERR ; carry set indicates error
JSR GOTCHR ; check previous character
BNE CKTERM ; if it's not null, check if it's a valid separator
DEC CHRPNT ; back up one char
LDA DIGCNT ; get number of digits read
BNE GETGOT ; found some digits
BEQ GTNIL ; didn't find any digits
CKTERM CMP #$20 ; space or comma are valid separators
BEQ GETGOT ; anything else is an error
CMP #","
BEQ GETGOT
GTERR PLA ; encountered error
PLA ; get rid of command vector pushed on stack
JMP ERROR ; handle error
GTNIL SEC ; set carry to indicate no parameter found
.BYTE $24 ; BIT ZP opcode consumes next byte (CLC)
GETGOT CLC ; clear carry to indicate paremeter returned
LDA DIGCNT ; return number of digits in A
RTS ; return to address pushed from vector table
; -----------------------------------------------------------------------------
; read a value in the specified base
RDVAL LDA #0 ; clear temp
STA TMP0
STA TMP0+1
STA DIGCNT ; clear digit counter
TXA ; save X and Y
PHA
TYA
PHA
RDVMOR JSR GETCHR ; get next character from input buffer
BEQ RDNILK ; null at end of buffer
CMP #$20 ; skip spaces
BEQ RDVMOR
LDX #3 ; check numeric base [$+&%]
GNMODE CMP HIKEY,X
BEQ GOTMOD ; got a match, set up base
DEX
BPL GNMODE ; check next base
INX ; default to hex
DEC CHRPNT ; back up one character
GOTMOD LDY MODTAB,X ; get base value
LDA LENTAB,X ; get bits per digit
STA NUMBIT ; store bits per digit
NUDIG JSR GETCHR ; get next char in A
RDNILK BEQ RDNIL ; end of number if no more characters
SEC
SBC #$30 ; subtract ascii value of 0 to get numeric value
BCC RDNIL ; end of number if character was less than 0
CMP #$0A
BCC DIGMOR ; not a hex digit if less than A
SBC #$07 ; 7 chars between ascii 9 and A, so subtract 7
CMP #$10 ; end of number if char is greater than F
BCS RDNIL
DIGMOR STA INDIG ; store the digit
CPY INDIG ; compare base with the digit
BCC RDERR ; error if the digit >= the base
BEQ RDERR
INC DIGCNT ; increment the number of digits
CPY #10
BNE NODECM ; skip the next part if not using base 10
LDX #1
DECLP1 LDA TMP0,X ; stash the previous 16-bit value for later use
STA STASH,X
DEX
BPL DECLP1
NODECM LDX NUMBIT ; number of bits to shift
TIMES2 ASL TMP0 ; shift 16-bit value by specified number of bits
ROL TMP0+1
BCS RDERR ; error if we overflowed 16 bits
DEX
BNE TIMES2 ; shift remaining bits
CPY #10
BNE NODEC2 ; skip the next part if not using base 10
ASL STASH ; shift the previous 16-bit value one bit left
ROL STASH+1
BCS RDERR ; error if we overflowed 16 bits
LDA STASH ; add shifted previous value to current value
ADC TMP0
STA TMP0
LDA STASH+1
ADC TMP0+1
STA TMP0+1
BCS RDERR ; error if we overflowed 16 bits
NODEC2 CLC
LDA INDIG ; load current digit
ADC TMP0 ; add current digit to low byte
STA TMP0 ; and store result back in low byte
TXA ; A=0
ADC TMP0+1 ; add carry to high byte
STA TMP0+1 ; and store result back in high byte
BCC NUDIG ; get next digit if we didn't overflow
RDERR SEC ; set carry to indicate error
.BYTE $24 ; BIT ZP opcode consumes next byte (CLC)
RDNIL CLC ; clear carry to indicate success
STY NUMBIT ; save base of number
PLA ; restore X and Y
TAY
PLA
TAX
LDA DIGCNT ; return number of digits in A
RTS
; -----------------------------------------------------------------------------
; print address
SHOWAD LDA TMP2
LDX TMP2+1
WRADDR PHA ; save low byte
TXA ; put high byte in A
JSR WRTWO ; output high byte
PLA ; restore low byte
WRBYTE JSR WRTWO ; output byte in A
SPACE LDA #$20 ; output space
BNE FLIP
CHOUT CMP #$0D ; output char with special handling of CR
BNE FLIP
CRLF LDA #$0D ; load CR in A
BIT $13 ; check default channel
BPL FLIP ; if high bit is clear output CR only
JSR CHROUT ; otherwise output CR+LF
LDA #$0A ; output LF
FLIP JMP CHROUT
FRESH JSR CRLF ; output CR
LDA #$20 ; load space in A
JSR CHROUT
JMP SNCLR
; -----------------------------------------------------------------------------
; output two hex digits for byte
WRTWO STX SAVX ; save X
JSR ASCTWO ; get hex chars for byte in X (lower) and A (upper)
JSR CHROUT ; output upper nybble
TXA ; transfer lower to A
LDX SAVX ; restore X
JMP CHROUT ; output lower nybble
; -----------------------------------------------------------------------------
; convert byte in A to hex digits
ASCTWO PHA ; save byte
JSR ASCII ; do low nybble
TAX ; save in X
PLA ; restore byte
LSR A ; shift upper nybble down
LSR A
LSR A
LSR A
; convert low nibble in A to hex digit
ASCII AND #$0F ; clear upper nibble
CMP #$0A ; if less than A, skip next step
BCC ASC1
ADC #6 ; skip ascii chars between 9 and A
ASC1 ADC #$30 ; add ascii char 0 to value
RTS
; -----------------------------------------------------------------------------
; get prev char from input buffer
GOTCHR DEC CHRPNT
; get next char from input buffer
GETCHR STX SAVX
LDX CHRPNT ; get pointer to next char
LDA INBUFF,X ; load next char in A
BEQ NOCHAR ; null, :, or ? signal end of buffer
CMP #":"
BEQ NOCHAR
CMP #"?"
NOCHAR PHP
INC CHRPNT ; next char
LDX SAVX
PLP ; Z flag will signal last character
RTS
; -----------------------------------------------------------------------------
; copy TMP0 to TMP2
COPY12 LDA TMP0 ; low byte
STA TMP2
LDA TMP0+1 ; high byte
STA TMP2+1
RTS
; -----------------------------------------------------------------------------
; subtract TMP2 from TMP0
SUB12 SEC
LDA TMP0 ; subtract low byte
SBC TMP2
STA TMP0
LDA TMP0+1
SBC TMP2+1 ; subtract high byte
STA TMP0+1
RTS
; -----------------------------------------------------------------------------
; subtract from TMP0
SUBA1 LDA #1 ; shortcut to decrement by 1
SUBA2 STA SAVX ; subtrahend in accumulator
SEC
LDA TMP0 ; minuend in low byte
SBC SAVX
STA TMP0
LDA TMP0+1 ; borrow from high byte
SBC #0
STA TMP0+1
RTS
; -----------------------------------------------------------------------------
; subtract 1 from STORE
SUB13 SEC
LDA STORE
SBC #1 ; decrement low byte
STA STORE
LDA STORE+1
SBC #0 ; borrow from high byte
STA STORE+1
RTS
; -----------------------------------------------------------------------------
; add to TMP2
ADDA2 LDA #1 ; shortcut to increment by 1
BUMPAD2 CLC
ADC TMP2 ; add value in accumulator to low byte
STA TMP2
BCC BUMPEX
INC TMP2+1 ; carry to high byte
BUMPEX RTS
; -----------------------------------------------------------------------------
; subtract 1 from TMP2
SUB21 SEC
LDA TMP2 ; decrement low byte
SBC #1
STA TMP2
LDA TMP2+1 ; borrow from high byte
SBC #0
STA TMP2+1
RTS
; -----------------------------------------------------------------------------
; copy TMP0 to PC
COPY1P BCS CPY1PX ; do nothing if parameter is empty
LDA TMP0 ; copy low byte
LDY TMP0+1 ; copy high byte
STA PCL
STY PCH
CPY1PX RTS
; -----------------------------------------------------------------------------
; get start/end addresses and calc difference
GETDIF BCS GDIFX ; exit with error if no parameter given
JSR COPY12 ; save start address in TMP2
JSR GETPAR ; get end address in TMP0
BCS GDIFX ; exit with error if no parameter given
LDA TMP0 ; save end address in STASH
STA STASH
LDA TMP0+1
STA STASH+1
JSR SUB12 ; subtract start address from end address
LDA TMP0
STA STORE ; save difference in STORE
LDA TMP0+1
STA STORE+1
BCC GDIFX ; error if start address is after end address
CLC ; clear carry to indicate success
.BYTE $24 ; BIT ZP opcode consumes next byte (SEC)
GDIFX SEC ; set carry to indicate error
RTS
; -----------------------------------------------------------------------------
; convert base [$+&%]
CONVRT JSR RDPAR
JSR FRESH
LDA #"$"
JSR CHROUT
LDA TMP0
LDX TMP0+1
JSR WRADDR
JSR FRESH
LDA #"+"
JSR CHROUT
JSR CVTDEC
LDA #0
LDX #6
LDY #3
JSR NMPRNT
JSR FRESH
LDA #"&"
JSR CHROUT
LDA #0
LDX #8
LDY #2
JSR PRINUM
JSR FRESH
LDA #"%"
JSR CHROUT
LDA #0
LDX #$18
LDY #0
JSR PRINUM
JMP STRT
; -----------------------------------------------------------------------------
CVTDEC JSR COPY12
LDA #0
LDX #2
DECML1 STA U0AA0,X
DEX
BPL DECML1
; CONVERT TO DECIMAL
LDY #16
PHP
SEI
SED
DECML2 ASL TMP2
ROL TMP2+1
LDX #2
DECDBL LDA U0AA0,X
ADC U0AA0,X
STA U0AA0,X
DEX
BPL DECDBL
DEY
BNE DECML2
PLP
RTS
; -----------------------------------------------------------------------------
PRINUM PHA
LDA TMP0
STA U0AA0+2
LDA TMP0+1
STA U0AA0+1
LDA #0
STA U0AA0
PLA
; -----------------------------------------------------------------------------
; PRINT WITH ZERO SUPPR
NMPRNT STA DIGCNT
STY NUMBIT
DIGOUT LDY NUMBIT
LDA #0
ROLBIT ASL U0AA0+2
ROL U0AA0+1
ROL U0AA0
ROL A
DEY
BPL ROLBIT
TAY
BNE NZERO
CPX #1
BEQ NZERO
LDY DIGCNT
BEQ ZERSUP
NZERO INC DIGCNT
ORA #$30
JSR CHROUT
ZERSUP DEX
BNE DIGOUT
RTS
; -----------------------------------------------------------------------------
; disk status/command [@]
DSTAT BNE CHGDEV
LDX #8
.BYTE $2C ; absolute BIT opcode consumes next word (LDX TMP0)
CHGDEV LDX TMP0
CPX #4
BCC IOERR
CPX #32
BCS IOERR
STX TMP0
LDA #0
STA SATUS
STA FNLEN
JSR GETCHR
BEQ INSTAT1
DEC CHRPNT
CMP #"$"
BEQ DIRECT
LDA TMP0
JSR LISTEN
LDA #$6F
JSR SECOND
DCOMD LDX CHRPNT
INC CHRPNT
LDA INBUFF,X
BEQ INSTAT
JSR CIOUT
BCC DCOMD
INSTAT JSR UNLSN
INSTAT1 JSR CRLF
LDA TMP0
JSR TALK
LDA #$6F
JSR TKSA
RDSTAT JSR ACPTR
JSR CHROUT
CMP #$0D
BEQ DEXIT
LDA SATUS
AND #$BF
BEQ RDSTAT
DEXIT JSR UNTLK
JMP STRT
IOERR JMP ERROR
DIRECT LDA TMP0
JSR LISTEN
LDA #$F0
JSR SECOND
LDX CHRPNT
DIR2 LDA INBUFF,X
BEQ DIR3
JSR CIOUT
INX
BNE DIR2
DIR3 JSR UNLSN
JSR CRLF
LDA TMP0
PHA
JSR TALK
LDA #$60
JSR TKSA
LDY #3
DIRLIN STY STORE
DLINK JSR ACPTR
STA TMP0
LDA SATUS
BNE DREXIT
JSR ACPTR
STA TMP0+1
LDA SATUS
BNE DREXIT
DEC STORE
BNE DLINK
JSR CVTDEC
LDA #0
LDX #6
LDY #3
JSR NMPRNT
LDA #" "
JSR CHROUT
DNAME JSR ACPTR
BEQ DMORE
LDX SATUS
BNE DREXIT
JSR CHROUT
CLC
BCC DNAME
DMORE JSR CRLF
JSR STOP
BEQ DREXIT
JSR GETIN
BEQ NOPAWS
PAWS JSR GETIN
BEQ PAWS
NOPAWS LDY #2
BNE DIRLIN
DREXIT JSR UNTLK
PLA
JSR LISTEN
LDA #$E0
JSR SECOND
JSR UNLSN
JMP STRT
; -----------------------------------------------------------------------------
; print and clear routines
CLINE JSR CRLF ; send CR+LF
JMP SNCLR ; clear line
SNDCLR JSR SNDMSG
SNCLR LDY #$28 ; loop 40 times
SNCLP LDA #$20 ; output space character
JSR CHROUT
LDA #$14 ; output delete character
JSR CHROUT
DEY
BNE SNCLP
RTS
; -----------------------------------------------------------------------------
; display message from table
SNDMSG LDA MSGBAS,Y ; Y contains offset in msg table
PHP
AND #$7F ; strip high bit before output
JSR CHOUT
INY
PLP
BPL SNDMSG ; loop until high bit is set
RTS
; -----------------------------------------------------------------------------
; message table; last character has high bit set
MSGBAS =*
MSG2 .BYTE $0D ; header for registers
.TEXT " PC SR AC XR YR SP V1.2"
.BYTE $0D+$80
MSG3 .BYTE $1D,$3F+$80 ; syntax error: move right, display "?"
MSG4 .TEXT "..SYS" ; SYS call to enter monitor
.BYTE $20+$80
MSG5 .BYTE $3A,$12+$80 ; ":" then RVS ON for memory ASCII dump
MSG6 .TEXT " ERRO" ; I/O error: display " ERROR"
.BYTE "R"+$80
MSG7 .BYTE $41,$20+$80 ; assemble next instruction: "A " + addr
MSG8 .TEXT " " ; pad non-existent byte: skip 3 spaces
.BYTE $20+$80
; -----------------------------------------------------------------------------
; addressing mode table - nybble organized
; for instructions with bits XXXXXXY0
; use right nybble if Y=0; use left nybble if Y=1
; nybble provides index into MODE2 table
;
; meaning of nybble values:
; 0=ERR 4=IMPLIED 8=ZER,X C=ZER,Y
; 1=IMM 5=ACC 8=ABS,X D=REL
; 2=ZER 6=(IND,X) A=ABS,Y
; 3=ABS 7=(IND),Y B=(IND)
MODE .BYTE $40,$02,$45,$03
.BYTE $D0,$08,$40,$09
.BYTE $30,$22,$45,$33
.BYTE $D0,$08,$40,$09
.BYTE $40,$02,$45,$33
.BYTE $D0,$08,$40,$09
.BYTE $40,$02,$45,$B3
.BYTE $D0,$08,$40,$09
.BYTE $00,$22,$44,$33
.BYTE $D0,$8C,$44,$00
.BYTE $11,$22,$44,$33
.BYTE $D0,$8C,$44,$9A
.BYTE $10,$22,$44,$33
.BYTE $D0,$08,$40,$09
.BYTE $10,$22,$44,$33
.BYTE $D0,$08,$40,$09
.BYTE $62,$13,$78,$A9
; actual bytes in opcode for addressing mode
MODE2 .BYTE $00,$21,$81,$82 ; ERR IMM Z-PAGE ABS
.BYTE $00,$00,$59,$4D ; IMPLIED ACC (IND,X) (IND),Y
.BYTE $91,$92,$86,$4A ; ZER,X ABS,X ABS,Y (IND)
.BYTE $85,$9D ; ZER,Y REL
; -----------------------------------------------------------------------------
CHAR1 .BYTE $2C,$29,$2C ; "," ")" ","
.BYTE $23,$28,$24 ; "#" "(" "$"
CHAR2 .BYTE $59,$00,$58 ; "Y" 0 "X"
.BYTE $24,$24,$00 ; "$" "$" 0
; -----------------------------------------------------------------------------
; 3-letter mnemonics are packed into two bytes (5 bits per letter)
; MNEML contains left 7 bits, MNEMR contains right 8 bits
MNEML .BYTE $1C,$8A,$1C,$23
.BYTE $5D,$8B,$1B,$A1
.BYTE $9D,$8A,$1D,$23
.BYTE $9D,$8B,$1D,$A1
.BYTE $00,$29,$19,$AE
.BYTE $69,$A8,$19,$23
.BYTE $24,$53,$1B,$23
.BYTE $24,$53,$19,$A1 ; XXXXX000 opcodes above
.BYTE $00,$1A,$5B,$5B
.BYTE $A5,$69,$24,$24 ; XXXYY100 opcodes
.BYTE $AE,$AE,$A8,$AD
.BYTE $29,$00,$7C,$00 ; 1XXX1010 opcodes
.BYTE $15,$9C,$6D,$9C
.BYTE $A5,$69,$29,$53 ; XXXYYY10 opcodes
.BYTE $84,$13,$34,$11
.BYTE $A5,$69,$23,$A0 ; XXXYYY01 opcodes
MNEMR .BYTE $D8,$62,$5A,$48
.BYTE $26,$62,$94,$88
.BYTE $54,$44,$C8,$54
.BYTE $68,$44,$E8,$94
.BYTE $00,$B4,$08,$84
.BYTE $74,$B4,$28,$6E
.BYTE $74,$F4,$CC,$4A
.BYTE $72,$F2,$A4,$8A ; XXXXX000 opcodes above
.BYTE $00,$AA,$A2,$A2
.BYTE $74,$74,$74,$72 ; XXXYY100 opcodes
.BYTE $44,$68,$B2,$32
.BYTE $B2,$00,$22,$00 ; 1XXX1010 opcodes
.BYTE $1A,$1A,$26,$26
.BYTE $72,$72,$88,$C8 ; XXXYYY10 opcodes
.BYTE $C4,$CA,$26,$48
.BYTE $44,$44,$A2,$C8 ; XXXYYY01 opcodes
.BYTE $0D,$20,$20,$20
; -----------------------------------------------------------------------------
; single-character commands
KEYW .TEXT "ACDFGHJMRTX@.>;"
HIKEY .TEXT "$+&%LSV"
KEYTOP =*
; -----------------------------------------------------------------------------
; vectors corresponding to commands above
KADDR .WORD ASSEM-1,COMPAR-1,DISASS-1,FILL-1
.WORD GOTO-1,HUNT-1,JSUB-1,DSPLYM-1
.WORD DSPLYR-1,TRANS-1,EXIT-1,DSTAT-1
.WORD ASSEM-1,ALTM-1,ALTR-1
; -----------------------------------------------------------------------------
MODTAB .BYTE $10,$0A,$08,02 ; modulo number systems
LENTAB .BYTE $04,$03,$03,$01 ; bits per digit
LINKAD .WORD BREAK ; address of brk handler
SUPAD .WORD SUPER ; address of entry point